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Author Topic: [0.97a] Starship Legends 2.5.2 - Extra flavor for ships, crew, and NPCs  (Read 875913 times)

Sundog

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Re: [0.95.1a] Starship Legends 1.5.6 - Extra flavor for ships, crew, and NPCs
« Reply #795 on: December 25, 2021, 08:47:31 AM »

You want to make it more likely that ships will get positive traits? If so, you might want to just change "ignoreAllMaluses" from false to true. You could also increase "baseRating" and/or "bonusChanceForCivilianShips" if you still want negative traits to be possible

IonDragonX

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Re: [0.95.1a] Starship Legends 1.5.6 - Extra flavor for ships, crew, and NPCs
« Reply #796 on: December 25, 2021, 09:38:50 AM »

You want to make it more likely that ships will get positive traits? If so, you might want to just change "ignoreAllMaluses" from false to true. You could also increase "baseRating" and/or "bonusChanceForCivilianShips" if you still want negative traits to be possible
Doesn't this also boost the enemies?
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Sundog

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Re: [0.95.1a] Starship Legends 1.5.6 - Extra flavor for ships, crew, and NPCs
« Reply #797 on: December 25, 2021, 09:43:24 AM »

Nope. Only thing that controls the ratio of good/bad traits for NPC fleets is this:
Quote
   # ENEMY FLEET TRAITS #
   "averageFractionOfGoodTraits":0.75,

Oni

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Re: [0.95.1a] Starship Legends 1.5.6 - Extra flavor for ships, crew, and NPCs
« Reply #798 on: December 30, 2021, 02:13:19 PM »

Does anyone else have this odd situation where every fight you send a ship into it always gets a bad trait?
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IGdood

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Re: [0.95.1a] Starship Legends 1.5.6 - Extra flavor for ships, crew, and NPCs
« Reply #799 on: January 08, 2022, 09:02:13 PM »

My frigates keep getting destroyed in AI hands late-game and stack up a lot of negative traits.  GOod thing about the mothballing to reset them all though
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Versil

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Re: [0.95.1a] Starship Legends 1.5.6 - Extra flavor for ships, crew, and NPCs
« Reply #800 on: January 13, 2022, 05:01:38 AM »

encountered an error
Spoiler
6284505 [Thread-3] ERROR starship_legends.ModPlugin  - [sifter_drone_obj_wing] is not a valid fighter wing id
    com.fs.starfarer.campaign.fleet.FleetMember.updateVariantIfNeeded(Unknown Source)
    com.fs.starfarer.campaign.fleet.FleetMember.init(Unknown Source)
    com.fs.starfarer.campaign.fleet.FleetMember.<init>(Unknown Source)
    com.fs.starfarer.campaign.fleet.FleetMember.<init>(Unknown Source)
    com.fs.starfarer.prototype.Utils.String(Unknown Source)
    com.fs.starfarer.ui.newui.oo0O.<init>(Unknown Source)
    com.fs.starfarer.ui.newui.oo0O.<init>(Unknown Source)
    com.fs.starfarer.ui.newui.K.??O000(Unknown Source)
    com.fs.starfarer.ui.newui.K.<init>(Unknown Source)
    com.fs.starfarer.ui.newui.o0Oo.showFleetInfo(Unknown Source)
    com.fs.starfarer.ui.newui.o0Oo.showFleetInfo(Unknown Source)
    com.fs.starfarer.api.impl.campaign.FleetInteractionDialogPluginImpl.showFleetIn fo(FleetInteractionDialogPluginImpl.java:2262)
    com.fs.starfarer.api.impl.campaign.FleetInteractionDialogPluginImpl.pullInNearb yFleets(FleetInteractionDialogPluginImpl.java:561)
    com.fs.starfarer.api.impl.campaign.FleetInteractionDialogPluginImpl.init(FleetInteractionDialogPluginImpl.java:333)
    com.fs.starfarer.api.impl.campaign.rulecmd.salvage.SalvageDefenderInteraction.e xecute(SalvageDefenderInteraction.java:232)
    starship_legends.campaign.rulecmd.SL_SalvageDefenderInteraction.execute(SL_SalvageDefenderInteraction.java:32)
    com.fs.starfarer.campaign.rules.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.execute(Unknown Source)
    com.fs.starfarer.campaign.rules.Object.runScript(Unknown Source)
    com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.applyRule(FireBest.java:106)
    com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.execute(FireBest.java:51)
    com.fs.starfarer.campaign.rules.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.execute(Unknown Source)
    com.fs.starfarer.campaign.rules.Object.runScript(Unknown Source)
    com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.applyRule(FireBest.java:106)
    com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.execute(FireBest.java:51)
    com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.fire(FireBest.java:57)
    com.fs.starfarer.api.impl.campaign.RuleBasedInteractionDialogPluginImpl.fireBes t(RuleBasedInteractionDialogPluginImpl.java:177)
    com.fs.starfarer.api.impl.campaign.RuleBasedInteractionDialogPluginImpl.optionS elected(RuleBasedInteractionDialogPluginImpl.java:210)
    com.fs.starfarer.ui.newui.o0Oo$1.super(Unknown Source)
    com.fs.starfarer.ui.newui.B.actionPerformed(Unknown Source)
    com.fs.starfarer.ui.OoO0.buttonPressed(Unknown Source)
    com.fs.starfarer.ui.oooO.?00000(Unknown Source)
    com.fs.starfarer.ui.oooO.processInput(Unknown Source)
    com.fs.starfarer.ui.OoO0.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.Q.processInput(Unknown Source)
    com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
    com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.newui.B.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.Q.processInput(Unknown Source)
    com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
    com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.N.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.newui.o0Oo.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.Q.processInput(Unknown Source)
    com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
    com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.Q.processInput(Unknown Source)
    com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source)
    com.fs.starfarer.BaseGameState.traverse(Unknown Source)
    com.fs.state.AppDriver.begin(Unknown Source)
    com.fs.starfarer.combat.CombatMain.main(Unknown Source)
    com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
    com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
    java.lang.Thread.run(Unknown Source)
[close]
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Sundog

