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Author Topic: What's YOUR flagship? Modded or Vanilla  (Read 33890 times)

Dark.Revenant

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #75 on: August 27, 2014, 01:43:43 PM »

The pinnacle of the 2-deck goodness would be the Charybdis from Shadowyards. It's probably too cheap with its 6 Logistics requirement, considering the crazy stats and energy weapon loudout you get.

Yeah, it's 11 logistics now.  Quite the increase.

I've recently become quite partial to the Shadowyards Tartarus. With siege mode ti makes a great spearhead against nearly everything but capitals, and is moderately fast (for a cruiser) when operating normally.
And that's 10 logistics now.  Still worth it, though.
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DeathRay

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #76 on: August 30, 2014, 06:47:11 AM »

Modded:
Its definitly the Berserker-class frigate from BGE.
It has everything I want from my Flagship: It is fast, maneuverable, awesome looking and it has a very unique fighting style I am absolutly addicted to.
It is very satisfying to see it munching through enemy frigates and destroyers.
It might even be a little OP, given the fact that it is possible to eat whole fleets and the possibility to even defeat many capitals, as long as they dont have omni or 360° shields.

Unmodded:
It is.....


Well, better start playing vanilla Starsector again, I cant even remember which Flagship I used. ???

Total "it" count: 9
I should better go back to school and relearn how to use a greater variety of words...  :-\
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Clockwork Owl

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #77 on: August 30, 2014, 09:30:54 AM »

Medusa-class destroyer. Great firepower and mobiliy at the same time.
It'll be my flagship even after I buy a cruiser or above... Unless I get an Odyssey(may change after I use it)
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Auraknight

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #78 on: September 03, 2014, 11:19:53 PM »

Vanilla, I love hopping in a Hyperion with Reapers, (Or, more commonly, the yellow ones that do half as much, but get an extra 1-2 missles and have a tiny bit of tracking) and all Anti-mats, and stocking up on missle racks. I'll just bullrush the first ship I see, warp just before impact with shield to the flank, sometimes behind a diffrent ship entirely, depending on how dangerous my target is, and launch an appropriate payload, then run off and vent. If I use a missle I can usually just hop to my next target, but two anti-mats tends to near-fill my flux cap. I usually can get away with one escape warp and a vent though. If I can't, well... It's a pretty spry ship, and it's got a decent enough armour. I'll just try and warp less next run!
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Nanao-kun

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #79 on: September 05, 2014, 12:47:46 AM »

With the current state of Starsector Plus, I'm quite fond of my Summit-class.

I have a Templar Longinus Lance in it's Medium Slot! Everything else is just PD. :D
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JDCollie

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #80 on: September 05, 2014, 09:50:34 AM »

With the current state of Starsector Plus, I'm quite fond of my Summit-class.

I have a Templar Longinus Lance in it's Medium Slot! Everything else is just PD. :D
Good gravy, you've already salvaged a Tempy weapon? Good job! :D
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Midnight Kitsune

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #81 on: September 05, 2014, 11:15:01 AM »

With the current state of Starsector Plus, I'm quite fond of my Summit-class.

I have a Templar Longinus Lance in it's Medium Slot! Everything else is just PD. :D
Good gravy, you've already salvaged a Tempy weapon? Good job! :D
Salvaged enough rolands to outfit my Sajuuk-Khar and I will say that this thing is about thrice as dangerous now!
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Flunky

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #82 on: September 05, 2014, 07:01:47 PM »

Let's see here...

Vanilla, I commonly end up piloting an Enforcer, Hammerhead, or Falcon. Usually with some sort of engine boost. Decent speed, decent power, not too fragile. In other words, versatile if unexciting. Capitals are too ponderous for a player ship, in my opinion, and I'm usually a tad too brash to pilot fragile monsters like the Hyperion.

Modded, generally with UsS, Wrestler mk.2 (maximum engines, a slew of machine guns, and one HE gun to crack open those eggs), Desdinova (I suspect I don't need to explain that one), and...

