In general - everything should be kept simple
By that I mean it should always be clear on what it is your doing and what will it do ingame, or how to use the generated files/code.
But, creating soemhting like this seems like a difficult task, just considering that peepz, that would use it wouldnt know much about these,
say someone has a favourite faction, makes its own, but wants his faction to be spawning in the other mods systém - how would you tell the guy, where he needs to look for the specific systém entry is beyond me
depends on whether you wanned to "just" generate codes and tell modders where to put it, or generate specific files - or if you could somehow work with existing ones.
(To a newbie this is always gonna be a pain
)
As for what else is required - theGen files, spawnpoints, convoy spawns are all the basics you need, arent they ?
Sry for my english, getting very rusty.
I think I forgot all about star systém creation, but mainly about the faction spawns, fleet ratio spawns, convoy spawn points.. plus there was some stuff like giving rewards for defeating certain fleets..
Anyways, just like somebody else ont hese forums, the modding of htis game is becomming too much of a time sink, whichi dont have.
Wonder whom
Heh, saw that comming a mile away!