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Starsector 0.98a is out! (03/27/25)

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Author Topic: !! OUTDATED !! The Thule Legacy  (Read 230763 times)

Thule

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Thanks for all the kind words ;)

again, a small update.

i think i finished the musculus class, added additional weaponslots, and slightly changed the color, just so slightly.


Began a new class.
Heavy WIP, the Borealis-Class
a Destroyer

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keptin

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I really enjoy your sprite work, especially the Punk Junkers!  I can't wait to see more!

Spiketail118

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i cant wait to see his ship ingame im really looking forward to this mod
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Thule

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I think i finished the Borealis Class destroyer, not really statisfied though. Maybe i scrap this one later, we will see  8) (Seems a bit boring, maybe i should include some color variations,....meh don't know, maybe just not my day  :-\ )

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Thule

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Started working on a cruiser class, named it Cerebrum.


not sure yet, if i call this finished or not.
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Wriath

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Had a thought on systems for the Thule ships, since they're circular and don't seem to be very movement based, why not give them a system which works somewhat like siege tanks in scraft, turn on siege mode, speed is greatly reduced/nullified, weapons shoot farther/faster/stronger (or whichever combination of those three things would be sensible) maybe some increased defensive capabilities while deployed.

Thule

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Hey thanks for the feedback,

i like your ideas alot, sounds very cool to me.

gunnyfreak is looking into to concepts i came up with right now.

one is a simple armor increasing / generating flux concept
the other one is a mass/speed increasing "kamikaze" concept.

I was looking for a third fitting system, and i think your idea suites perfect ;)

I will talk to gunnyfreak about this and will credit you for your input, of course.

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Wriath

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Hey awesome, I'd seen the thread that you two were gonna be working together, glad you got a team going because your artwork is top notch, it would have been a shame to see things not progress as much as they could due to limitations like not knowing the code end.

PCCL

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damn.... seige mode...

I see it already...

The speed and stuff can be zero'ed with the same principle as burn drive (just reversed)
The weapon range and damage buff can be taken from high energy focus

now maybe we add a bit of fortress shield to it just for kicks....

Might be OP... we'll see...

these disks make for good stationary platforms, that's for sure....
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mmm.... tartiflette

Hyph_K31

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This is looking very nice Thule! the Borealis has a faint ring of Hyperion to it.

and I just noticed, the main body of the cerebrum looks a bit like the face of some kind of alien monkey :D

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"GEDUNE, stop venting in front of your classmates!"

zakastra

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This is looking very nice Thule! the Borealis has a faint ring of Hyperion to it.

and I just noticed, the main body of the cerebrum looks a bit like the face of some kind of alien monkey :D



Damn you, I can't unsee that now.

" Angered Yoda, you should not have. Die now, you will"
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Oh DRM, bane of the carrier captain...

Thule

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That's the reason i changed the name to cerebrum, latin for "skull"  ;D
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2_Wycked

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Re: The "Thule Legacy" + The "Punk Junker" + "United Integrated Technology" WIP
« Reply #87 on: September 13, 2012, 02:44:26 PM »

It's been almost a month, what's goin' on?
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PCCL

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Re: The "Thule Legacy" + The "Punk Junker" + "United Integrated Technology" WIP
« Reply #88 on: September 13, 2012, 10:26:41 PM »

good question....

I haven't gotten a pm from him for a while and I just kinda forgot about it....

I'm still willing to keep coding...
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mmm.... tartiflette

Thule

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Re: The "Thule Legacy" + The "Punk Junker" + "United Integrated Technology" WIP
« Reply #89 on: November 05, 2012, 09:32:43 AM »

Hi guys, i am back.  ;D

Had to check in into the hospital, quite suddenly.
Now i recovered, and can start finishing this mod, after all.

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