Hmm, yeah.
I was trying to balance it out earlier, but nothing I did would seem to balance it and keep it within the concept.
I'll keep at trying to balance it for a while, but if that doesn't work out I'll definatly try changing it completely.
Also, I did try changing the plasma to HE, but that didn't seem to make any discernible difference.
Currently, I've taken the range down a bit, and reduced the damage per shot.
I'm also considering changing the scythe torpedo to a sort of MIRV. What I'm currently musing with is the idea of it splitting in two at 180 degree angles when it reaches the target. This'll effectively reduce the amount of armour damage it does, and will also make it harder to defend from.
The sprite for the reithe may also be getting some love, I'm not so happy with the whole framework look it has at the moment.