Starsector 0.97a is out! (02/02/24); New blog post: Codex Overhaul (05/11/24)
Ulquiorra shipsystem is up, Fighter Squadrons!http://imgur.com/a/VnAAU#2
I'm eagerly awaiting progress of this mod
Quote from: Upgradecap on September 22, 2012, 11:36:44 AMI'm eagerly awaiting progress of this mod I'm eagerly awaiting help of this mod Anyone can pretty much drop any good kitbash they made here and i'll convert it into a Titan (Titan class will depend with the dimension) and if they provide any non-Titan class ships i can reduce their dimensions to Sub Capital class ships (1\4 of vanilla). I appreciate any style as long as it fits in the general style (no cartoony for example).
Yeah fixing that shield efficiency problem xD. Subsystems are as awesome as you can conceive em for the Titans (I'll just edit the DPS values to balance em a bit) but you are free on that compartment.Missile slots can be smalls or large aswell (those are small missile slots you have there, see the ulquiorra for the large ones).EDIT: I said bull**** Ulquiorra doesn't have any large missile, PM me if you need the large missile slot sprite
Could it be too many projectiles? even non tracking ones can start hogging cpu cycles if you have enough guns that need to be aimed.consolidate weaponry into higher damage per shot but lower refire rate??