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Starsector 0.97a is out! (02/02/24); In-development patch notes for Starsector 0.98a (2/8/25)

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Author Topic: [0.97a] Console Commands v2024.10.04  (Read 1861942 times)

Ignizzle

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Re: [0.96a] Console Commands v2023.05.05
« Reply #1395 on: May 20, 2024, 09:02:58 AM »

this mod is still in devellopment ? kinda need it :/

Then use it and change the version number in mod_info.json.
Works fine from what I can tell.

Do you mean "gameVersion" or "version". I changed the "gameVersion" line to the current game version of 0.97a-RC11, but it still doesn't work.
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magitsu

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Re: [0.96a] Console Commands v2023.05.05
« Reply #1396 on: May 20, 2024, 09:33:02 AM »

Do you mean "gameVersion" or "version". I changed the "gameVersion" line to the current game version of 0.97a-RC11, but it still doesn't work.
"gameVersion": "0.97a-RC11",
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magitsu

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Re: [0.96a] Console Commands v2023.05.05
« Reply #1397 on: May 20, 2024, 09:39:10 AM »

Is there a way for me to give an officer XP?
Not sure, but generating a new one works:
addofficer |optionalpersonality|optionallevel|optionalfaction|optionalname

so addofficer aggressive 5 would give you a lvl 5

factions: list factions (but it's just a photo)
« Last Edit: May 20, 2024, 09:43:23 AM by magitsu »
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Ignizzle

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Re: [0.96a] Console Commands v2023.05.05
« Reply #1398 on: May 20, 2024, 05:18:42 PM »

Do you mean "gameVersion" or "version". I changed the "gameVersion" line to the current game version of 0.97a-RC11, but it still doesn't work.
"gameVersion": "0.97a-RC11",

Huh, weird. Looks like I'll have to mess around and see if I can get it to work. should "version" still be 2023.5.05? I tried to uninstall and reinstall the mod and nothing changed.
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Renarrd

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Re: [0.96a] Console Commands v2023.05.05
« Reply #1399 on: May 26, 2024, 07:54:59 AM »

Hi,

I'm trying to delete a star system but I searched the whole thread and the only thing i found is deleting a planet when docked.
Does anyone have a code snippet that completely deletes a star system?
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luh akbar

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Re: [0.96a] Console Commands v2023.05.05
« Reply #1400 on: May 31, 2024, 02:47:09 PM »

how do i update the mod
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magitsu

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Re: [0.96a] Console Commands v2023.05.05
« Reply #1401 on: June 01, 2024, 05:57:22 AM »

how do i update the mod
Remove old folder from inside mods folder, then put in new folder. Then edit mod_info.json with notepad to have "gameVersion": "0.97a-RC11". That gets you rid of the yellow version mismatch warning when enabling mods in the main menu.
« Last Edit: June 01, 2024, 06:03:30 AM by magitsu »
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DriKidu

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Re: [0.96a] Console Commands v2023.05.05
« Reply #1402 on: June 04, 2024, 06:48:12 AM »

Does anybody know how to spawn stars? and if so what happens to Nebulas if you spawn one in them will the planets start to rotate arround the star or will they just go about normally?
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magitsu

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Re: [0.96a] Console Commands v2023.05.05
« Reply #1403 on: June 04, 2024, 12:28:00 PM »

Does anybody know how to spawn stars? and if so what happens to Nebulas if you spawn one in them will the planets start to rotate arround the star or will they just go about normally?
Try this mod:
https://fractalsoftworks.com/forum/index.php?topic=27785.0
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White Hound Black Lotus

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Re: [0.96a] Console Commands v2023.05.05
« Reply #1404 on: June 07, 2024, 12:58:26 PM »

Does Anyone know a command where it shows every single Ship/Weapon/Mods/Blueprint in a menu? Or is it a different mod? I haven't played this since back in Ver.94 or 95. But I remember there was a command that showed every single ship or Item available in-game.
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DownTheDrain

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Re: [0.96a] Console Commands v2023.05.05
« Reply #1405 on: June 08, 2024, 12:50:15 AM »

Does Anyone know a command where it shows every single Ship/Weapon/Mods/Blueprint in a menu? Or is it a different mod? I haven't played this since back in Ver.94 or 95. But I remember there was a command that showed every single ship or Item available in-game.

The list command should do that.
list ships
list weapons
list hullmods
list specials
list items
etc.

Most mods also have their own tag in the name, so list ships swp should only show you ships from the Ships And Weapons pack or list specials blueprint only shows special items with blueprint in the name.
If you need a proper menu or pictures you can also do that with LunaLib (press F3) but I think that only shows a certain number of entries so you have to be more specific with the name you're searching for.
« Last Edit: June 08, 2024, 12:53:25 AM by DownTheDrain »
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White Hound Black Lotus

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Re: [0.96a] Console Commands v2023.05.05
« Reply #1406 on: June 08, 2024, 11:56:23 AM »

I also remember that there was a way to see all the ships in games without using the list command (Show on screen what the ship look like). Also, does AddOrdnancePoints doesn't work through save anymore? I use it, but for some reason, it reset, and then it has gotten rid of all my add hull mods.
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FrostySaffa

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Re: [0.96a] Console Commands v2023.05.05
« Reply #1407 on: June 09, 2024, 12:25:32 PM »

Greetings, just wanting to ask if there is an issue with the mod not opening ingame currently? Ive looked through posts and different sites to see if there is a bug but I have not been able to find any info for 2024. I have attempted using the older game version 96a-rc6 and tried the latest, I also tried using an older version of lazylib. done several reinstalls, I have tried manipulating the game version in the mods info to trick the mods folder to accept the mods in the startup window. nothing seems to work once ingame to allow me to open the console commands window. Im real stuck as I want to test out things to learn aspects of the game before committing to a full run through
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Venolak

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Re: [0.96a] Console Commands v2023.05.05
« Reply #1408 on: June 17, 2024, 09:19:45 PM »

Is there an add administrator command?
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Mythrrinthael

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Re: [0.96a] Console Commands v2023.05.05
« Reply #1409 on: June 18, 2024, 01:12:25 AM »

Greetings, just wanting to ask if there is an issue with the mod not opening ingame currently? Ive looked through posts and different sites to see if there is a bug but I have not been able to find any info for 2024. I have attempted using the older game version 96a-rc6 and tried the latest, I also tried using an older version of lazylib. done several reinstalls, I have tried manipulating the game version in the mods info to trick the mods folder to accept the mods in the startup window. nothing seems to work once ingame to allow me to open the console commands window. Im real stuck as I want to test out things to learn aspects of the game before committing to a full run through

I don't see this mentioned in your post: what is your keybind for opening the console? There could be a problem between the default keybind by the mod and special characters assigned to the key on your keyboard. You could also try going into settings and changing the keybind through there, then try again.
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