Had an idea for the Sparrow special rockets. A MIRV-type cruise missile that when in-range, releases a volley of Swarmer rockets. Would be devastating to fighter wings and frigates. How difficult would that be?
Also, still looking for someone good with animating to make animated pods for the Sparrow.
Going to be nerfing shields as well, in one of three ways:
1. Make upkeep very high, so you generate a lot of flux while they're active
2. Make arcs very small as well as reduce effectiveness, so they're a lot harder to use, and only a last-ditch way to block shots.
3. Completely remove them for all but a few specific ships.
Mainly because the 'Enemy Ace!' mission is nearly impossible to beat since the player-usable Belken has godlike shields as of 0.01.