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Starsector 0.9.1a is out! (05/10/19); Blog post: Painting the Stars (02/07/20); Updated the Forum Rules and Guidelines (02/29/20)

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Author Topic: [0.9.1a] Nexerelin v0.9.6c "Earth and Sky" (update 2020-03-28)  (Read 1142947 times)

kerghnox

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Re: [0.8.1a] Nexerelin v0.8.3c "Battle Stations!" (DME compat. 2018-01-21)
« Reply #1620 on: January 21, 2018, 09:56:42 PM »

Is there a way to give the player faction a description?
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Seifer

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Re: [0.8.1a] Nexerelin v0.8.3c "Battle Stations!" (DME compat. 2018-01-21)
« Reply #1621 on: January 22, 2018, 12:19:16 AM »

Hi there ;) I have launched a new game with the Extra System reloaded mod and I need rare metals and rare ores, I've looked for them in every system mining or on markets and I don't find them xD Are they respectively named transplutonics and transplutonic ores by any chance ?  Or is it a bug from Nexerelin not spawning the items ? :P I'm sorry for my silly questions, have a good day everyone :D Fly safe !
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Bunshichi Tawara

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Re: [0.8.1a] Nexerelin v0.8.3c "Battle Stations!" (DME compat. 2018-01-21)
« Reply #1622 on: January 22, 2018, 02:21:23 AM »

Hi there ;) I have launched a new game with the Extra System reloaded mod and I need rare metals and rare ores, I've looked for them in every system mining or on markets and I don't find them xD Are they respectively named transplutonics and transplutonic ores by any chance ?  Or is it a bug from Nexerelin not spawning the items ? :P I'm sorry for my silly questions, have a good day everyone :D Fly safe !

I do believe you do find them on certain markets that specialize in ore mining or on planets with a rare ore deposit. and I have found both while using the Nexerelin mod so maybe you just have a bad map seed xD ?
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Seifer

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Re: [0.8.1a] Nexerelin v0.8.3c "Battle Stations!" (DME compat. 2018-01-21)
« Reply #1623 on: January 22, 2018, 02:31:41 AM »

Ok xD Now I know there is hope lol ! Thanks for your reply dude :D
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Histidine

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Re: [0.8.1a] Nexerelin v0.8.3c "Battle Stations!" (DME compat. 2018-01-21)
« Reply #1624 on: January 22, 2018, 03:06:23 AM »

Is there a way to give the player faction a description?
For the intel screen? Nexerelin/data/strings/description.csv: add an entry with ID player_npc and type FACTION
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Andreasaa2000

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Re: [0.8.1a] Nexerelin v0.8.3c "Battle Stations!" (DME compat. 2018-01-21)
« Reply #1625 on: January 25, 2018, 07:33:19 AM »

How do you install the latest update? Do I just rename the DME folder in the download or?
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Flibjib

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Re: [0.8.1a] Nexerelin v0.8.3c "Battle Stations!" (DME compat. 2018-01-21)
« Reply #1626 on: January 26, 2018, 08:06:28 PM »

Think I'm getting a crash at initial game start related to Nexelrin's mining:

2036164 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at exerelin.campaign.MiningHelperLegacy.getDanger(MiningHelperLegacy.java:363)
   at exerelin.campaign.MiningHelperLegacy.getMiningReport(MiningHelperLegacy.java:405)
   at exerelin.campaign.fleets.MiningFleetManager.isOreMineable(MiningFleetManager.java:96)
   at exerelin.campaign.fleets.MiningFleetManager.spawnMiningFleet(MiningFleetManager.java:176)
   at exerelin.campaign.fleets.MiningFleetManager.updateMiningFleetPoints(MiningFleetManager.java:305)
   at exerelin.campaign.fleets.MiningFleetManager.advance(MiningFleetManager.java:331)
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
   at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
   at com.fs.starfarer.ui.Oo0O.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.J.dismiss(Unknown Source)
   at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.j.super(Unknown Source)
   at com.fs.starfarer.ui.I.processInput(Unknown Source)
   at com.fs.starfarer.ui.V.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

Let me know if you need additional information.

