Modifier and Type | Class and Description |
---|---|
class |
AbortMission
Assumes BeginMission
|
class |
AbortWait
Usage: AbortWait $waitHandle
|
class |
AcceptMission
Assumes BeginMission
|
class |
ActivateAbility
ActivateAbility
|
class |
AddAbility
AddAbility
|
class |
AddCommodity
AddCommodity
|
class |
AddCredits
AddCredits
|
class |
AddOption |
class |
AddPotentialContact
AddPotentialContact
|
class |
AddRemoveAnyItem
First param is one of:
RESOURCES
WEAPONS
FIGHTER_CHIP
SPECIAL
SPECIAL catalytic_core 1
SPECIAL ship_bp paragon 1
WEAPONS ionpulser 1
AddRemoveAnyItem
|
class |
AddRemoveCommodity
AddRemoveCommodity
|
class |
AddSelector |
class |
AddShip
AddShip
|
class |
AddShipToOtherFleet
RemoveShip
|
class |
AddStoryPoints
Gives the player the specified number of story points.
|
class |
AddText |
class |
AddTextSmall
AddTextSmall "text OR text OR text"
|
class |
AddXP
AddXP
|
class |
AdjustRep
AdjustRep
|
class |
AdjustRepActivePerson
AdjustRepActivePerson
|
class |
AdjustRepPerson
AdjustRepActivePerson
|
class |
AnyNearbyFleetsHostileAndAware
AnyNearbyFleetsHostileAndAware
|
class |
ApplyCRDamage
ApplyCRDamage
|
class |
ArePatrolsNearby
ArePatrolsNearby
|
class |
BaseCommandPlugin |
class |
BeginConversation
Person must have been added to SectorAPI.getImportantPeople().
|
class |
BeginMission
Assumes active person is the mission giver.
|
class |
BroadcastCancelPlayerAction |
class |
BroadcastPlayerAction |
class |
BroadcastPlayerWaitAction |
class |
Call
Call $reference
|
class |
CallEvent
Use "Call" instead; same functionality, more accurate and shorter name.
|
class |
CaresAboutTransponder
IsSeenByPatrols
|
class |
CargoScan |
class |
CargoScanApplyResult |
class |
CheckSetting
CheckSetting
|
class |
ClearActiveMission
Super unused.
|
class |
CustomsInspectionApplyRepLoss |
class |
CustomsInspectionApplyResult |
class |
CustomsInspectionGenerateResult |
class |
DeactivateAbility
ActivateAbility
|
class |
DespawnEntity
DespawnEntity
|
class |
DismissDialog |
class |
DoCanAffordCheck
DoCanAffordCheck
|
class |
DumpMemory
Usage: AbortWait $waitHandle
|
class |
EndConversation |
class |
expire |
class |
FireAll |
class |
FireBest |
class |
FleetDesc |
class |
GiveOtherFleetAssignment
GiveOtherFleetAssignment
|
class |
HA_CMD
For hostile activity ("HA") related tasks.
|
class |
HailPlayer
HailPlayer
Equivalent to:
AddText "You're being hailed by the $faction $otherShipOrFleet." $faction.baseColor
$hailing = true 0
The latter changes the "open comm link" text to a yellow "accept the comm request".
|
class |
HasAttentionOfAuthorities
Of the local market's faction, if any.
|
class |
HideFirstPerson |
class |
HideMapMarker |
class |
HideSecondPerson |
class |
HideThirdPerson |
class |
HideVisual |
class |
Highlight |
class |
HighlightComms
HighlightComms
Changes the "open comm link" option to a yellow color.
|
class |
HT_CMD
For Hyperspace Topography ("HT") related tasks.
|
class |
ImportanceAtLeast
gte = greater than or equals
ImportanceAtLeast $importance test
|
class |
IncreaseSmugglingSuspicion
IncreaseSmugglingSuspicion
|
class |
InstallCommSniffer |
class |
IsSeenByAnyFleet
IsSeenByAnyFleet
|
class |
IsSeenByPatrols
IsSeenByPatrols
|
class |
IsSoughtByPatrols
IsSoughtByPatrols
|
class |
KantaCMD
KantaCMD
|
class |
LPTitheCalc
LPTitheCalc
|
class |
MakeFullySurveyed |
class |
MakeHostileWhileTOff |
class |
MakeNearbyFleetsHostile
Issues:
The dialog greeting text is still the same
They still try to engage in toll collection
NOT CURRENTLY USED, SHOULDN'T BE AS IT DOESN'T WORK
MakeNearbyFleetsHostile
|
class |
MakeNearbyFleetsNonHostile
MakeNearbyFleetsNonHostile
|
class |
MakeOptionOpenCore
OpenCoreTab
|
class |
MakeOtherFleetAggressive
Doesn't matter unless the other fleet is also hostile or preventing disengage.
