After all the learning of those stupid coding finally something is presentable
coding and debugging is killing me...but now it's pretty much the way i want, so please comment on the look and feel. Balance is considered but not important.
maybe i should open a new post instead since it's a bit off topic...but anyway
Battle start at 0:40
Custom Burn Drive at 0:50 as shown in 2 additional engine trails at rear.
Main Weapon is flak shot. Capable of wearing down shield , but usually have to get within enemy weapon range to do so.
1:07 is Torpedo + guided floating mine, high explosive. pretty useless again shield but effective against armored plate. not good at homing, ideal for slow capital ship or disabled enemy only. the MIRV mine feature allow this to be used as hindering when fleeing tactically
1:45 run to rescue a friendly ship overwhelmed by missiles, and this is why the Burndrive is chosen as ship system
any how this frigate alone won't be able to take down most of the capital ship since it's unable to penetrate their shield. but guess it's a bit over powered as it is capable of winning a destroyer usually.