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Author Topic: HOW TO REPORT CTD (CRASH-TO-DESKTOP) ISSUES  (Read 21650 times)

Histidine

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Re: HOW TO REPORT CTD (CRASH-TO-DESKTOP) ISSUES
« Reply #15 on: February 04, 2023, 05:44:49 PM »

If you haven't solved it yet, update/redownload Industrial.Evolution.
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Kenalbus

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Re: HOW TO REPORT CTD (CRASH-TO-DESKTOP) ISSUES
« Reply #16 on: February 08, 2023, 06:20:40 PM »

Active mods are :
Slightly better tech mining
$$$Lightshow
A new level of confidence 25
AdvancedGunneryControl
Apex Design Collective
Arsenal expansion
Diktat enhancement
Hegemony expeditionary auxiliary
High tech expansion
industrial evolution
Iron Shell
LTA
Lazylib
Luddic enhancement
MagicLib
Missing ships
Nes's ship and weapon
Nexerelin
Seeker - unidentified contact
Stop gap measures
Tahlan shipworks
Trochships and deadly armaments
Underworld
Upgraded rotary weapons
Vayra's ship pack
Weftin's ship pack
Xhan empire
zz GraphicsLib

When attempting to start a new game using the default sector configuration the game crashes. Starting with the random sector option enabled has no problem. When I disable industrial Evolution and start a default sector the game starts normally, but if I enable Industrial Evolution for that save, then it crashes again.

java.lang.NoClassDefFoundError: com/fs/starfarer/api/plugins/derelicts/IndEvo_ArtilleryStationPlacer
   at org.niatahl.tahlan.utils.IndEvoIntegrations.addDefenses(IndEvoIntegrations.kt:27)
   at org.niatahl.tahlan.TahlanModPlugin.onGameLoad(TahlanModPlugin.kt:168)
   at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
   at com.fs.starfarer.ui.N.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.K.dismiss(Unknown Source)
   at com.fs.starfarer.campaign.save.LoadGameDialog.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.OoO0.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.oooO.Ò00000(Unknown Source)
   at com.fs.starfarer.ui.oooO.processInput(Unknown Source)
   at com.fs.starfarer.ui.V.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: com.fs.starfarer.api.plugins.derelicts.IndEvo_ArtilleryStationPlacer
   at java.net.URLClassLoader$1.run(Unknown Source)
   at java.net.URLClassLoader$1.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.net.URLClassLoader.findClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
   at java.lang.ClassLoader.loadClass(Unknown Source)
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Histidine

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Re: HOW TO REPORT CTD (CRASH-TO-DESKTOP) ISSUES
« Reply #17 on: February 15, 2023, 08:19:40 PM »

Late reply, but the current release of Tahlan is not compatible with the latest Industrial.Evolution. There's a Tahlan beta on the Discord server you can get.
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Baren

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Re: HOW TO REPORT CTD (CRASH-TO-DESKTOP) ISSUES
« Reply #18 on: March 18, 2023, 12:41:44 AM »

I'm currentlyn experiencing a CTD whenever I looked at one of my colony's storage and scrolled down.

548393 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.campaign.ui.trade.Object.renderShipWithCorners(Unknown Source)
   at com.fs.starfarer.api.campaign.impl.items.ShipBlueprintItemPlugin.render(ShipBlueprintItemPlugin.java:84)
   at com.fs.starfarer.campaign.ui.trade.Object.render(Unknown Source)
   at com.fs.starfarer.campaign.ui.trade.CargoStackView.renderAtCenter(Unknown Source)
   at com.fs.starfarer.campaign.ui.trade.CargoStackView.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.ui.trade.CargoDataGridView.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.e$Oo.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.e.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.ui.oOoO.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.ui.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.o0OO.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.N.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.OO0O.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.N.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.do.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.o0Oo.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.render(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)

