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Author Topic: Void Destroyer  (Read 13422 times)

Sproginator

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Void Destroyer
« on: February 25, 2013, 05:11:32 PM »

So I think I've found a little diamond in the rough here

http://voiddestroyer.com/

What do you guys think? I'll post more when I'm at my pc
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Pelly

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Re: Void Destroyer
« Reply #1 on: February 25, 2013, 05:24:32 PM »

So I think I've found a little diamond in the rough here

http://voiddestroyer.com/

What do you guys think? I'll post more when I'm at my pc
looks perty, and interesting will try and get round to playing it later (added to favourites)
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Sproginator

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Re: Void Destroyer
« Reply #2 on: February 25, 2013, 05:57:15 PM »

Maybe I'll stream this tomorrow?
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A person who's never made a mistake, never tried anything new
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- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

Pelly

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Re: Void Destroyer
« Reply #3 on: February 26, 2013, 01:13:48 AM »

Maybe I'll stream this tomorrow?
That would be interesting, mostly because it reminds me of the X,Freelancer and Freespace type of game.(And because we know how good you are at games sprog *cough*Kerbal Space Program*cough*
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Sproginator

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Re: Void Destroyer
« Reply #4 on: February 26, 2013, 02:37:25 AM »

Haha yea :), and with freelancer being my favourite, it could be interesting
« Last Edit: February 26, 2013, 04:30:31 AM by sproginator »
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A person who's never made a mistake, never tried anything new
- Albert Einstein

As long as we don't quit, we haven't failed
- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

PerturbedPug

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Re: Void Destroyer
« Reply #5 on: February 26, 2013, 11:58:57 AM »

Saw this a few months ago. Didn't really understand the tutorial so I didn't know how to play.
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Sandremo

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Re: Void Destroyer
« Reply #6 on: February 28, 2013, 07:50:13 AM »

Played through the tutorial. Looks interesting though but it's hard. XD You can die really fast. (IE the ship you're currently controlling blowing up!)

-Sandremo
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chaosavy

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Re: Void Destroyer
« Reply #7 on: June 05, 2013, 12:55:32 PM »

Hey guys - thanks for checking my project out <---- I'm the dev.

I was looking foreward to that video... broke my heart - unless I missed it?


Its not my intent that you die (and have the game end) until you get into the command ship and engage in big battles, but its hard to get the balance right. I hope to have a smoother "tutorial" intro in the future. If you have any feedback or questions let me know.


Another iteration has been released featuring the first official trailer:






Also brought on a Kickstarter and Greenlight campaigns.


Kickstarter:
http://www.kickstarter.com/projects/1718477862/void-destroyer/comments


Greenlight:
http://steamcommunity.com/sharedfiles/filedetails/?id=146068036



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Sproginator

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Re: Void Destroyer
« Reply #8 on: June 05, 2013, 01:14:56 PM »

Sup man, I added you on steam. I'll record some, if you like?
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A person who's never made a mistake, never tried anything new
- Albert Einstein

As long as we don't quit, we haven't failed
- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

chaosavy

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Re: Void Destroyer
« Reply #9 on: June 05, 2013, 01:29:35 PM »

Video - That would be awesome - I have very little knowledge of what the game is like for actual players. I saw just a video that one of the backers posted and it was somewhat eye opening.

Glad you are enjoying the game.


I'll accept your invite when I'm in front of Steam :)

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Sproginator

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Re: Void Destroyer
« Reply #10 on: June 05, 2013, 01:31:19 PM »

Sure man, no problem. I keep getting a crash with your latest iteration, it would appear to happen when selecting everything on screen, including an movable object ie a station, but I'm unsure....
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A person who's never made a mistake, never tried anything new
- Albert Einstein

As long as we don't quit, we haven't failed
- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

chaosavy

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Re: Void Destroyer
« Reply #11 on: June 05, 2013, 02:06:48 PM »

Cool on vid.

Bug : Hmm... I'll check into that... with all the new players the game is going to become a lot more stable - though through a rockier path. Thanks for the bug description.
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Sproginator

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Re: Void Destroyer
« Reply #12 on: June 05, 2013, 02:07:52 PM »

No problem, keep us posted on updates here too :P

And I like what your doing with the kickstarter updates, it's like a diary :)
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A person who's never made a mistake, never tried anything new
- Albert Einstein

As long as we don't quit, we haven't failed
- Jamie Fristrom (Programmer for Spiderman2 & Lead Developer for Energy Hook)

chaosavy

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Re: Void Destroyer
« Reply #13 on: September 03, 2013, 06:56:53 PM »

Hey guys! I haven't "promoted/marketed" since Kickstarter... over 60 days I believe. With the recent 100 games being greenlit Void Destroyer jumped up in rankings, we are now in the top 100 (out of over 1300). So I'm devoting some time to get even higher in the rankings.

So - if you haven't yet - please vote for Void Destroyer making it into Steam - http://steamcommunity.com/sharedfiles/filedetails/?id=146068036 (since voting via the web page is somewhat clumsy you can also find Void Destroyer via going to the Steam Client - then clicking Community - then choosing Greenlight and entering in "Void Destroyer" into the search). And if you'd be so kind as to bug your Steam (and other) friends to vote that would be incredibly helpful as well.




Here is an updated video of updates since Kickstarter:



There is an updated demo on the main site here: http://www.VoidDestroyer.com so you can check out the changes.

Here's a vid where I talk about the recent mouse changes and time dilation system:




Here's a screen shot of the new repair ships:




Thank you!

Paul
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PCCL

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Re: Void Destroyer
« Reply #14 on: September 03, 2013, 09:36:41 PM »

voted ;D

thanks paul, really looking forwards to this, good luck!

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mmm.... tartiflette
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