That post was intended to go on the Diable thread. My bad.
Diable also has been consistently buffed over the years since the big rework of
April 2020 that significantly changed the faction feel (and admittedly was imperfect balance-wise, thus the regular buffs). Same as ORA. I work my balancing upwards, starting from the bottom and buffing things only were needed up to the point a faction feels right, but a lot of people can't get past their first impressions from years ago.
Additionally, the Vanilla game changed a LOT too, and it can take time to identify where to catch up.
The fact there is a meme about my way of balancing doesn't make it bad. I constantly get diametrically opposed feedback about Diable, that it is OP according those who play it with it, that it is Underpowered according those that just complain about that update from years ago, or are using a lot of mods of... varying balance paradigms. I personally think Diable is
almost there: the ships are very slightly under the line, the weapons are a bit over it, and the Wanzers are fine but somewhat frustrating to use, and that's why they will receive particular attention in the next update.