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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2225883 times)

Sproginator

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #615 on: December 13, 2012, 07:34:47 AM »

it went

from



to

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ValkyriaL

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #616 on: December 13, 2012, 07:43:24 AM »

Woah, that's a huge change, you really did well with that, but it still needs more welding attention if you want it to be perfect, but thats up to you to decide, it looks decent either way, I'l show you where i mean.
http://imm.io/OYEW
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Sproginator

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #617 on: December 13, 2012, 07:49:53 AM »

Woah, that's a huge change, you really did well with that, but it still needs more welding attention if you want it to be perfect, but thats up to you to decide, it looks decent either way, I'l show you where i mean.
http://imm.io/OYEW

That bottom part was already like that XD

As for the top, it's meant to appear under the main body
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TheHappyFace

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #618 on: December 13, 2012, 08:27:47 AM »

maybe some extra shading to makie it look bettet at those parts
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Sproginator

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #619 on: December 13, 2012, 08:28:13 AM »

maybe some extra shading to makie it look bettet at those parts


Shall get to it in a bit, currently ill :'(
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A person who's never made a mistake, never tried anything new
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RutilantSky

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #620 on: December 13, 2012, 11:23:08 AM »

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Not sure if that gives you the idea of what i mean.

I made my own version of the Wyvera (the small one), if you look at the medium center/rear turret, that used to be 2 large ones, but the ship looks like it has always been like this, that's what i mean with welding, you make small details by hand so it looks like the pieces are built together without any "lines" that makes kit bashing apparent, however that was a bad example, as i have failed with shading on the top of those curves.

the the top piece that is the center of a Medusa, add some plating and slowly change the color from the dark blue to light blue so it looks like it belongs there. by the 2 hangars down the middle, try to get the hull appear as angled plating and have it somewhat merge with the black line's shading.

The bottom Medusa, i would just remove it or build out its top sides to merge with the ship hull.

Not sure if this comment shined some light, but in short, you need welding on those Medusa parts and around the middle.

I actually used the bigger ship as a role model for my 'Eclipse' ^^
Also I'm not quite done with it, I need to do more of these suggestions on it, if you look closer, you can make out some copy/ paste pieces.
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TheHappyFace

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #621 on: December 13, 2012, 11:48:12 AM »

little different then my usual approach, but what do you think? (inspired by xenoargh)
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ValkyriaL

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #622 on: December 13, 2012, 11:51:42 AM »

I don't know, is it finished? seems to lack a bridge, i do like its profile however.

BTW, did you try out the valkyrians? detected anything odd or wrong?
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TheHappyFace

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #623 on: December 13, 2012, 12:06:57 PM »

hmm , a bridge, good idea.

sorry no, havent tested yet.
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FlashFrozen

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #624 on: December 13, 2012, 10:35:57 PM »

Welp, I can say I'm on the road to finishing it, but I would like some help/opinions,

I'm having... err difficulty mounting the 6 large slots on the front end, it just looks... Wrong.

The first and originally planned turret placement is this.

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The alternate which I found less clashy with the stripes is this, but the 2 slots on the lower end are a bit more bunched than I'd like, Any suggestions? 6 slots is a must  ;D


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Oh and, I don't mind finding some more room to add in medium slots :P
but they may end up as a hidden forward battery... Meep.

Edit: Oh and forgot to mention, BEHOLD, the wrath of the Unsung.
« Last Edit: December 13, 2012, 10:40:52 PM by FlashFrozen »
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ValkyriaL

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #625 on: December 13, 2012, 11:53:39 PM »

I really like it, amazing like all the other neutrino ships, how about mounting the turrets like this? to make them less bunched up, or no good?  ;D
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silentstormpt

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #626 on: December 14, 2012, 05:12:42 AM »

I love it too but also those LARGE turret hardpoints, can you make a flat platform on them like you did to those 6 small turrets near them

and i also agree what valkyriaL said, it would make the firepower more distributed
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FlashFrozen

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #627 on: December 14, 2012, 10:04:45 AM »

I've tried mounting it on the furthest forward, and it rather iffy, how do i say it, it makes the flat turret more obvious against the angled base it's on than ever, and it's kinda squished into there, but here is a quick try at it,

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ValkyriaL

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #628 on: December 14, 2012, 11:06:43 AM »

I like it, and with those "things" underneath the turret mounts, its like they are on an elevated platform, much like your small mounts, while you can still clearly see that the hull is sloped downwards.
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xenoargh

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Re: Spriters judgement thread (please read the rules before posting)
« Reply #629 on: December 14, 2012, 08:21:47 PM »

@FlashFrozen:  Maybe use a gradient there, suggest a tapering curve into that angle?  Really love the overall design, great old-skool spriting there :)
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