I'm kinda astonished by the lack of 'how do I fit ship x for purpose y' threads on this forum. Depending on how this goes, I might make this a weekly series of threads, featuring a different ship each week. Anything from general fitting tips for the ship to favorite loadouts to loadouts for a specific purpose are welcome, and feel free to include weapons and hullmods from mods.
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Wolf
1x Medium Energy, 2x Small Missile, 3x Small Energy
50 Ordinance points
2250 Flux capacity, 150 Flux dissipation
1500 Hull integrity, 150 Armor rating
Front Shield, 210 degree arc, 60 upkeep/sec, 0.8 flux/damage
150 Top speed
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As a starter, I have a fleet designed to charge the enemy, which utilizes a few fast frigates to speed ahead and hold Nav Buoys and Sensor Arrays from the enemy fleet's advance elements until my destroyers arrive, after which they serve as fleet screens/carrier hunters/point defenders/etc. I have a few captured Wolves I want to bend to fit this role. The Wolf has the speed to perform this role excellently, but has issues with getting pushed off a capture point, and is rather fragile for fleet fights. Any suggestions for the fit, given 65 OP and the stipulation should likely include Augmented Engines? My current fit is 3x CEPC, 2x Sabot SRM, 1x Heavy Burst Laser, Augmented Engines, 6cap/15vent. The CEPCs have great damage and range for little flux, and the Heavy Burst Laser pulls triple duty as supplementary frigate skirmishing weapon, personal PD, and later on supplementary fleet PD.