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Author Topic: Maneuvering Jets permanent flameout  (Read 1492 times)

Dwarfslayer

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Maneuvering Jets permanent flameout
« on: October 09, 2013, 09:49:59 AM »

Was running a couple of simulations with a Conquest when I noticed that my engines were permanently busted. After a couple of tries I managed to get the situation to repeat pretty consistently.

Basically if maneuvering jets are active when a flameout occurs, the system will get stuck in 'active' mode, leaving one jet constantly on, with the rest of the engines disabled forever.

Got this to occur pretty easily using a Condor and just eating pilums to the ass. Also works with a Falcon-class.
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Alex

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Re: Maneuvering Jets permanent flameout
« Reply #1 on: October 09, 2013, 10:47:14 AM »

Thanks for the report, fixed. This would happen if the last engine remaining was a system-activated engine nozzle - which doesn't contribute to the base engine capacity, so it would be stuck in an "active" state while trying to slow down to its non-system-enhanced speed. Which it couldn't because it was already flamed out. (The fix is to make sure the last remaining nozzle is always a base one, not a system-activated one.)
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