As the title says, I got a question:
Is there any way to make beams generate hard flux instead of soft flux? Be it modding, editing core files, scripts or whatever. Anything...?
I was thinking about making a Homeworld mod for Starfarer, but there's a problem - the main cap-ship weapon in Homeworld were ion cannons, a ship killer beam of energy. The problem is that the way Starfarer treats beams is horribly wrong with idea of this weapon. It's supposed to be assault weapon, not "close support" as this game refers to beams. Think of pulse laser, heavy blaster, or autopulse laser transformed into a beam that deals hard flux damage. Unfortunately, I can see no other way to fix this other than making them deal hard flux. Making them deal reasonable damage will make them useless against ships with good shields that can dissipate soft flux quickly, unless used in great number. Making them deal higher damage would make it easier to take down shields, but will then make them overpowered against armor, fighters and hull.
Mod aside, I'm just sick of this stupid mechanic. When I've seen trailer of starfarer on youtube for the first time, I was excited with idea of making a ship that uses only beam weapons, because I love beams. And then I was dissapointed, when I've found out that beams suck, because most ships can shrug them off without any effort whatsoever, unless, again, they're used in great number.