/facepalm
Augh, that's dumb of me. The chaingang has the pretty much the same statline as the Light CEPC, but with twice the ammo regen, three times the burst delay, and four times the fire rate. I must have overlooked changing the price. 'Doh! I wonder what the issue with the target leading could be, since ballistic PD doesn't seem to suffer from the same problems?
Hmmmm... the wavebeams damage to flux ratio shouldn't be nearly that good, but checking it you're right. And it's because there's a typo in the weapon definition that I've totally missed for who knows how long now? In any case, what was supposed to be 220 per shot was 22. Derp! (Thinking about it, it could probably stand to be more, lets try 240 instead for the fix release)
Glad you like the drones on the Charybdis, they're handy little buggers. Not quite as helpful a PD shield maybe but more offensively minded, which better fits with the ships character I think.
As for the Scylla, she actually has a slightly faster turn rate, but a more sluggish turn acceleration than the Charybdis... which I may change. And like the Shamash, she's not really mean to remain in phase for very long; as she's not quite as elusive as her smaller cousin, PD is definitely needed on her. I do have to admit I'm quite happy with the 'Rybdis spoiling you though.
That new SHI ship does seem very much like their own version of the Dominator.
Hmmmm, I can see that, aye.