I wanted to comment on this earlier but wasn't able to, so, apologies, but I'm bringing it back up
As I read this suggestion, this isn't actually multiplayer as it's typically defined, being more a social/crowdsourced content generator. Please correct me if I'm wrong firstattak1, but my interpretation of the original post is that the fleets randomly coming into the sector would
still be AI controlled.This makes it
very plausible. So plausible in fact, that you could probably mod it in right now (though without checking, I suspect that the network classes and/or file read/write classes may be sensibly blocked to modders - if so, an external app could probably stand in for that, if people trusted it enough and there was a way to get the information into the game).
Even if it isn't the original suggestion, I think it's worth thinking about. For those who have grown bored at defeating the fleets already flying around, this would let them face the fleets other real people have built and crafted, despite those people not being there to directly control them. While the method of introducing the fleets is very similar to Dark Souls' invasions, I think the idea of sampling people's fleets over time and then using them against others is much closer to Gratuitous Space Battles and I think you should look again at this suggestion in that light, and re-evaluate whether you just want to write it off as "yet another multiplayer suggestion".