|
class |
MakeOtherFleetAggressiveOnce
Doesn't matter unless the other fleet is also hostile or preventing disengage.
|
class |
MakeOtherFleetAllowDisengage |
class |
MakeOtherFleetAvoidContact
MakeOtherFleetAvoidContact
|
class |
MakeOtherFleetDoThing
MakeOtherFleetDoThing
|
class |
MakeOtherFleetGoAway
MakeOtherFleetGoAway
|
class |
MakeOtherFleetHostile |
class |
MakeOtherFleetImportant |
class |
MakeOtherFleetLowRepImpact |
class |
MakeOtherFleetNonAggressive |
class |
MakeOtherFleetNonHostile |
class |
MakeOtherFleetNoRepImpact |
class |
MakeOtherFleetPreventDisengage
Prevents disengaging by player even if not hostile.
|
class |
MakePlayerImmediatelyAttackable |
class |
MarketGainRandomRep
Does not start an actual conversation, but does set them as the active person (so $heOrShe etc tokens work)
|
class |
MarketReduceRandomRep
Does not start an actual conversation, but does set them as the active person (so $heOrShe etc tokens work)
|
class |
MovePersonToMarket
Can pass in an invalid person ID to use the active person instead.
|
class |
NGCAddCargo
NGCAddCargo
|
class |
NGCAddCharacterPoints
NGCAddAptitudePoints
|
class |
NGCAddCredits
NGCAddCredits
|
class |
NGCAddDevStartingScript
$ngcAddOfficer
$ngcSkipTutorial
|
class |
NGCAddShip
NGCAddShip
|
class |
NGCAddShipSilent
NGCAddShip
|
class |
NGCAddStandardStartingScript
$ngcAddOfficer
$ngcSkipTutorial
|
class |
NGCCanSkipTutorial
NGCCanSkipTutorial
|
class |
NGCDone
NGCDone
|
class |
NGCRemoveCargo
NGCRemoveCargo
|
class |
NGCRemoveShip
NGCAddShip
|
class |
NGCSetAptitude
NGCSetAptitude
|
class |
NGCSetCustom
NGCSetCustom
|
class |
NGCSetDifficulty
NGCSetDifficulty
|
class |
NGCSetSkill
NGCSetSkill
|
class |
NGCSetStartingLocation
NGCSetStartingLocation
|
class |
NGCSetWithTimePass
NGCSetDifficulty
|
class |
NPCWantsComms |
class |
OpenCommDirectory
OpenCoreTab
|
class |
OpenComms |
class |
OpenCoreTab
OpenCoreTab
|
class |
PaginatedOptions |
class |
PaginatedOptionsExample |
class |
PickCommsNPC
OpenCoreTab
|
class |
Ping |
class |
PK_CMD
For planetkiller ("PK") related tasks.
|
class |
PLAddEntry
PLAddEntry
|
class |
PlayerFleetHasShipWithBaseHull
PlayerFleetHasShipWithId
|
class |
PlayerFleetHasShipWithId
PlayerFleetHasShipWithId
|
class |
PlayerHasCargo
PlayerHasCargo
|
class |
PlaySound
The sound should be stereo.
|
class |
PrintDescription |
class |
ReinitDialog
SetActiveMission $missionEventHandle
|
class |
RemoveCommodity
AddRemoveCommodity
|
class |
RemoveContact
RemoveContact
|
class |
RemoveOption |
class |
RemoveShip
RemoveShip
|
class |
RemoveShipWithBaseHull
PlayerFleetHasShipWithId
|
class |
RemoveShipWithId
RemoveShipWithId
|
class |
RepairAll
RepairAll
|
class |
RepairAvailable |
class |
RepairEnoughSupplies |
class |
RepairNeeded |
class |
RepGTE
gte = greater than or equals
RepGTE
|
class |
RepIsAtBest
RepIsAtBest
|
class |
RepIsAtWorst
RepIsAtWorst
|
class |
RepLTE
lte = less than or equal
RepLTE
|
class |
ResetActivePerson
Sets active person to null.
|
class |
RestoreSavedVisual
Restores visual saved by SaveCurrentVisual.
|
class |
RollProbability
RollProbability
|
class |
SaveCurrentVisual
Saves current visual so it can be restored using RestoreCurrentVisual.
