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Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

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Author Topic: [0.7.2a][0.8x] BDS Bismarck, BSP Peenemunde  (Read 17075 times)

mandbo

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Re: [0.7.2a] BDS Bismarck - Battlespace Dominator Ship
« Reply #15 on: June 02, 2017, 02:24:26 PM »

If you dont like my work, then go ahead and customise it, to your style.
Go ahead, its your choice.



I found the mount position very bad, many weapons are too near, and many do not seems have a realistic arc.

If a large weapon can shot on two sides, medium weapon below him cannot. And I see all Ion pulser look very ugly because of that

Spoiler

[close]
Need to be fixed before than I try that ah ah.

For say, you need to have 0 weapon who have a arc where he can shoot on your cockpit. For me ^^.
A weapon, who can shoot a other weapon and vice versa  is not realistic .
Why anger? If you revive a mod, go that seriously , because have more than one weapon who have 360? degres is impossible on starsector except for built-in/system special weapon ^^. Sorry if you have take very bad.

It was suggestion, not angry reply. (angry sentence usualy ends with !)
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Tartiflette

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Re: [0.7.2a][0.8a] BDS Bismarck - Battlespace Dominator Ship
« Reply #16 on: June 02, 2017, 05:47:43 PM »

                         2) Thought, when something is claimed dead by its creator, isnt it like with expired patents ?
Bioware and EA announced that they won't make another Mass Effect game, do you think that allows you to make your own Mass Effect game?
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Takion Kasukedo

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Re: [0.7.2a][0.8a] BDS Bismarck - Battlespace Dominator Ship
« Reply #17 on: June 03, 2017, 01:31:52 AM »

WOAH

That's a lot of Large & Medium weapon slots...
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If it ever seems like I'm not doing something you've asked/I said I'll get around to doing, it's because my time is occupied by other things that interest me in that current moment in time. Kindly be patient, or don't ask at all. Thank you.

isaacssv552

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Re: [0.7.2a][0.8a] BDS Bismarck - Battlespace Dominator Ship
« Reply #18 on: June 03, 2017, 03:21:14 AM »

                         2) Thought, when something is claimed dead by its creator, isnt it like with expired patents ?
Bioware and EA announced that they won't make another Mass Effect game, do you think that allows you to make your own Mass Effect game?
Are franchises trademarks or copyrights? I think trademarks can lapse if abandoned, but copyright stays around forever. (Literally, Disney will have it extended before expires. Ironically, Mickey Mouse's original copyright is invalid on a technicality.)
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Tartiflette

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Re: [0.7.2a][0.8a] BDS Bismarck - Battlespace Dominator Ship
« Reply #19 on: June 03, 2017, 04:00:51 AM »

Copyrights are forever, Patents expires, Trademarks do not expire but are voided if an infringement isn't challenged.
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isaacssv552

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Re: [0.7.2a][0.8a] BDS Bismarck - Battlespace Dominator Ship
« Reply #20 on: June 03, 2017, 04:35:07 AM »

Copyrights are forever, Patents expires, Trademarks do not expire but are voided if an infringement isn't challenged.
But are franchises Copyrights or Trademarks? I know the individual games/books/movies/comics/etc. are copyrights, but what about the franchise as a whole?
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Tartiflette

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Re: [0.7.2a][0.8a] BDS Bismarck - Battlespace Dominator Ship
« Reply #21 on: June 03, 2017, 06:05:13 AM »

Trademarks are for brands not products, to continue on my example Mass Effect Andromeda the game is a copyrighted product, "Mass Effect" the name is a trademarked brand.

But with the recent rulings against patent trolls and "licensed" physical products, all of this might change in the near future.
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