My mods are:
  "PAGSM",
  "yunrutechmining",
  "pantera_ANewLevel25R",
  "AI-Retrofits",
  "AAZ_arrus_hullmods",
  "Adjusted Sector",
  "advanced_gunnery_control_dbeaa06e",
  "all_the_domain_drones+NewDrones",
  "mobile_star_fortress",
  "A_S-F",
  "anexweapons",
  "apex_design",
  "armaa",
  "raccoonarms",
  "automatedcommands",
  "battle_music",
  "timid_admins",
  "BSC",
  "bricky",
  "ORK",
  "chatter",
  "timid_commissioned_hull_mods",
  "su_Concord",
  "lw_console",
  "aaacrew_replacer",
  "istl_dassaultmikoyan",
  "hm_flagpack",
  "diableavionics",
  "dynamictariffs",
  "edshipyard",
  "seven_nexus",
  "exoticatechnologies",
  "a111164_ExtendPack",
  "HHE",
  "fleetsizebydp",
  "fp",
  "gladiatorsociety",
  "GrandColonies",
  "gundam_uc",
  "HMI",
  "hte",
  "HIVER",
  "hm_barratry",
  "sun_hyperdrive",
  "nbj_ice",
  "illustrated_entities",
  "IndEvo",
  "Interstellar Federation Refurbished -unbalanced-",
  "Imperium",
  "timid_xiv",
  "jaa",
  "JYD",
  "kingdomofterra",
  "Kings Anime Replacer",
  "kyeltziv",
  "LTA",
  "lw_lazylib",
  "ArkLeg",
  "lockedAndLoaded",
  "lunalib",
  "exshippack",
  "mag_protect",
  "MagicLib",
  "Mayasuran Navy",
  "su_CarrierHullmod",
  "niko_moreCombatTerrainEffects",
  "more_hullmods",
  "Musashimanufactor",
  "ness_saw",
  "sun_new_beginnings",
  "nexerelin",
  "yrex",
  "OcuA",
  "officerExtension",
  "oas",
  "ORA",
  "pn",
  "planet_search",
  "Polaris_Prime",
  "progressiveSMods",
  "QualityCaptains",
  "rotcesrats",
  "sikr",
  "sanguinary_autonomist_defectors",
  "tahlan_scalartech",
  "SCY",
  "SEEKER",
  "shadow_ships",
  "swp",
  "spacetruckin",
  "mayu_specialupgrades",
  "speedUp",
  "stardustventures",
  "sun_starship_legends",
  "StopGapMeasures3",
  "alcoholism",
  "superdegenerateportraitpack",
  "supportships",
  "tahlan",
  "presmattdamon_takenoprisoners",
  "Terraforming & Station Construction",
  "exalted",
  "star_federation",
  "TORCHSHIPS",
  "underworld",
  "uaf",
  "UNSC",
  "US",
  "ungp",
  "UGH",
  "vic",
  "whichmod",
  "XhanEmpire",
  "TraverserDesignBureau",
  "astroidships",
  "prv",
  "shaderLib"
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Histidine

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Re: HOW TO REPORT CTD (CRASH-TO-DESKTOP) ISSUES
« Reply #19 on: March 18, 2023, 06:52:05 PM »

One of your mods has generated a blueprint for a ship that doesn't exist.

You can go into Starsector/saves and open your save's campaign.xml file (I recommend something like Notepad++). Ctrl+F for "ship_bp" and change the hull IDs to "paragon" or whatever.

Example of a blueprint entry from an old save of mine, with an Aurora blueprint:
Code: xml
<CIStack z="28120" rS="true" s="1.0" mS="1000000.0" cSPU="1.0" t="SPECIAL">
<d cl="SpID" z="28121" i="ship_bp" d="aurora"></d>
<c ref="28118"></c>
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Baren

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Re: HOW TO REPORT CTD (CRASH-TO-DESKTOP) ISSUES
« Reply #20 on: March 18, 2023, 10:49:37 PM »

One of your mods has generated a blueprint for a ship that doesn't exist.

You can go into Starsector/saves and open your save's campaign.xml file (I recommend something like Notepad++). Ctrl+F for "ship_bp" and change the hull IDs to "paragon" or whatever.

Example of a blueprint entry from an old save of mine, with an Aurora blueprint:
Code: xml
<CIStack z="28120" rS="true" s="1.0" mS="1000000.0" cSPU="1.0" t="SPECIAL">
<d cl="SpID" z="28121" i="ship_bp" d="aurora"></d>
<c ref="28118"></c>

It worked. Thanks.

Though I did have to haphazardly change half of the blueprints in storage into paragons because there were a lot of blueprints in the storage and I can't be bothered checking them one by one. The planet was designated as a delivery point and I have an extensive ruins tech-mining industry.
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Wholesomeburn

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Re: HOW TO REPORT CTD (CRASH-TO-DESKTOP) ISSUES
« Reply #21 on: June 10, 2023, 04:42:20 PM »

I've been having a weird crash in a few of my games, I go to fight a fleet, one time it was a bounty fleet the other time it was a random scavenger that turned hostile and as I go to start the fight in CtDs me.

