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Starsector 0.9.1a is out! (05/10/19); Blog post: Skills and Story Points (07/08/19)

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Author Topic: [0.9.1a] Vayra's Ship Pack v1.0.5 - Short-Circuit Driver fixed 2019-09-13  (Read 35228 times)

Vayra

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Re: [0.9.1a] Vayra's Ship Pack v1.0.3 - Short-Circuited 2019-08-29
« Reply #15 on: August 29, 2019, 08:32:35 PM »

Update to 1.0.3 - download & changelog in OP

Short version: 2 new weapons, one of which is actually cool, and minor bugfix.

The Badger look amazing. That mostly yellow with some blue fit is so greatly.
rest of the ships is meh and not really add anything important.

Very inconvenient, pack the mod back.

Thanks! I... think.
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it

furl

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Re: [0.9.1a] Vayra's Ship Pack v1.0.3 - Short-Circuited 2019-08-29
« Reply #16 on: August 31, 2019, 03:46:28 AM »

Thanks for the mod! Had real fun testing all the different combinations of weapons and ships. Don't you think Dire Wolf is too strong? A pack of such wolves is devastating with autopulse lasers and converted hangars. For just 10 DP! S tier for sure
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Hrothgar

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Re: [0.9.1a] Vayra's Ship Pack v1.0.3 - Short-Circuited 2019-08-29
« Reply #17 on: August 31, 2019, 05:34:11 AM »

It dont have great flux stats.
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furl

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Re: [0.9.1a] Vayra's Ship Pack v1.0.3 - Short-Circuited 2019-08-29
« Reply #18 on: August 31, 2019, 08:14:25 AM »

It dont have great flux stats.
If it had it would be straight up OP, because plasma cannon loadout would be viable
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Vayra

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Re: [0.9.1a] Vayra's Ship Pack v1.0.3 - Short-Circuited 2019-08-29
« Reply #19 on: August 31, 2019, 04:46:47 PM »

It's basically a Sunder that trades some of its firepower for a little more mobility, or a Medusa with a slightly more aggressive loadout. I don't think it's OP at all to be honest! Just a solid all-around destroyer.
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it

furl

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Re: [0.9.1a] Vayra's Ship Pack v1.0.3 - Short-Circuited 2019-08-29
« Reply #20 on: September 01, 2019, 02:20:31 AM »

OK, I'll try to prove my point:
https://youtu.be/v_9dNQIzg4M
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Hastur

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Re: [0.9.1a] Vayra's Ship Pack v1.0.3 - Short-Circuited 2019-08-29
« Reply #21 on: September 01, 2019, 05:01:36 AM »

Very inconvenient, pack the mod back.

Thanks! I... think.

... made my day.
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You can't spell "doom stack" without "BROKEN"

Sabaton

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Re: [0.9.1a] Vayra's Ship Pack v1.0.3 - Short-Circuited 2019-08-29
« Reply #22 on: September 02, 2019, 04:41:37 AM »

Seems to me like the Bruiser, Intimidator and Persecutor have way too large shield arcs for, supposedly, old designs dating from the domain's old days.

Other than that this mod is a must have in my book, the spites are good and the mod is well balanced.  I really the Bruiser's sprite for example and how those large gray metal plates made it feel like an ancient design compared to the rest of vanilla's ships.

As for packing the mod back together, I remember when the Underworld and Ship/Weapon pack mods were specifically separated to make updating easier for the modders. Might wanna do what is easier for you first.
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Vayra

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Re: [0.9.1a] Vayra's Ship Pack v1.0.3 - Short-Circuited 2019-08-29
« Reply #23 on: September 09, 2019, 12:16:32 PM »

Seems to me like the Bruiser, Intimidator and Persecutor have way too large shield arcs for, supposedly, old designs dating from the domain's old days.

Other than that this mod is a must have in my book, the spites are good and the mod is well balanced.  I really the Bruiser's sprite for example and how those large gray metal plates made it feel like an ancient design compared to the rest of vanilla's ships.

Thanks! And noted re: shield arcs, sounds like that could be a fine way to tone them down just a bit - I'll probably leave Intimidator's alone since it's got a more defensive purpose, but I can see the others getting a few degrees clipped off.

Also, Updated to 1.0.4, fixing a nasty rare crash bug that would sometimes occur when opening a market - download in the OP.
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it

Lynx

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Re: [0.9.1a] Vayra's Ship Pack v1.0.4 - Market Crash Bug Squashed 2019-09-09
« Reply #24 on: September 10, 2019, 10:50:00 PM »

Hi, just wanted to say that I love your mod(s), and thanks for the update to fix the crashing when opening markets (pirate ones in particular).

Keep up the great work!
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WolfPriest

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Re: [0.9.1a] Vayra's Ship Pack v1.0.4 - Market Crash Bug Squashed 2019-09-09
« Reply #25 on: September 12, 2019, 02:12:00 AM »

I'm very new to this game, and this is my first post on forum, so sorry if I am wrong, but Tarsus Ultra cannot compare to other destroyer ships you added. It's so much worse. Two medium weapons is something that can be okay for Freighter, but not for combat ship.
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Hrothgar

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Re: [0.9.1a] Vayra's Ship Pack v1.0.4 - Market Crash Bug Squashed 2019-09-09
« Reply #26 on: September 12, 2019, 02:43:17 AM »

Tarsus Ultra is basically a destroyer with 2 medium balistics , 6 small balistics and 4 small missiles , converter from typical freighter. It's decent ship in itself.
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Vayra

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Re: [0.9.1a] Vayra's Ship Pack v1.0.4 - Market Crash Bug Squashed 2019-09-09
« Reply #27 on: September 12, 2019, 09:46:37 AM »

I'm very new to this game, and this is my first post on forum, so sorry if I am wrong, but Tarsus Ultra cannot compare to other destroyer ships you added. It's so much worse. Two medium weapons is something that can be okay for Freighter, but not for combat ship.
Tarsus Ultra is basically a destroyer with 2 medium balistics , 6 small balistics and 4 small missiles , converter from typical freighter. It's decent ship in itself.

It's meant to be a cheap freighter, converted (somewhat ill-advisedly) into a combat ship - something about halfway between say a Buffalo Mk.II and a "real" destroyer.

That said, it was a bit weak at 8 DP sure - I'll drop it to 7 for now and lower the credit cost a bit too, to hammer home its purpose.
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it

Vayra

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Re: [0.9.1a] Vayra's Ship Pack v1.0.5 - Short-Circuit Driver fixed 2019-09-13
« Reply #28 on: September 13, 2019, 06:02:15 PM »

Minor update: 1.0.5 - Turns out last update broke the Short-Circuit Driver, this one fixes it. Also some tweaks (buffs) to Mining Lance and Tarsus Ultra.
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Kadur Remnant: http://fractalsoftworks.com/forum/index.php?topic=6649
Vayra's Sector: http://fractalsoftworks.com/forum/index.php?topic=16058
Vayra's Ship Pack: http://fractalsoftworks.com/forum/index.php?topic=16059

im gonna push jangala into the sun i swear to god im gonna do it
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