A few suggestions:
>You missed the Thumper for Medium kinetic. Burst frag weapon, useful for pressuring shields and punishing armour-stripped opponents and not much else.
>Antimatter Blaster is still ammo limited, might want to mention that.
>Devastator cannon is more flux-hungry than you anticipate, meaning its better as a combo weapon rather than actual dedicated PD.
>Pirate Afflictor only has two universals instead of four, making it worse in every way.
>Pirate Mule has a medium universal instead of a medium ballistic, improving it's strategic flexibility.
>Pirate Falcon has two medium missiles, two medium composites, two small energy and two small missiles, making it a cheap, fragile and horrifyingly effective alternative to the Gryphon.
>>Might also want to mention that Converted Hangars work really well on pirate falcons and pirate mules
>Might want to mention the Onslaught makes up for it's poor shield with it's obscene armour, with the suggestion that you shouldn't need to use the shield except to catch hellbore shots and letting the PD deal with missiles.
>Might also want to mention the Conquest is awkward in player hands, but works really well under AI control.