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Re: [0.95.1a] Starship Legends 1.5.6 - Extra flavor for ships, crew, and NPCs
« Reply #801 on: January 13, 2022, 06:44:20 AM »

Hey, thanks for reporting this! So this one actually isn't my fault, even though starship legends is blaming itself. What happened is that starship legends overrode the vanilla code that handles domain drone encounters (and a few others), and then it invokes the vanilla code that it overrode, which is where the error occurred.

What went wrong is that the fleet you were getting ready to fight contained an invalid fighter wing id (sifter_drone_obj_wing), so when it tried to look up that wing in order to display it (in the top-right panel where it shows the ships in your fleet and the enemy's) it encountered the error.

It's likely that one of your mods that adds more wings to remnants or domain drones added the invalid wing id. Hope that helps you find a solution!

Tipnick

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Re: [0.95.1a] Starship Legends 1.5.6 - Extra flavor for ships, crew, and NPCs
« Reply #802 on: January 13, 2022, 06:46:26 AM »

I have the same crash and when I do search for sifter drone in mods folder, I get HMI indicated.
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Sundog

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Re: [0.95.1a] Starship Legends 1.5.6 - Extra flavor for ships, crew, and NPCs
« Reply #803 on: January 13, 2022, 06:04:44 PM »

I'm not getting anything when I use "ls -recurse *.* | sls -pattern sifter_drone_obj_wing" in HMI/data/
Maybe it was fixed?

Tipnick

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Re: [0.95.1a] Starship Legends 1.5.6 - Extra flavor for ships, crew, and NPCs
« Reply #804 on: January 13, 2022, 07:18:08 PM »

I'm not getting anything when I use "ls -recurse *.* | sls -pattern sifter_drone_obj_wing" in HMI/data/
Maybe it was fixed?
I am using latest version of HMI 0-3-4k. Sifter drone crash appears when I am exploring distant system and a stalking fleet approaches. If I come to meet it and see who they are, the game crashes indicating sifter_drone.
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Sundog

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Re: [0.95.1a] Starship Legends 1.5.6 - Extra flavor for ships, crew, and NPCs
« Reply #805 on: January 13, 2022, 07:26:43 PM »

Ah, ok. I see that you've already posted the error in the HMI thread, so hopefully we'll find out what the cause is soon!

Tipnick

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Re: [0.95.1a] Starship Legends 1.5.6 - Extra flavor for ships, crew, and NPCs
« Reply #806 on: January 13, 2022, 07:30:54 PM »

Ah, ok. I see that you've already posted the error in the HMI thread, so hopefully we'll find out what the cause is soon!

