The last thread on savescumming just got locked only 20 or so minutes before you created this one... Did we really have to create another one so quickly?
Normal Difficulty: Save on planets/stations only (Escape Velocity style)
Won't do anything: The players could just continually return to stations and planets at the end of each fight. So if something bad happens to them, chances are it won't take long for them to get back to where they were.
And in areas with neither planets or stations, it's actually slightly
detrimental because, what happens if something suddenly comes up and you have to save
immediately? Well, you're going to loose all your progress.
Anyway, I personally do not have any interest in this suggestion. Let's be honest, it is just labeling for how much someone challenges themselves, it doesn't actually do anything since we can already do
everything in this suggestion, and thus it's not worth spending time working on.