I just realized that the Scrambler Device is basically a license to be an a-hole and get away with it.
Oh yeah it is. But that's the thing, open sandbox game. If you feel dirty by using it, don't
. I've had games with a scrambler device being an absolute backstabber, but in those I always restricted my fleet to four combat ships at the most, and only one destroyer,rest frigates or gunboats. And doing so being out of the military (so most ships you'll be using will be civilian grade, but if you capture a military one, hey, put it to good use!
. Kind of role-playing an "invisible" pirate, who's nominally part of a faction, but not in the military (one would guess that members of the navy would have their combats under check by their high command, and bringing back their ships with combat damage would need some explanation).
It's an absolute blast, because you can even massacre massive fleets if you catch them on low combat readiness, which is not hard if you enjoy preying on the spoils of big battles between any of the warring factions. Yet if you miscalculate the strenght of your ships, your whole fleet will go down.
However using it when you're deploying a full fleet with even a battleship is too much for my taste. Heck of a scrambler device if it's able to hid those behemoths in action
. But the beauty is that you can use it...if you want. And you can avoid using it...if you want. Your game, your rules. I just love games that allow for that
.