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Author Topic: Conquest Outfitting  (Read 19659 times)

intothewildblueyonder

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Conquest Outfitting
« on: March 07, 2012, 11:07:58 PM »

Well I'm trying out the conquest again and wondering what's your favorite way of utilizing the conquest?
« Last Edit: March 07, 2012, 11:12:22 PM by intothewildblueyonder »
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powerbonger

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Re: Conquest Outfitting
« Reply #1 on: March 08, 2012, 01:24:26 AM »

I know this is probably overkill, but so far my favorite (AI-controlled) loadout for a Conquest would be to pump it full of Flak Cannons, PDs, and put in some shield upgrade mods. I deploy it as a massive "keep-everyone-else-away-from-me-while-I-kill-stuff-with-my-Aurora" ship.  :P  In that regard, at least, its proven very effective, being very lethal to fighters and smaller ships, and can draw fire from the bigger ones.
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Iscariot

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Re: Conquest Outfitting
« Reply #2 on: March 08, 2012, 08:49:46 AM »

4x Hephaestus Assault Guns
2x Dual Flak Guns
2x Heavy Autocannon
4x Pilum LRMs
6x LR PD
2x Heavy Burst Laser

Auxiliary Thrusters

The rest in capacitors.

That's what I'm currently running at the moment, basically prioritizing damage/flux ratios. I'm debating whether to mount cyclone reapers at the prow, but I'm not sure it's worth the massive amount in capacitors that I have.
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icepick37

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Re: Conquest Outfitting
« Reply #3 on: March 08, 2012, 08:55:13 AM »

Need to play with one again. I tried to do conquest vs everyone and realized the balance in the game will simply not allow that, haha. Not against any reasonably sized balanced force anyway.
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Iscariot

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Re: Conquest Outfitting
« Reply #4 on: March 08, 2012, 05:51:24 PM »

4x Hephaestus Assault Guns
2x Dual Flak Guns
2x Heavy Autocannon
4x Pilum LRMs
6x LR PD
2x Heavy Burst Laser

Auxiliary Thrusters

The rest in capacitors.

That's what I'm currently running at the moment, basically prioritizing damage/flux ratios. I'm debating whether to mount cyclone reapers at the prow, but I'm not sure it's worth the massive amount in capacitors that I have.

I've amended the above loadout recently for more of a 'battleship' feel instead of balancing stuff out, I've found that the new loadout works quite well.

4x Hephaestus Assault Guns
4x Heavy Autocannon
2x Pilum LRMs
2x Sabot SRM Pod
6x LR PD
2x Heavy Burst Laser

Auxiliary Thrusters
Expanded Missile Magazines

Rest in capacitors.
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pigreko

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Re: Conquest Outfitting
« Reply #5 on: March 09, 2012, 12:59:40 AM »

I cannot find a conquest in my universe, is it a random spawn from a specific faction?
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Faiter119

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Re: Conquest Outfitting
« Reply #6 on: March 09, 2012, 05:53:42 AM »

I cannot find a conquest in my universe, is it a random spawn from a specific faction?

Some of the stations sell them. Think the pirate one spawns with one by default.
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icepick37

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Re: Conquest Outfitting
« Reply #7 on: March 09, 2012, 08:43:31 AM »

Some of the stations sell them. Think the pirate one spawns with one by default.
Yeah the pirate station has always had one for me.
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Nori

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Re: Conquest Outfitting
« Reply #8 on: March 09, 2012, 08:50:18 AM »

Same here, only place I've seen it for sale is pirate station, and I'm saving up for it as I've never tried the ship out...
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Iscariot

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Re: Conquest Outfitting
« Reply #9 on: March 17, 2012, 05:37:27 AM »

Alright, so a lot of messing with the Conquest and I've finally settled on a Conquest loadout that I think is good enough to take on any AI capital ship alone. Cheers to CommissarKrieg for making me realize that 50 flux inefficiency is not worth 4 OP.



EDIT: Cropped image to not be so annoying.
« Last Edit: March 17, 2012, 05:44:55 AM by Iscariot »
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rada660

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Re: Conquest Outfitting
« Reply #10 on: March 17, 2012, 04:05:36 PM »

i like to use ironclad weapon on the conquest, make it battlecruiser like :3
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Iscariot

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Re: Conquest Outfitting
« Reply #11 on: March 18, 2012, 02:37:00 AM »

I tend to shy away from most mods-- a lot of them have some pretty overpowered stuff, which I understand is fun, but challenge is more up my alley.
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Kommodore Krieg

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Re: Conquest Outfitting
« Reply #12 on: March 18, 2012, 04:23:12 PM »

I like that Conquest load out you posted, the hyper/hellbore on the sides is great.  Mine is a little different:



Reasoning:
I find the accelerated omni shield combined with the ship's decent speed an maneuverability is all the PD I need, and I find energy PD lackluster anyway.  The IR pulse lasers/tac lasers/pulse lasers take care of all small ships really fast, and are good, low flux dps against bigger ships.  I have these weapons in one group and leave them on autofire 90% of the time, because with 40 vents they can fire forever.  The real killing power comes from one of two things though.  You have the Hyper Vel/Hellbore broadside, which with that many vents you can keep going for a good amount of time, then back off and vent extremely quickly, or just stop shooting them and leave the laser group firing to keep the pressure on while still dissipating flux.  Then you have the double MIRV/1500 range Hyper Vel combo.   You can basically snipe bigger ships like this if you don't feel like slugging it out point blank with the broadside.  The MIRVs can also be used to do torpedo level damage to your target while you are broadsiding them because of their tracking capability.  This, or substituting 4 more IR pulse lasers for the 4 tac lasers, is my favorite setup so far.  The MIRVS are really key.  

edit: I favour vents over capacitors because you are getting constant usage out of the vents, whereas you don't actually make any use of the capacitors until you reach a certain flux level.  In some fights you may not go above 15000 flux, so the points spent in capacitors will technically be contributing nothing.  Vents though benefit you anytime your flux is above 1, and have the added benefit of also increasing the speed you vent at.
« Last Edit: March 18, 2012, 04:30:53 PM by Commissar Krieg »
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Iscariot

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Re: Conquest Outfitting
« Reply #13 on: March 18, 2012, 04:47:06 PM »

I may very well ditch the PD and just run the Conquest as a dreadnought, it'd certainly save me a lot of OP. I do disagree on the MIRVs though, I've never been impressed with MIRVs, and in my experience, with my 'question mark' maneuvering tactic, I spec my Conquest to cripple or kill in the first pass, and for fighting something like a Paragon, having eight sabots slam into shields is often what's needed to put it over the edge.

Recently I've tried using Gauss Cannons instead of hellbores and heavy maulers instead of drivers, but I'm not sure how I feel about it quite yet. I'll think about what you said about the vents versus capacitors, maybe try it out.
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Chittebengo

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Re: Conquest Outfitting
« Reply #14 on: March 25, 2012, 02:42:19 PM »

It takes forever trying to copy over a loadout if you only post a screenshot.  Still, the info is appreciated!
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