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Author Topic: The Typo Thread  (Read 283824 times)

YAZF

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Re: The Typo Thread
« Reply #885 on: June 22, 2023, 11:33:23 AM »

Kind of a typo. When making a new faction with the word "the" in the name and selecting the "Use 'the'" option, the game will highlight the wrong "the" in the example sentence at the bottom of the screen.
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Dear Alex,
There should be a battlestation/star fortress fight in the main menu mission mode.  :)

Rudragun

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Re: The Typo Thread
« Reply #886 on: June 23, 2023, 07:57:59 PM »

Mule's description is missing an auxiliary verb (or is in the wrong tense):

"The Mule is a rugged and reliable combat-capable freighter which built its reputation on the sparsely-patrolled frontiers of the Domain. Post-collapse, the Mule's appeal only grown through the cycles ..."
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Zsar

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Re: The Typo Thread
« Reply #887 on: June 26, 2023, 01:23:18 PM »

Mission "At the Gates", meeting with Baikal Daud, after dialogue option "Dock at the shipyard":

"Some high-roller has even landed a shimmering O-type Kite [...]"

Should be "S-type Kite". Alternatively skin "Kite (S)" should be renamed "Kite (O)".
« Last Edit: June 26, 2023, 01:47:06 PM by Zsar »
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hermes

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Re: The Typo Thread
« Reply #888 on: June 27, 2023, 06:21:29 PM »

Mission "At the Gates" conversation with Finlay Siyavong: choosing "what's this about lieutenant?"-> "That conversation was private. Good day, lieutenant."

He says the problematic line: "My curiosity shall remain unsated; its only fare? Bitter disappointment." I'm honestly unsure what the heck it should be! It seems like this was some sort of internal note by the author which accidentally made it into the game.
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hermes

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Re: The Typo Thread
« Reply #889 on: June 27, 2023, 06:39:31 PM »

Another in the same mission. Conversation with Baikal Daud. He says: "... I will not allow any 'grand experiments' that endangers these people." 
Plurality mismatch. It could either be "...'grand experiments' that endanger these people ..." or "... 'grand experiment' that endangers these people ..."
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SafariJohn

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Re: The Typo Thread
« Reply #890 on: June 27, 2023, 06:59:25 PM »

Another in the same mission. Conversation with Baikal Daud. He says: "... I will not allow any 'grand experiments' that endangers these people." 
Plurality mismatch. It could either be "...'grand experiments' that endanger these people ..." or "... 'grand experiment' that endangers these people ..."

I can't spell out exactly why, but my gut says both endanger and endangers are acceptable here. Either "'grand experiments'" (note the inner quotes) is singular or the "that" after it modifies endanger.
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David

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Re: The Typo Thread
« Reply #891 on: June 28, 2023, 05:10:36 AM »

Mission "At the Gates" conversation with Finlay Siyavong: choosing "what's this about lieutenant?"-> "That conversation was private. Good day, lieutenant."

He says the problematic line: "My curiosity shall remain unsated; its only fare? Bitter disappointment." I'm honestly unsure what the heck it should be! It seems like this was some sort of internal note by the author which accidentally made it into the game.

It's Siyavong (and me) being overly poetic/clever due to an aristocratic background. He's saying his curiosity is "unsated" as in "unfed"; it goes hungry. So it's fare aka its meal is disappointment, and the flavor of the meal is bitter, a play on feeling emotionally bitter due to disappointment. So yeah, he's going into a self-narration mode for a moment to express disappointment at the lack of an answer.

(Anyone who does this in real life is being pretty annoying, of course.)

Fixed some other stuff noted above, thank you for reports!
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hermes

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Re: The Typo Thread
« Reply #892 on: July 01, 2023, 09:26:47 PM »

It's Siyavong (and me) being overly poetic/clever due to an aristocratic background... express disappointment at the lack of an answer.

Okay when you explain it like that I totally get it. I certainly welcome the addition of a different "voice" for different characters. In fact it's a welcome addition, and one that's perhaps rarely seen in games unfortunately. I suppose the main issue for me was the out-of-the-blue sort of poetic, wistful self-dialogue, one could say. If the character had more established pattern of speaking that way, so that the reader has come to expect it and therefore is sort of "mentally ready" for it, it might help and - at the risk of beating a dead horse here - could be a great addition to the already great writing.

And indeed maybe you already did that (established this kind of thing as a mannerism of his), but I missed it!
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Zruss

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Re: The Typo Thread
« Reply #893 on: July 03, 2023, 10:25:20 AM »

Another instance of XIV Battleground in the message you receive after defeating the Remnants of Task Force Safeguard.
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Karma Chimera

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Re: The Typo Thread
« Reply #894 on: July 15, 2023, 11:58:24 AM »

This is incredibly minor but in the Penelope's Star system, I found an asteroid field labelled as "Penelope L5" instead of the gas giant it appeared to actually be ahead of in orbit. I'm assuming this is a mistake, because otherwise every Lagrange point in the system would be a "Penelope" L-something, instead of being named after the planet it moves along with.
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Alices

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Re: The Typo Thread
« Reply #895 on: July 15, 2023, 08:45:16 PM »

https://imgur.com/a/ter3cAF
Unwelcome " in Hesperus shrine dialogue.
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johnaaron

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Re: The Typo Thread
« Reply #896 on: August 03, 2023, 06:11:40 AM »

There are a couple small typos in player colonies:

1. Luddic Path Cells: 'overal' -> 'overall'
2. Player colony Population & Infrastructure: 'DuneName' -> 'Dune'
3. Player colony storage and ship storage: '$market' -> 'Dune'

I've attached screenshots for reference, cheers
https://imgur.com/a/DZrCFuT
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Demoncard

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Re: The Typo Thread
« Reply #897 on: August 11, 2023, 04:11:10 PM »

In the Medusa description, it says "Deemed too expensive to mass produce by most corporations and governments, it is rarely employed by the lawful authorities as a Black Ops cruiser." despite being a destroyer.
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Fregrant

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Re: The Typo Thread
« Reply #898 on: August 25, 2023, 08:14:15 AM »

"Salvage Rig" ship have 2 maximum crew and 20 skeleton crew. Looks like a missing 0 case.
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Hatter

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Re: The Typo Thread
« Reply #899 on: September 04, 2023, 11:53:18 AM »

"Salvage Rig" ship have 2 maximum crew and 20 skeleton crew. Looks like a missing 0 case.
Pretty sure the skeleton being lower than the maximum crew is deliberate- from the description:
Quote
The rig itself has no cargo or fuel capacity and requires ample supply to maintain. Increases non-combat salvage gained, with more difficult operations being able to make use of more rigs.
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