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Author Topic: Spriters judgement thread [non-sprite art allowed]  (Read 2222508 times)

theSONY

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3600 on: April 06, 2014, 04:28:06 PM »

Quote
i think he should already know that his bashing looks a bit odd when comparing  to the vanila ships
Eh?
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what i meant was your ship ain't fitting so good with the vanilla ones, just because that odd (shade) light/shadow
same for that asteroid/planetoid things
but personally i don't think thats a big issue BUT its visible

smuggling some WIP
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-the ABOMINATION - in progress

Dark.Revenant

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3601 on: April 06, 2014, 05:51:35 PM »

@HELMUT

Lighting from Starsector is always from the top, slightly biased toward the front.  There is no lighting direction to the sides for large features, only for smaller details like specularity or greebles.

Let me give you a before-and-after example with the Vanguard you made:
Before
After
« Last Edit: April 06, 2014, 06:15:35 PM by Dark.Revenant »
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HELMUT

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3602 on: April 06, 2014, 06:49:24 PM »

People use explanations!

HELMUT is confused!

HELMUT is hurting himself in his confusion!


Gotta rethink how i make my sprites...
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Shellster

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3603 on: April 06, 2014, 07:55:32 PM »

@theSONY: Those abomination ships you're working on are so awesome! Can't wait to see a release :)

Was messing around with some tri-tachyon ships for a change and came up with this. It's basically an Aurora 2.0, which i call the Eos.

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Screenshot:   
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PCCL

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3604 on: April 06, 2014, 10:06:17 PM »

errr..... is that stripe in the middle supposed to be an arch of sorts? Because as is it makes the white superstructure (at least that's what I assume it is) look rather flat

really nice design though, a battlecruiser, I presume? Looks like a more combat focused Odyssey
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mmm.... tartiflette

Shellster

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3605 on: April 06, 2014, 11:03:35 PM »

I was trying to make the white structure appear recessed into the hull but my shading didn't really pull it off haha. The stipe was just to go over the top, I'll probably have to rethink that section.   
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Nanao-kun

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3606 on: April 06, 2014, 11:08:03 PM »

I was trying to make the white structure appear recessed into the hull but my shading didn't really pull it off haha. The stipe was just to go over the top, I'll probably have to rethink that section.   
That's certainly an interesting idea though.
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Erick Doe

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3607 on: April 07, 2014, 06:05:43 AM »

Uomoz's crappy personal ride (starting ship).

The "Underdog" class scrapyard variant of the Hound:


Incidently also the 50th TuP ship (Yay!).
« Last Edit: April 07, 2014, 06:08:41 AM by Erick Doe »
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ValkyriaL

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3608 on: April 07, 2014, 08:21:35 AM »

that, is a 0 to much, for a mod that initially introduced alternate starting ships. :P
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PCCL

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3609 on: April 07, 2014, 08:58:16 AM »

I was trying to make the white structure appear recessed into the hull but my shading didn't really pull it off haha. The stipe was just to go over the top, I'll probably have to rethink that section.   

If its recessed within the hull why would it have, for instance, windows?

Also i guess just shade it a bit more? make it look as though the blue platings are casting a shadow on it
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mmm.... tartiflette

Gotcha!

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3610 on: April 07, 2014, 09:24:20 AM »

The 50th??? My gawd. That's a whole lot more than most factions have. Time to turn them into a faction!
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ValkyriaL

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3611 on: April 07, 2014, 10:05:32 AM »

well, he passed me a long time ago, i have 30, and thats pushing the limit.
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Uomoz

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3612 on: April 07, 2014, 10:49:23 AM »

« Last Edit: April 07, 2014, 10:51:50 AM by Uomoz »
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Okim

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3613 on: April 07, 2014, 10:56:47 AM »

Akhem...

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161 hand-made ship sprites. Beat this, guys :P
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Sundog

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Re: Spriters judgement thread [non-sprite art allowed]
« Reply #3614 on: April 07, 2014, 10:58:20 AM »

@Shelster & gynnyfreak: The blue arch/stripe looks fine to me. It adds character and (at least to my eyes) blends well with the rest of the hull. The white structure seems clearly recessed. I think the shadows used at the edges of the white part to show that it's recessed are dark and sharp enough to make the shape of the recessed white structure look shallow by contrast. That's not necessarily a bad thing though.

@Erick Doe: Grats on making it over the hill  :)
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