488082 [Thread-3] ERROR org.histidine.chatter.ChatterLine  - Error substituting text in line 'Snapperhead alert!'
java.lang.NullPointerException
   at org.histidine.chatter.ChatterLine.stripShipNamePrefix(ChatterLine.java:75)
   at org.histidine.chatter.ChatterLine.getSubstitutedLine(ChatterLine.java:40)
   at org.histidine.chatter.combat.ChatterCombatPlugin.printRandomMessage(ChatterCombatPlugin.java:556)
   at org.histidine.chatter.combat.ChatterCombatPlugin.printRandomMessage(ChatterCombatPlugin.java:490)
   at org.histidine.chatter.combat.ChatterCombatPlugin.playIntroMessage(ChatterCombatPlugin.java:872)
   at org.histidine.chatter.combat.ChatterCombatPlugin.advance(ChatterCombatPlugin.java:1005)
   at com.fs.starfarer.title.C.OO0O$Oo.o00000(Unknown Source)
   at com.fs.starfarer.combat.oOOO.B.super(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

My mods are as follows:
  • A new level of Confidence - 25
  • Audio Plus
  • CMUtils
  • Combat Chatter
  • Fast Engine Rendering
  • Fleet Journal
  • Grand colonies
  • Graphicslib
  • HexShields
  • LazyLib
  • Nexerelin
  • Progressive S-Mods
  • Secrets of the Frontier
  • Starship Legends
  • Targeting Feed Slowdown Fix
  • Terraforming and Station Construction

I've tried disabling a few mods, but I have no idea what is causing it. Been giving me the null error, think you can see an issue?
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Histidine

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Re: HOW TO REPORT CTD (CRASH-TO-DESKTOP) ISSUES
« Reply #22 on: June 10, 2023, 07:53:26 PM »

That's not the crash; the particular issue seen here with Combat Chatter just writes an error to log and continues. The actual crash error will be at the end of the log if the log is viewed immediately after the crash.

Going by your modlist, I'm guessing you'll want to update to Secrets of the Frontier 13.2a.
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Wholesomeburn

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Re: HOW TO REPORT CTD (CRASH-TO-DESKTOP) ISSUES
« Reply #23 on: June 10, 2023, 08:33:53 PM »

Thank you, that fixed it!
« Last Edit: June 10, 2023, 08:42:38 PM by Wholesomeburn »
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CaptainHarlock

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Re: HOW TO REPORT CTD (CRASH-TO-DESKTOP) ISSUES
« Reply #24 on: July 06, 2023, 10:52:45 AM »

I keep crashing to desktop for seemingly random reasons. First it was after I tried to refit a ship, then it was when I jumped out of the system I was in using a jump point and with the last crash I was just flying around in my starting system. TYIA

My mod list is as follows
  "Adjusted Sector",
  "armaa",
  "raccoonarms",
  "timid_admins",
  "CAS",
  "chatter",
  "lw_console",
  "diyplanets",
  "diableavionics",
  "edshipyard",
  "a111164_ExtendPack",
  "forge_production",
  "GKSec",
  "galmart",
  "GrandColonies",
  "HMI",
  "hte",
  "hypernet",
  "IndEvo",
  "Imperium",
  "JYD",
  "kadur_remnant",
  "keruvim_shipyards",
  "lw_lazylib",
  "ArkLeg",
  "lunalib",
  "exshippack",
  "MagicLib",
  "nexerelin",
  "kayse_phaseships",
  "officerExtension",
  "JYDR",
  "planet_search",
  "RealisticCombat",
  "roider",
  "scalartech",
  "SEEKER",
  "speedUp",
  "stardustventures",
  "sun_starship_legends",
  "stellics",
  "stelnet",
  "StopGapMeasures3",
  "tahlan",
  "Terraforming & Station Construction",
  "star_federation",
  "uaf",
  "UNSC",
  "US",
  "vic",
  "shaderLib"

And this is what the log says

210297 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: com.fs.starfarer.api.characters.PersonAPI.getTags()Ljava/util/Collection;
java.lang.NoSuchMethodError: com.fs.starfarer.api.characters.PersonAPI.getTags()Ljava/util/Collection;
   at stellics.filter.HasTag.accept(HasTag.java:17)
   at stellics.filter.HasTag.accept(HasTag.java:6)
   at stellics.helper.CollectionHelper.reduce(CollectionHelper.java:21)
   at stellics.helper.PersonHelper.hasOfficial(PersonHelper.java:54)
   at stellics.helper.PersonHelper.addIfMissing(PersonHelper.java:36)
   at stellics.helper.PersonHelper.addMissing(PersonHelper.java:23)
   at stellics.CourierListener.updateAgents(CourierListener.java:41)
   at stellics.CourierListener.reportEconomyTick(CourierListener.java:31)
   at com.fs.starfarer.api.campaign.listeners.ListenerUtil.reportEconomyTick(ListenerUtil.java:118)
   at com.fs.starfarer.campaign.econ.reach.ReachEconomyStepper.doEndOfStepStuff(Unknown Source)
   at com.fs.starfarer.campaign.econ.reach.ReachEconomyStepper.nextFrame(Unknown Source)
   at com.fs.starfarer.campaign.econ.Economy.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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Histidine