Good to hear, sir!
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heh

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Re: [0.95.1a] Starship Legends 1.5.6 - Extra flavor for ships, crew, and NPCs
« Reply #807 on: January 15, 2022, 10:39:40 AM »

2377505 [Thread-3] ERROR starship_legends.ModPlugin  - [sifter_drone_obj_wing] is not a valid fighter wing id
    com.fs.starfarer.campaign.fleet.FleetMember.updateVariantIfNeeded(Unknown Source)
    com.fs.starfarer.campaign.fleet.FleetMember.init(Unknown Source)
    com.fs.starfarer.campaign.fleet.FleetMember.<init>(Unknown Source)
    com.fs.starfarer.campaign.fleet.FleetMember.<init>(Unknown Source)
    com.fs.starfarer.prototype.Utils.String(Unknown Source)
    com.fs.starfarer.ui.newui.oo0O.<init>(Unknown Source)
    com.fs.starfarer.ui.newui.oo0O.<init>(Unknown Source)
    com.fs.starfarer.ui.newui.K.??O000(Unknown Source)
    com.fs.starfarer.ui.newui.K.<init>(Unknown Source)
    com.fs.starfarer.ui.newui.o0Oo.showFleetInfo(Unknown Source)
    com.fs.starfarer.ui.newui.o0Oo.showFleetInfo(Unknown Source)
    com.fs.starfarer.api.impl.campaign.FleetInteractionDialogPluginImpl.showFleetIn fo(FleetInteractionDialogPluginImpl.java:2262)
    com.fs.starfarer.api.impl.campaign.FleetInteractionDialogPluginImpl.pullInNearb yFleets(FleetInteractionDialogPluginImpl.java:561)
    com.fs.starfarer.api.impl.campaign.FleetInteractionDialogPluginImpl.init(FleetInteractionDialogPluginImpl.java:333)
    com.fs.starfarer.api.impl.campaign.rulecmd.salvage.SalvageDefenderInteraction.e xecute(SalvageDefenderInteraction.java:232)
    starship_legends.campaign.rulecmd.SL_SalvageDefenderInteraction.execute(SL_SalvageDefenderInteraction.java:32)
    com.fs.starfarer.campaign.rules.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.execute(Unknown Source)
    com.fs.starfarer.campaign.rules.Object.runScript(Unknown Source)
    com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.applyRule(FireBest.java:106)
    com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.execute(FireBest.java:51)
    com.fs.starfarer.campaign.rules.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.execute(Unknown Source)
    com.fs.starfarer.campaign.rules.Object.runScript(Unknown Source)
    com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.applyRule(FireBest.java:106)
    com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.execute(FireBest.java:51)
    com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.fire(FireBest.java:57)
    com.fs.starfarer.api.impl.campaign.RuleBasedInteractionDialogPluginImpl.fireBes t(RuleBasedInteractionDialogPluginImpl.java:177)
    com.fs.starfarer.api.impl.campaign.RuleBasedInteractionDialogPluginImpl.optionS elected(RuleBasedInteractionDialogPluginImpl.java:210)
    com.fs.starfarer.ui.newui.o0Oo$1.super(Unknown Source)
    com.fs.starfarer.ui.newui.B.actionPerformed(Unknown Source)
    com.fs.starfarer.ui.OoO0.buttonPressed(Unknown Source)
    com.fs.starfarer.ui.oooO.?00000(Unknown Source)
    com.fs.starfarer.ui.oooO.processInput(Unknown Source)
    com.fs.starfarer.ui.OoO0.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.Q.processInput(Unknown Source)
    com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
    com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.newui.B.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.Q.processInput(Unknown Source)
    com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
    com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.N.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.newui.o0Oo.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.Q.processInput(Unknown Source)
    com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
    com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.Q.processInput(Unknown Source)
    com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source)
    com.fs.starfarer.BaseGameState.traverse(Unknown Source)
    com.fs.state.AppDriver.begin(Unknown Source)
    com.fs.starfarer.combat.CombatMain.main(Unknown Source)
    com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
    com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
    java.lang.Thread.run(Unknown Source)

got this error when i tried interacting with a derelict mothership
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Tyrant11

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Re: [0.95.1a] Starship Legends 1.5.6 - Extra flavor for ships, crew, and NPCs
« Reply #808 on: January 15, 2022, 03:49:38 PM »

