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Starsector 0.98a is out! (03/27/25)

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Author Topic: [0.98a] Nexerelin v0.12.0c "Abyssal Gaze" (update 2025-05-01)  (Read 3827250 times)

F3nn3L

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Re: [0.98a] Nexerelin v0.12.0b "Abyssal Gaze" (reupload 2025-04-22)
« Reply #6525 on: April 23, 2025, 07:25:55 AM »

Bug report, I was out in hyperspace when I got hit with a crash.

Code:

9353325 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.campaign.RepLevel.isAtWorst(com.fs.starfarer.api.campaign.RepLevel)" because "def.repLimit" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.campaign.RepLevel.isAtWorst(com.fs.starfarer.api.campaign.RepLevel)" because "def.repLimit" is null
    at exerelin.campaign.DiplomacyManager.willResultInWar(DiplomacyManager.java:531)
    at exerelin.campaign.DiplomacyManager.pickDiplomacyEvent(DiplomacyManager.java:610)
    at exerelin.campaign.DiplomacyManager.createDiplomacyEventV2(DiplomacyManager.java:697)
    at exerelin.campaign.diplomacy.DiplomacyBrain.doRandomEvent(DiplomacyBrain.java:923)
    at exerelin.campaign.diplomacy.DiplomacyBrain.considerOptions(DiplomacyBrain.java:952)
    at exerelin.campaign.diplomacy.DiplomacyBrain.update(DiplomacyBrain.java:1097)
    at exerelin.campaign.diplomacy.DiplomacyBrain.advance(DiplomacyBrain.java:1117)
    at exerelin.campaign.DiplomacyManager.advance(DiplomacyManager.java:1057)
    at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
    at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
    at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
    at com.fs.state.AppDriver.begin(Unknown Source)
    at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
    at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
    at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
    at java.base/java.lang.Thread.run(Unknown Source)
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Histidine

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Re: [0.98a] Nexerelin v0.12.0b "Abyssal Gaze" (reupload 2025-04-22)
« Reply #6526 on: April 23, 2025, 07:35:42 AM »

Redownload from the links on the previous page.

The issue is the same as the one before. I've personally verified (including with a decompiler) that the current .jar on the Google Drive link removes the offending code; are you sure you downloaded it to your Nexerelin folder as specified?
I am rather certain, since I downloaded Nex on 21st April at 4:11 PM my time (date on the zip.file), which would be 21st April 7:11 AM forum time (if I calculated correctly).
Your post about the fix is from April 21, 2025, 12:44:41 AM (which should be 00:44 AM) so more than 6 hours before I downloaded the mod.
Yeah that post was for the first fix (for a different issue, namely CTD on some custom starts), which also introduced the diplomacy crash in the first place.
The second fix is mentioned in the post here, dated 21st April 10:03 PM forum time, which is six hours after your download even before the timezone adjustment.
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sot

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Re: [0.98a] Nexerelin v0.12.0b "Abyssal Gaze" (reupload 2025-04-22)
« Reply #6527 on: April 23, 2025, 11:04:34 AM »

Disrupting spaceport doesn't stop anti rebellion suppression fleets from launching unlike with invasions\raids\bombardments. Bug of intended?
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Baikalsan

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Re: [0.98a] Nexerelin v0.12.0b "Abyssal Gaze" (reupload 2025-04-22)
« Reply #6529 on: April 24, 2025, 12:36:47 AM »

I also had the diplomacy crash, but downloading the new link fixed it. Crash happened when Hegemony was making an alliance with Roider Union. Thanks Histidine!!

fwiw, TriOS did not register that you had pushed a hotfix, so I was still running 12.0b without them, unaware there was an update to it. I should've skimmed the forums quick, but I just got off work and had TriOS update them without checking. Thanks again :)
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gladius2metal

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Re: [0.98a] Nexerelin v0.12.0b "Abyssal Gaze" (reupload 2025-04-22)
« Reply #6530 on: April 24, 2025, 09:11:31 AM »

Redownload from the links on the previous page.

The issue is the same as the one before. I've personally verified (including with a decompiler) that the current .jar on the Google Drive link removes the offending code; are you sure you downloaded it to your Nexerelin folder as specified?
I am rather certain, since I downloaded Nex on 21st April at 4:11 PM my time (date on the zip.file), which would be 21st April 7:11 AM forum time (if I calculated correctly).
Your post about the fix is from April 21, 2025, 12:44:41 AM (which should be 00:44 AM) so more than 6 hours before I downloaded the mod.
Yeah that post was for the first fix (for a different issue, namely CTD on some custom starts), which also introduced the diplomacy crash in the first place.
The second fix is mentioned in the post here, dated 21st April 10:03 PM forum time, which is six hours after your download even before the timezone adjustment.

ah thanks, I mixed up the different posts and I also downloaded the first .jar previously for the CTD with custom start...
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Cain17

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Re: [0.98a] Nexerelin v0.12.0b "Abyssal Gaze" (reupload 2025-04-22)
« Reply #6531 on: April 24, 2025, 04:54:14 PM »

Stopped a Smuggler delivering to an ongoing Pirate rebellion on a United Aurora Federation world and when I chose the option "We would like to scan your cargo" it gave me this
Code
Calmly laying down the facts you know, you inform the opposing fleet of your intentions to investigate potential smuggling activity in this area and will be boarding their vessels.