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Re: HOW TO REPORT CTD (CRASH-TO-DESKTOP) ISSUES
« Reply #25 on: July 06, 2023, 06:45:27 PM »

Does your version of Starsector (latest and recommended is 0.96a-RC10) match the ones specified by your mods? stellics in particular, although I'm not sure which mod that is right now.
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CaptainHarlock

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Re: HOW TO REPORT CTD (CRASH-TO-DESKTOP) ISSUES
« Reply #26 on: July 07, 2023, 07:49:39 AM »

Does your version of Starsector (latest and recommended is 0.96a-RC10) match the ones specified by your mods? stellics in particular, although I'm not sure which mod that is right now.

I am running the latest version of Starsector but to use some of the mods I had to edit the mod.info file to manually change the game version. I figured that's what was crashing so I disabled those mods one by one and got to a point where I thought the game was stable but then I CTD without an error message. I looked in the log and found the following:

[Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.VerifyError: Bad type on operand stack
Exception Details:
  Location:
    exerelin/campaign/intel/groundbattle/plugins/CataphractStrikeAbilityPlugin.dialogAddVisualPanel(Lcom/fs/starfarer/api/campaign/InteractionDialogAPI;)V @539: invokevirtual
  Reason:
    Type 'exerelin/campaign/intel/groundbattle/plugins/CataphractStrikeAbilityPlugin$1' (current frame, stack[1]) is not assignable to 'exerelin/campaign/ui/InteractionDialogCustomPanelPlugin$ButtonEntry'
  Current Frame:
    bci: @539
    flags: { }
    locals: { 'exerelin/campaign/intel/groundbattle/plugins/CataphractStrikeAbilityPlugin', 'com/fs/starfarer/api/campaign/InteractionDialogAPI', float, float, 'java/awt/Color', 'com/fs/starfarer/api/campaign/FactionAPI', 'java/awt/Color', 'java/awt/Color', 'java/awt/Color', 'com/fs/starfarer/api/ui/CustomPanelAPI', 'com/fs/starfarer/api/ui/TooltipMakerAPI', 'exerelin/campaign/ui/InteractionDialogCustomPanelPlugin', 'java/util/List', 'java/util/List', 'java/util/Iterator', 'com/fs/starfarer/api/fleet/FleetMemberAPI', 'com/fs/starfarer/api/ui/CustomPanelAPI', 'com/fs/starfarer/api/ui/TooltipMakerAPI', 'com/fs/starfarer/api/ui/TooltipMakerAPI', 'java/lang/String', float, 'java/lang/String', integer, 'java/lang/String', 'com/fs/starfarer/api/ui/LabelAPI', float, 'java/lang/String', 'com/fs/starfarer/api/ui/ButtonAPI', 'exerelin/campaign/intel/groundbattle/plugins/CataphractStrikeAbilityPlugin$1' }
    stack: { 'exerelin/campaign/ui/InteractionDialogCustomPanelPlugin', 'exerelin/campaign/intel/groundbattle/plugins/CataphractStrikeAbilityPlugin$1' }

Am I correct in assuming that Arma Armatura is the reason for this crash? But I downloaded the fixed .jar file and put it in the right spot so now I'm not sure. Again TYIA
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Histidine

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Re: HOW TO REPORT CTD (CRASH-TO-DESKTOP) ISSUES
« Reply #27 on: July 07, 2023, 06:22:23 PM »

That file needs to be in Arma Armatura/jars (not Nexerelin/jars), overwriting the existing armaa.jar file. Did you do that?
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CaptainHarlock

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Re: HOW TO REPORT CTD (CRASH-TO-DESKTOP) ISSUES
« Reply #28 on: July 07, 2023, 07:09:58 PM »

That file needs to be in Arma Armatura/jars (not Nexerelin/jars), overwriting the existing armaa.jar file. Did you do that?

Yes, I did it twice to make sure but it didn't ask me to overwrite the second time. I disabled Arma Armatura and it's stable now.
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Kenalbus

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Re: HOW TO REPORT CTD (CRASH-TO-DESKTOP) ISSUES
« Reply #29 on: September 05, 2023, 11:23:42 AM »

nvm fixed
« Last Edit: September 05, 2023, 11:31:15 AM by Kenalbus »
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