2377505 [Thread-3] ERROR starship_legends.ModPlugin  - [sifter_drone_obj_wing] is not a valid fighter wing id
    com.fs.starfarer.campaign.fleet.FleetMember.updateVariantIfNeeded(Unknown Source)
    com.fs.starfarer.campaign.fleet.FleetMember.init(Unknown Source)
    com.fs.starfarer.campaign.fleet.FleetMember.<init>(Unknown Source)
    com.fs.starfarer.campaign.fleet.FleetMember.<init>(Unknown Source)
    com.fs.starfarer.prototype.Utils.String(Unknown Source)
    com.fs.starfarer.ui.newui.oo0O.<init>(Unknown Source)
    com.fs.starfarer.ui.newui.oo0O.<init>(Unknown Source)
    com.fs.starfarer.ui.newui.K.??O000(Unknown Source)
    com.fs.starfarer.ui.newui.K.<init>(Unknown Source)
    com.fs.starfarer.ui.newui.o0Oo.showFleetInfo(Unknown Source)
    com.fs.starfarer.ui.newui.o0Oo.showFleetInfo(Unknown Source)
    com.fs.starfarer.api.impl.campaign.FleetInteractionDialogPluginImpl.showFleetIn fo(FleetInteractionDialogPluginImpl.java:2262)
    com.fs.starfarer.api.impl.campaign.FleetInteractionDialogPluginImpl.pullInNearb yFleets(FleetInteractionDialogPluginImpl.java:561)
    com.fs.starfarer.api.impl.campaign.FleetInteractionDialogPluginImpl.init(FleetInteractionDialogPluginImpl.java:333)
    com.fs.starfarer.api.impl.campaign.rulecmd.salvage.SalvageDefenderInteraction.e xecute(SalvageDefenderInteraction.java:232)
    starship_legends.campaign.rulecmd.SL_SalvageDefenderInteraction.execute(SL_SalvageDefenderInteraction.java:32)
    com.fs.starfarer.campaign.rules.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.execute(Unknown Source)
    com.fs.starfarer.campaign.rules.Object.runScript(Unknown Source)
    com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.applyRule(FireBest.java:106)
    com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.execute(FireBest.java:51)
    com.fs.starfarer.campaign.rules.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.execute(Unknown Source)
    com.fs.starfarer.campaign.rules.Object.runScript(Unknown Source)
    com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.applyRule(FireBest.java:106)
    com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.execute(FireBest.java:51)
    com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.fire(FireBest.java:57)
    com.fs.starfarer.api.impl.campaign.RuleBasedInteractionDialogPluginImpl.fireBes t(RuleBasedInteractionDialogPluginImpl.java:177)
    com.fs.starfarer.api.impl.campaign.RuleBasedInteractionDialogPluginImpl.optionS elected(RuleBasedInteractionDialogPluginImpl.java:210)
    com.fs.starfarer.ui.newui.o0Oo$1.super(Unknown Source)
    com.fs.starfarer.ui.newui.B.actionPerformed(Unknown Source)
    com.fs.starfarer.ui.OoO0.buttonPressed(Unknown Source)
    com.fs.starfarer.ui.oooO.?00000(Unknown Source)
    com.fs.starfarer.ui.oooO.processInput(Unknown Source)
    com.fs.starfarer.ui.OoO0.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.Q.processInput(Unknown Source)
    com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
    com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.newui.B.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.Q.processInput(Unknown Source)
    com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
    com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.N.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.newui.o0Oo.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.Q.processInput(Unknown Source)
    com.fs.starfarer.ui.v.dispatchEventsToChildren(Unknown Source)
    com.fs.starfarer.ui.v.processInputImpl(Unknown Source)
    com.fs.starfarer.ui.Q.processInput(Unknown Source)
    com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source)
    com.fs.starfarer.BaseGameState.traverse(Unknown Source)
    com.fs.state.AppDriver.begin(Unknown Source)
    com.fs.starfarer.combat.CombatMain.main(Unknown Source)
    com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
    com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
    java.lang.Thread.run(Unknown Source)

got this error when i tried interacting with a derelict mothership
It is HMI problem, because shifter drone is from their derelict ship
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lyravega

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Re: [0.95.1a] Starship Legends 1.5.6 - Extra flavor for ships, crew, and NPCs
« Reply #809 on: January 16, 2022, 02:38:54 AM »

Hello! My civilian ships (tanker, cargo, salvager etc...) that do not get deployed in combat are yet to acquire any traits. I've had them for like 15 in-game cycles, and I've probably explored 33% of the map. Checking the .ini file, I see this:

Code
"traitChanceMultForCivilianShips":0.0,

Is this the thing I need to alter? If so, what should I put in there?
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