New sprite for the Pike: (also includes a standard-looking mount, and I fixed the weird glitches with the weapon placement and bounding poly)
Vulture: A derivative of the Tarsus, it removes the fore section of the ship and places the equipment necessary to support a large ballistic hardpoint into the remains of the cargo bay. One of the forward arms is relocated to the side out of the way of the main weapon, and that section of the cargo hold is filled up by a small secondary reactor to help support the increased demands of this ship. It has no shields, fairly poor flux, and barely has enough OP to fully stock all its slots (45). Its not exactly state of the art, but it
is cheap, and lets you bring a large ballistic cannon to the fight. In some sense it is to the Tarsus what the Buffalo II is to the Buffalo, except with a huge cannon instead of a lot of missiles. Predictably favored by pirates.
Desperation: Its name says it all - its a ship most oft used by the most desperate of captains. For a mere 2 FP, you can field one of the saddest excuses of a ship to ever ply the spacelanes. This ship is basically built out of the easily-obtained left-overs from the creation of a Vulture (or Condor), and as a result, is a dirt cheap frigate. And in this case, you definitely get what you paid for. Dirt. It is the slowest frigate, it lacks any sort of shielding, its flux stats are pretty lousy, and what armor it does have takes little effort to punch through. It does however have a good turn rate, and 6 slots. Still, despite having 6 slots, complete with the two forward facing missiles being medium slots, you only have 20 OP to work with due to the civilian-grade reactor it has. However, this ship isn't entirely without merit. Even though they may be pushovers when alone (it can still take out most lone freighters though), because of how cheap they are (Both money and FP wise), pirates will occasionally field them in large groups using sheer numbers to overwhelm opponents.