I currently have been doing a fair bit of sprite work for THI, updating old ship sprites, and making some new ones for additional content. So here comes a question for you guys. Would you rather me hold off the update for "some amount" of additional time to add new ships etc? Or push it out a bit sooner, with nothing new but 1 or maybe 2 things and save other new content for later?
Either way, I am doing sprite updates to some old ships. Just been in the mood and the groove for painting as of late and it is also something I want to get done before adding any new ships.
I personally see the logic of releasing the mod about a month or so later so I'd go with that aka vote for that as I prefer quality over quantity more, so no rush from me.
But on the other hand I can also see the logic of releasing something good enough version for the masses to keep people and the thread less, uh, questions from the users.
Anyway, as far as I'm concerned take how much time you need to do sprite work and update the mod when it is in its new polished form.
Sure I'll miss having one of my favorite faction in the game but I can make due thanks to being able to do some light modding on my own as I already have a customized and personalized version of a Nanzhong with right side visually replaced with another chaingun/ballistic weapon mount where I recently put another chaingun but not a regular one nor a superior one, nah, I made a copy of a chaingun along with its textures yes but only changed the name and flipped the textures horizontally for the sole reason of watching beautiful symmetry along with experiencing my old brutal and robust chaingun/machinegun diplomacy which seems to be the case in all games for me as the moment I can put some heavy-duty
dakka dakka hot lead on the enemy I suddenly turn the tides of battle and turn the loss into a victory.
As usual the alternate version of any ship I've worked on is far away from balanced and is intentionally overpowered.