|
class |
SetActiveMission
SetActiveMission $missionEventHandle
|
class |
SetColor
SetColor $variable color
|
class |
SetEnabled |
class |
SetFlagship |
class |
SetHistorianBlurbShownAfterDelay
SetHistorianBlurbShownAfterDelay
|
class |
SetLater
SetLater
|
class |
SetNearbyFleetsVariable
SetNearbyFleetsVariable
|
class |
SetOptionColor
SetOptionColor
|
class |
SetOptionText
SetOptionText optionId newText
|
class |
SetOtherFleetAllowJump
SetFleetAllowJump
|
class |
SetPersonHidden
SetPersonHidden set person hidden boolean by character id
|
class |
SetPersonPortrait
SetPersonPortrait by person id, sprite as defined in settings "characters" section
|
class |
SetPromptText
SetPromptText
|
class |
SetShortcut
SetShortcut
|
class |
SetStoryColor
SetStoryColor
|
class |
SetStoryOption
SetStoryColor
|
class |
SetTextHighlightColors |
class |
SetTextHighlights |
class |
SetTooltip |
class |
SetTooltipHighlightColors |
class |
SetTooltipHighlights
SetTooltipHighlights
|
class |
ShowDefaultVisual |
class |
ShowFirstPerson
ShowSecondPerson
|
class |
ShowImageVisual
ShowImageVisual
|
class |
ShowLargePlanet |
class |
ShowMapMarker
ShowIntelMarker
|
class |
ShowPersonVisual
ShowPersonVisual
|
class |
ShowPic
Parameter is key from settings.json under "illustrations".
|
class |
ShowRemainingCapacity
ShowRemainingCapacity
|
class |
ShowResCost
ShowResCost
|
class |
ShowSecondPerson
ShowSecondPerson
|
class |
ShowThirdPerson
ShowSecondPerson
|
class |
SubCredits
SubCredits
|
class |
TakeRepCheck
TakeRepCheck
|
class |
UnhidePerson
Unhide person in CommDirectory by id
|
class |
UninstallCommSniffer |
class |
UniqueEncounter
UniqueEncounter
|
class |
unset |
class |
unsetAll |
class |
UpdateMemory
SetActiveMission $missionEventHandle
|
class |
Wait |
class |
WasHistorianBlurbShown
SetHistorianBlurbShownAfterDelay
|
Modifier and Type | Class and Description |
---|---|
class |
AddGAOfficerToCoatl
"I'll buy you a pint on coatl station"
|
class |
CESetHidden
CESetHidden
|
class |
GAReduceRandomRep
Does not start an actual conversation, but does set them as the active person (so $heOrShe etc tokens work)
|
class |
GenGAIntroAcademician
Does not start an actual conversation, but does set them as the active person (so $heOrShe etc tokens work)
|
class |
ShowGAOfficer
Does not start an actual conversation, but does set them as the active person (so $heOrShe etc tokens work)
|
class |
UnhideGACharacters
Unhide the comm directory entities for baird and sebestyen in the Galatia Academy
|
Modifier and Type | Class and Description |
---|---|
class |
BarCMD
BarCMD
|
class |
Commission
NotifyEvent $eventHandle
|
class |
DeliveryMission |
class |
GateCMD
NotifyEvent $eventHandle
|
class |
GateHaulerCMD
NotifyEvent $eventHandle
|
class |
MissionHubCMD
MissionHubCMD
|
class |
ShrineCMD
ShrineCMD
|
Modifier and Type | Class and Description |
---|---|
class |
NGC
Not actually used.
|
Modifier and Type | Class and Description |
---|---|
class |
AddBarEvent
AddBarEvent
|
class |
AddRaidObjective
Icon id is under raidObjectives in settings.json.
|
class |
AICores
NotifyEvent $eventHandle
|
class |
CargoPods
NotifyEvent $eventHandle
|
class |
DemandCargo |
class |
DistressResponse
NotifyEvent $eventHandle
|
class |
FactionFleetNearbyAndAware
HostileFleetNearbyAndAware
|
class |
HostileFleetNearbyAndAware
HostileFleetNearbyAndAware
|
class |
MarketCMD |
class |
Objectives
NotifyEvent $eventHandle
|
class |
PrintWreckDescription
NotifyEvent $eventHandle
|
class |
RedPlanet |
class |
RemoveBarEvent
RemoveBarEvent
|
class |
SalvageDefenderInteraction
SalvageDefenderInteraction
|
class |
SalvageEntity
NotifyEvent $eventHandle
|
class |
SalvageGenFromSeed
Actually just generates automated defenses, not salvage.
|
class |
SalvageSpecialInteraction
SalvageSpecialInteraction
|
class |
ZigguratCMD |
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