Awesome mod. I've got two questions.
First, regarding mining. I see NPC mining fleets harvesting asteroids and non-colonized planets. Am I correct that those are spawning from Nex? What triggers how these spawn? Like do they spawn from colonies BECAUSE of the presence of a mining industry, or because of the ABSENCE of a mining industry, or do the spawn regardless so long as there is mineable stuff to get in the sector? Basically I'm trying to figure out whether if I form a cluster of colonies in a sector, do I need mining industries to meet the colony demands, or could I theoretically just build more advanced industries and meet ore/volatiles demand with free mining fleets bringing back ores and volatiles, so long as there were appropriate asteroids / planets for them to mine to get that stuff.
Second, regarding planetary defense and storage. If I leave a bunch of marines and heavy armaments in storage on my colony, do they serve any help in planetary defense of my colony? Or do they just hide in the warehouse while the enemy takes over my planet? And if the latter, if I take over the planet again will they still be there (assuming it didn't get destroyed / decived)? Trying to think of a way to beef up planetary defense beyond what heavy batteries, a star fortress, and supporting AI cores & modules can offer.