> 177% accessibility (this is with almost all possible non-event modifiers) is "subpar"
Event modifiers are basically unavoidable. Kanta's is essentially free, for a start. Just cores and SP improvements and kanta breaks 200, especially if you're not at war with pirates and the planet isn't in deep space.
- Still not what 'subpar' means
- "just" burning 6 SP on a colony (that's the marginal cost if we take away the one on the Farming itself and accept the ~1/10 reduction in market share, if we keep the farming improvement it's 12 SP)
- Compared to the posted screenshot, SP'ing the post and getting Kanta's protection (217% access) raises the gross to 94,600 (increase of 12,690), a decent but not huge gain
It's pretty clear that that's talking about the back of the onslaught i.e. the part of it that's in combat. You spend 40DP on a ship and only 4 medium mounts can fire (and they receive fire without a shield). That's the onslaught. Literally, "40 DP for 4 medium weapon mounts and no shield." You're going to insult me because you misread that as claiming that the ship literally only has 4 guns and literally doesn't have a shield?
I did notice, and this is still exactly as useful to the discussion as saying:
"You can't see the sun from the Earth"
"wtf you can"
"I mean at night, dumbass"
Claiming that people pay 40 DP for the rear of an Onslaught, as if no-one has ever figured out how to actually get the front half to see use, certainly not most of the time
If you have good relations with Remnants (via working for Midnight Dissonant or whatever), having a Remnant nexus in the system shouldn't cause a colony crisis.
Yeah it's on the todo!