yes, in previous versions it looked like this "hegemony.faction" file
"fleetCompositions":{
"patrol":{
"displayName":"Patrol",
"maxFleetPoints":50,
"daysWorthOfSupplies":[30, 50],
"lyWorthOfFuel":[40, 60],
"extraCrewPercent":[80, 80],
"marinesPercent":[20, 20],
"ships":{
"enforcer_Assault":[1, 1],
"condor_FS":[1, 1],
"hound_Assault":[1, 1],
"lasher_CS":[1, 1],
"dram_Light":[1, 1],
"piranha_wing":[1, 1],
"broadsword_wing":[1, 1],
"talon_wing":[2, 2],
},
},
Was incredibly easy to make stronger fleets by adding ships and qty ranges.
The current version of the "hegemony.faction" file does not have that in it at all, it has what looks like descriptions of what ships fit what roles, but im not seeing something that looks like what fleet spawn compositions are....
Was hoping someone could point the way to edit spawn parameters currently.