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« on: December 13, 2021, 07:46:39 PM »
Greetings all,
As a new player, I have noticed one thing that probably should be changed.
There are two kinds of players: one which prefers to personally fly the ship in fights and the one which never does that.
This means, that players who prefer to explore rather than fight, have no use for the first tier of skills (mostly) because the emphasis is on fleet properties and feats.
In short: the pool of experience for "fighters" should gather experience from directly fighting and then being applied on skills which only affect player's ship.
As an "explorer" I almost never pick personal skills because they are useless for fleet activity.
This is why I think the two kinds of experience should be almost completely calculated and applied differently and separately.