HAG does what's best described as "tickling" against capital-grade armor.
Am I missing something there ?
How can the HAG not be an anti-armor weapon ? I find it pretty darn effective against armor because of its high RoF and accuracy mean a lot of shots are hitting the same cell. Yeah, it's not a Hellbore but it's still effective.
Your aren't missing anything, that was just wrong.
The only comparable non-missile weapon against armor is HIL, 960 DPS at 240 hit strength for 440 flux is a lot.
Heph also gets elite ballistics for both damage and hit strength that puts it even further ahead of projectile energies, but HIL is still the best ofc.
Heph has 960 base armor DPS for 440 flux with 240 hit strength, 900 range.
2 thumpers have 666 burst armor DPS for 666 flux with 25 hit strength, 700 range.
Anti-hull.
My point was Heph is good anti-hull damage, while also being very good against any armor.
Not much reason to compare it to thumpers, even if you ignore the 200 extra range and that thumpers waste their burst on shields/armor and usually have little left for hull.
1 LAG = 160 DPS at 1 to 1
3 LAG = 540 DPS at 1 to 1.
=540 DPS for 15 OP
Nvm, you wrote 2 LAGs and I didn't check the actual numbers there.
Mark IX + LAGs are 828 raw DPS for 828 flux and 33 OP (3 LAGs are 480 damage).
Heph+2 railguns: 814 DPS, 740 flux and 34 OP. ~same DPS vs shields, better against hull, much better against armor and you have 1 free mount+flux left over.
In practice that's probably just 3 railguns, rarely worth it to cheap out on ballistics.
2 thumpers have 666 burst armor DPS for 666 flux with 25 hit strength, 700 range
Note that they also do 666 shield DPS for 666 flux and so are a decent anti-shield burst weapon. Whereas the HAG is doing 240 for 440
Problem is something like arbalests give you the same sustained shield DPS as thumper's burst, for a bit more than 1/3 the flux (and thumper WILL be wasted on shields/armor).
Tried thumper again on lots of ships in 0.97, IMO it's still a genuinely bad weapon under AI control.