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AxleMC131

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Re: [0.8.1a] Nexerelin v0.8.3c "Battle Stations!" (DME compat. 2018-01-21)
« Reply #1627 on: January 26, 2018, 08:45:09 PM »

... Let me know if you need additional information.

@Flibjib Standard bug-reporting procedure should also include your current modlist.  ;)
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Histidine

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Re: [0.8.1a] Nexerelin v0.8.3c "Battle Stations!" (DME compat. 2018-01-21)
« Reply #1628 on: January 26, 2018, 08:47:16 PM »

How do you install the latest update? Do I just rename the DME folder in the download or?
Just copy/extract the DME folder in Nex 0.8.3c over the existing one (the one put there by Dassault-Mikoyan), overwriting the file when prompted.
(On Mac, make sure it doesn't delete other existing files)

Think I'm getting a crash at initial game start related to Nexelrin's mining:
Hmm, some mod seems to not be generating its planets properly.
Try this jar to prevent the crash (put in Nexerelin/jars)
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Drokkath

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Re: [0.8.1a] Nexerelin v0.8.3c "Battle Stations!" (DME compat. 2018-01-21)
« Reply #1629 on: January 26, 2018, 09:07:49 PM »

Tyrador seems to be absent from the list of factions to start off with. I only recently grabbed the new version of that mod and the last time I played as a part of Tyrador was about one or two Nexerlin's updates back. So I'm not sure what's changed and what hasn't.

To me though it isn't that much of a big deal to begin with because I tend to leave factions eventually and become a pirate.
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For I dipt in to the future, far as my gazer eye could see; Saw the vision of the world, and all the wonder that would be.

NightKev

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Re: [0.8.1a] Nexerelin v0.8.3c "Battle Stations!" (DME compat. 2018-01-21)
« Reply #1630 on: January 26, 2018, 10:29:47 PM »

There's a bug with Tyrador where the mod_info.json file contains incorrect values, that's probably the issue here: remove the text "DEV" from Tyrador's mod_info.json file.
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Drokkath

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Re: [0.8.1a] Nexerelin v0.8.3c "Battle Stations!" (DME compat. 2018-01-21)
« Reply #1631 on: January 27, 2018, 01:17:29 AM »

Ah, so that's why. Thanks!

*headdesk* Looks like I have to re-start my playthrough because the faction didn't even spawn in the game because of that!
« Last Edit: January 27, 2018, 01:30:30 AM by Drokkath »
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For I dipt in to the future, far as my gazer eye could see; Saw the vision of the world, and all the wonder that would be.

Flibjib

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Re: [0.8.1a] Nexerelin v0.8.3c "Battle Stations!" (DME compat. 2018-01-21)
« Reply #1632 on: January 27, 2018, 06:42:55 AM »

Actually got it figured out on my own, Borken and/or Artefact were causing issues.

Shame since Borken's work is super interesting looking!
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Snrasha

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Re: [0.8.1a] Nexerelin v0.8.3c "Battle Stations!" (DME compat. 2018-01-21)
« Reply #1633 on: January 27, 2018, 06:45:13 AM »

Actually got it figured out on my own, Borken and/or Artefact were causing issues.

Shame since Borken's work is super interesting looking!

Well, Artefact have just standard planets, so no idea why this is the cause.
So, this is Borken?<
« Last Edit: January 27, 2018, 07:17:20 AM by Snrasha »
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I am pretty bad on english. So, sorry in advance.

Gladiator Society
Add battle options on Com Relay/ Framework for modders for add their own bounty.

Artefact
Two weird faction.

Sanguinary Anarchistic Defectors A fan-mod of Shadowyard.

abrosheen

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Re: [0.8.1a] Nexerelin v0.8.3c "Battle Stations!" (DME compat. 2018-01-21)
« Reply #1634 on: January 28, 2018, 11:22:08 AM »

I'm having an issue where I cannot occupy a planet after I successfully invade it.  In fact, I can't do anything.  The game doesn't crash, but I'm stuck on the options screen after the successful invasion because there is no option to proceed.  Has anyone had this problem, or is anyone aware of another mod that could be causing this or a nexerelin setting or file I need to change?
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