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Author Topic: Vanilla Wing Commander  (Read 28106 times)

Wriath

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Re: Vanilla Wing Commander
« Reply #30 on: August 24, 2012, 07:21:37 PM »

Firing anything noteworthy?

WKOB

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Re: Vanilla Wing Commander
« Reply #31 on: August 24, 2012, 11:03:18 PM »

WASR AKM, Mosin Nagant 91/30, Mauser 1898 and a single shot .22 S&W.

Pretty good day.

Formations are done, I'll do the space station to buy them at in the morning.
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Wriath

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Re: Vanilla Wing Commander
« Reply #32 on: August 25, 2012, 09:41:46 AM »

Man I gotta stop refreshing this after every League of Legends game, it's getting depressing. lol

WKOB

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Re: Vanilla Wing Commander
« Reply #33 on: August 25, 2012, 09:51:42 AM »

Alright, I've got the station in game, I'm just working on convoys now.
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Wriath

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Re: Vanilla Wing Commander
« Reply #34 on: August 26, 2012, 11:35:03 AM »

How do the wing commander fighters do under ai control against their fighter counterparts?

WKOB

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Re: Vanilla Wing Commander
« Reply #35 on: August 26, 2012, 05:02:59 PM »

Fairly well, as long as you don't stick in front of the enemy's strafing lines it's easy to swing around and flank.

Sorry this isn't up yet, the formations are being kind of tricky. The values aren't as straight forward as I thought they would be and I'm not sure the degrees actually go from 1-360.
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GUNINANRUNIN

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Re: Vanilla Wing Commander
« Reply #36 on: August 26, 2012, 07:34:12 PM »

Sorry this isn't up yet.
Its fine haha! I couldn't mod if I wanted to, I can barely sprite, let alone code/program/be original :P
Take as long as you like, as far as I'm concerned, the more time it takes, the better it will be! ^-^
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In short, if you throw a stone out of the rear window of your spaceship you will go faster.

Wriath

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Re: Vanilla Wing Commander
« Reply #37 on: August 31, 2012, 01:03:04 PM »

Any progress?

SwipertheFox

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Re: Vanilla Wing Commander
« Reply #38 on: August 31, 2012, 01:05:27 PM »

This is sounding really nice...  Cant wait for the download..   ;D
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hydremajor

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Re: Vanilla Wing Commander
« Reply #39 on: September 02, 2012, 02:39:16 AM »

Actually there's only two things that this mod really misses to make it really complete

1: the ability to make certain ships "ethereal" as in capable of just going through stuff

and

2: the lack of a button to initiate docking and repairs.....Wich gets me to thinking, how on earth are repair ships going to work if its not just like docking to a carrier for repairs ? If its just a healbeam then everyone gonna be b*tching paragons are OP again...wich they are really not anymore since they have no really threatening weapons anymore, they just here to be giant meatshields really....
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WKOB

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Re: Vanilla Wing Commander
« Reply #40 on: September 02, 2012, 04:01:21 AM »

1, You can phase through pretty much anything except particularly large ships. It's just a matter of not staying in it so long that you overload, risk versus reward.

2, I think you digressed a bit.
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hydremajor

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Re: Vanilla Wing Commander
« Reply #41 on: September 02, 2012, 04:32:18 AM »

Whatever my point still stands....BTW where's the download link for this ?
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CrashToDesktop

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Re: Vanilla Wing Commander
« Reply #42 on: September 02, 2012, 06:42:57 AM »

Not here yet. ;D
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Wriath

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Re: Vanilla Wing Commander
« Reply #43 on: September 06, 2012, 02:10:24 PM »

Did you ever get a release together for this?

SwipertheFox

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Re: Vanilla Wing Commander
« Reply #44 on: September 07, 2012, 10:52:51 AM »

Did you ever get a release together for this?

waiting...  quietly...  humble...  hoping...  ::)
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