Hello, not sure if this crash is related to this mod or not but can you examine the logs I send? Asked some authors of another mod, the person assume its something related to effects on fleet so I am here to see if that is the case or not. (Fixed but I did remove a bunch of mods and replace it back. one of it is your mod. not sure is it the cause or not but oh well.)
460219 [Thread-2] WARN data.utilities.niko_MPC_debugUtils - useless sanity check in niko_MPC_magnetarStarScript, please remove
460541 [Thread-2] INFO scripts.kissa.LOST_SECTOR.campaign.fleets.nskr_kestevenScavenger - ScavengerSpawner BASE 10.0
460543 [Thread-2] INFO scripts.kissa.LOST_SECTOR.campaign.fleets.nskr_kestevenScavenger - ScavengerSpawner SPAWNED Special Materials Fleet bias 0.26770443 size 18.73931
460755 [Thread-2] INFO data.utility.logging.logging - spawn got limited because the fleet size is 6
460755 [Thread-2] INFO data.utility.logging.logging - spawn got limited because the fleet size is 6
460755 [Thread-2] INFO data.utility.logging.logging - spawn got limited because the fleet size is 6
460755 [Thread-2] INFO data.utility.logging.logging - spawn got limited because the fleet size is 6
460756 [Thread-2] INFO data.utility.logging.logging - spawn got limited because the fleet size is 6
460756 [Thread-2] INFO data.utility.logging.logging - spawn got limited because the fleet size is 6
460756 [Thread-2] INFO data.utility.logging.logging - spawn got limited because the fleet size is 6
460756 [Thread-2] INFO data.utility.logging.logging - spawn got limited because the fleet size is 6
460756 [Thread-2] INFO data.utility.logging.logging - spawn got limited because the fleet size is 6
460756 [Thread-2] INFO data.utility.logging.logging - spawn got limited because the fleet size is 6
460756 [Thread-2] INFO data.utility.logging.logging - spawn got limited because the fleet size is 6
460756 [Thread-2] INFO data.utility.logging.logging - spawn got limited because the fleet size is 6
460756 [Thread-2] INFO data.utility.logging.logging - spawn got limited because the fleet size is 6
460756 [Thread-2] INFO data.utility.logging.logging - spawn got limited because the fleet size is 6
460779 [Thread-2] WARN data.utilities.niko_MPC_debugUtils - useless sanity check in niko_MPC_magnetarStarScript, please remove
461078 [Thread-2] INFO sound.O - Cleaning up music with id [campaign_music_part_2_v28.ogg]
461085 [Thread-6] INFO sound.O - Cleaning up music with id [campaign_noncore_part1.ogg]
461429 [Thread-8] INFO sound.O - Creating streaming player for music with id [campaign_noncore_part1.ogg]
461431 [Thread-8] INFO sound.OooO - Playing music with id [campaign_noncore_part1.ogg]
461503 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain - java.util.ConcurrentModificationException
java.util.ConcurrentModificationException: null
at java.base/java.util.LinkedList$ListItr.checkForComodification(LinkedList.java:977) ~[?:?]
at java.base/java.util.LinkedList$ListItr.remove(LinkedList.java:932) ~[?:?]
at com.fs.starfarer.campaign.BuffManager.advance(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.campaign.fleet.CampaignFleet.advance(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.campaign.BaseLocation.advance(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.campaign.StarSystem.advance(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~[port_obf.jar:?]
at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]
at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]
I have no idea why this crash is happening, sorry.