The Langoustine. Yeah, a Junk Pirates ship. The faction isn't exactly overpowered, but the Langoustine is a solid striker craft with that wonderful scorpion. Bring along extended mags and you have a recharging, low flux, 1575 damage+EMP burst. And that's with 0 flux bonus and the high energy focus off. And then you have the 2 other medium forward slots on a ship with 120 base speed. All that with an obvious flak cannon slot and some small energy points to spare. Sure there are probably much better ships out there, but busting high-end ships with a junk pirates vessel is always satisfying.

These decisions are usually based on using a high-technology no-combat character, mind.
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Luna

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #83 on: September 06, 2014, 08:05:34 PM »

Unmodded: Medusa

Modded: ValkyriaL's Nirvana Mk. IV Cruiser
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CrashToDesktop

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #84 on: September 07, 2014, 02:28:02 PM »

Non-modded for me has to be the Enforcer - having all that firepower in the form of 5 medium sized ballistic mounts is very useful. :D

Modded, it just has to be the Karel Doorman from Batavia - having 3 sets of Harpoons in addition to being able to mount MOAR MISSILES with the mod is just too good. :D Having your own 3-fighter escort (that are pretty heavily armed) that never runs out of fighters is also really, really nice as well.  I also love aesthetics of the carrier - having rows of mounts along the side reminds me so much of the WWII-era carriers in the Pacific.
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Himntor

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #85 on: September 08, 2014, 12:53:32 PM »

Unmodded, the Conquest.



However all the weapons on mine are from mods, except the missiles. MIRV and LRM for missiles. Side weapons are Squall Batteries, Ferroguns, Ferrocannons and Linear Pulse Guns. Argus Particle Beams for front and back point defense. Scalaron Blasters as the front energy. It wrecks most cruiser fleets, but if there's too many mixed in with a capital or two, it's easily overwhelmed. Lots of fighters are also very effective, especially bombers, since the shields are rather small.

Modded, the Blackrock Kurmaraja.



It's got a neat Ship System. Very technical feeling. Good capital for supporting other capitals.
« Last Edit: September 08, 2014, 12:55:13 PM by Himntor »
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Farlarzia

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #86 on: September 08, 2014, 01:04:10 PM »

May I ask why you use dedicated targeting core, since integrated targeting (I think that's the one?), IIRC, is a straight upgrade. Or you might not unlocked it yet, that's probably it.
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Tacheyon

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #87 on: September 11, 2014, 08:16:01 PM »

First a Wolf with a Grav Beam, two Harpoons and three Tactical Lasers.

Second a Hammerhead with two Hypervelocity Cannons, two Harpoons, and four Tactical Lasers.

And third an Eagle with Two Hypervelocity Cannons, a Heavy Mauler, two Harpoons, an Ion Cannon and Phase Beam in the center energy slots and 6 Tactical Lasers in the other slots.

Extended Shields and Accelerated Shields for all three and Augmented Engines for the Eagle.
« Last Edit: September 11, 2014, 08:28:41 PM by Tacheyon »
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Schwartz

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #88 on: September 12, 2014, 01:24:29 PM »

Lately, a Scylla, the phase cruiser from Shadowyards with 2 Flux Torpedos and 2 Scalaron Blasters, some PD, extra speed, agility and armour. Extremely frontloaded but fairly inexpensive flux-wise. It's probably min-maxed all to hell and a cheese-build, but I'm having fun with it.
« Last Edit: September 12, 2014, 01:26:40 PM by Schwartz »
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Swanny

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Re: What's YOUR flagship? Modded or Vanilla
« Reply #89 on: September 13, 2014, 05:20:03 AM »

Sunder with high intensity laser, 2 graviton beams, 2 reaper torpedoes and 3 vulcans and then as tech allows extended shields, ITU, advanced optics, augmented engines and stabilised shields. Low flux means you can have the weapons firing and shields up all the time in battle while energy focus can deal with larger ships.

Otherwise a conquest for large battles.
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