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Author Topic: fiddled Conquest  (Read 2334 times)

hydremajor

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fiddled Conquest
« on: June 08, 2012, 08:49:06 AM »

Touched up the conquest

Basically trying to give it the buff it needs

somewhat simplistic but I'm only trying things out

http://www.mediafire.com/?a0kb0rr51lkmctv

Download only contains the ship's files so make sure to back up your original Conquest.ship and Ship_data.CSV file before applying it
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Temjin

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Re: fiddled Conquest
« Reply #1 on: June 08, 2012, 10:30:30 AM »

What did you do? It's pretty damn powerful as is.
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hydremajor

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Re: fiddled Conquest
« Reply #2 on: June 08, 2012, 11:08:27 AM »

What did you do? It's pretty damn powerful as is.

- Changed the front medium energetic mount as a third  medium ballistic

- A Flux disspation buff of effectively 300 units

- A slight buff to max rotation speed of the ship

- Converted the frontal Large missile hardpoints to universals

- Raised the OP to 350

I wish I could've replaced one of the larges with two small energetics for enhanced PD coverage and keep only ONE large mount to put as a large universal but I couldn't twitch 'em bloody things without breaking the bloody game....Something about mount IDs ?

EDIT:

Forgot to mention I changed shield efficiency to 0.7

Thought I'd put a whole bunch of things i thought about and set things back to old stats depending on outcomes
« Last Edit: June 08, 2012, 11:33:51 AM by hydremajor »
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hadesian

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Re: fiddled Conquest
« Reply #3 on: June 08, 2012, 11:34:01 AM »

That'd be OP. Especially the universals. We can now slap on a pair of tachyons and snipe on equal to a normal paragon.
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hydremajor

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Re: fiddled Conquest
« Reply #4 on: June 08, 2012, 10:45:16 PM »

That'd be OP. Especially the universals. We can now slap on a pair of tachyons and snipe on equal to a normal paragon.

You know what ?

Try it out and tell me how it fared

Even better, take a freakin' screenshot....
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