NullPointerException: Cannot invoke "com.fs.starfarer.api.impl.campaign.fleets.RouteManager$RouteData.getCustom()" because "data is null"
The dialogue tree gave me no options to choose, soft locking the game.
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Histidine

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Re: [0.98a] Nexerelin v0.12.0b "Abyssal Gaze" (reupload 2025-04-22)
« Reply #6532 on: April 24, 2025, 05:48:26 PM »

Doing cargo scans on other fleets isn't added by Nex, but it's a mod incompatibility I need to fix. Anyone know which mod adds it (AotD perhaps)?
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Cain17

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Re: [0.98a] Nexerelin v0.12.0b "Abyssal Gaze" (reupload 2025-04-22)
« Reply #6533 on: April 24, 2025, 07:40:44 PM »

Tried a new save with only Nex and AotD(and console commands{and their all required mods}). AotD is what adds the ability, but the error didn't happen when I stopped a smuggler supporting a Tri-Tach rebellion on a Hegemony conquered Eochu Bres. I guess Nex and AotD when used together don't play well with custom faction mods, but I'm not a programmer.

And I checked the fully modded save and the issue still happens.

Edit: Give me a bit and I'll try another new save with only Nex, AotD, and a custom faction.
Edit 2: Yep, happens with Diable Avionics as well. Also it looks like AotD: Question of Loyalty is specifically responsible. Several of the folders within the data folder are just completely empty.
« Last Edit: April 24, 2025, 08:33:07 PM by Cain17 »
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sot

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Re: [0.98a] Nexerelin v0.12.0b "Abyssal Gaze" (reupload 2025-04-22)
« Reply #6534 on: April 26, 2025, 08:57:13 AM »

Will "originally held by X" ever go away from my planet description?
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Sannh

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Re: [0.98a] Nexerelin v0.12.0b "Abyssal Gaze" (reupload 2025-04-22)
« Reply #6535 on: April 26, 2025, 10:39:09 AM »

It would be really cool if it was possible to sequester the more "independent" factions somewhat, such as seperating Galatia, smugglers and bounty hunters from each other. Making small pirate alliances where pirates largely adhere to Kanta or another pirate boss, the persean league being an ingame alliance at the start of the game made up of many single-planet/system factions
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Simbach Vazo

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Re: [0.98a] Nexerelin v0.12.0b "Abyssal Gaze" (reupload 2025-04-22)
« Reply #6536 on: April 26, 2025, 10:57:43 AM »

It would be really cool if it was possible to sequester the more "independent" factions somewhat, such as seperating Galatia, smugglers and bounty hunters from each other. Making small pirate alliances where pirates largely adhere to Kanta or another pirate boss, the persean league being an ingame alliance at the start of the game made up of many single-planet/system factions
Boy have I got the project for you.
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G r o o v y

Sannh

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Re: [0.98a] Nexerelin v0.12.0b "Abyssal Gaze" (reupload 2025-04-22)
« Reply #6537 on: April 26, 2025, 12:15:05 PM »

It would be really cool if it was possible to sequester the more "independent" factions somewhat, such as seperating Galatia, smugglers and bounty hunters from each other. Making small pirate alliances where pirates largely adhere to Kanta or another pirate boss, the persean league being an ingame alliance at the start of the game made up of many single-planet/system factions
Boy have I got the project for you.

WHERE IS IT GIVE IT TO ME
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ElmerGlue

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Re: [0.98a] Nexerelin v0.12.0b "Abyssal Gaze" (reupload 2025-04-22)
« Reply #6538 on: April 26, 2025, 01:36:26 PM »

Would be a nice feature if planets captured by the player faction also got a unique description, could probably just reuse the Independent one.
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MetalLore

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Re: [0.98a] Nexerelin v0.12.0b "Abyssal Gaze" (reupload 2025-04-22)
« Reply #6539 on: April 26, 2025, 04:40:56 PM »

i finish Salvation and now i'm doing Kallichore archive, i talk to Rayan he tells me to meet in person but the dialog option does't show up








https://imgur.com/a/eppraAM
« Last Edit: April 26, 2025, 04:46:26 PM by MetalLore »
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