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Author Topic: [0.97 / 0.96] Indies Expansion Pack v1.92  (Read 38299 times)

NeoLemon

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[0.97 / 0.96] Indies Expansion Pack v1.92
« on: November 19, 2023, 03:02:28 AM »

    Indies Expansion Pack
    Mod that add bunch of stuff to Indies and its less reputable cousin...
    AVAILABLE FOR BOTH 9.7 and 9.6



    Currently Implemented Ship and Wings
    Spoiler
    [close]

    Currently Implemented Weapons
    Spoiler


    From left to right

    Hellstorm Revolving Cannon: a BANG BANG BANG Hellbore on steroid

    Sethlans Artillery Barrage: Large version of medium Sethlans Artillery Cannon, more flux efficient

    Sethlans Artillery Cannon: Long Range AOE very-slow moving HE artillery cannon, capable to reach long distance and being shooted behind ally, CAN be shooted down though...

    Izrael Reaper Launcher: Cyclone Launcher, but can actually generate ammo but long as hell

    Mega Thumper: BRRRRT Thumper but BIGGER

    Mark 10 Autocannon: upgraded and more sustainable version of Mark 9 Autocannon, able to provide constant suppressive fire at long range

    Exterminator Cannon: Long range Anti-Frigate Fragmentation cannon, small AOE also randomly explode near end of the target

    Chain Thumper: BRRRRT THUMPER!

    Plumbata MRLS: Squalls but medium, also weak frag payload, only good at keeping enemy PD busy

    Mook Rail: Attack Drone Spawner, in medium missile slot

    Kothar Assault Gun: Haesphestus but smaller

    Toyhammer Torpedo (M): Medium version of Toyhammer Torpedo

    Toyhammer Torpedo (Double) (S): Double launcher version, more expensive

    Toyhammer Torpedo (S): Chopped off Hammer torpedo little sister, frag dmg, equal to 1 hammer if all hit

    Velites MRM Pod: Medium version of Velites MRM

    Velites MRM (S): A sustainable energy payload missile, with weak hitpoint and regenerating ammo

    Heavy Lascannon: Medium version of Light Lascannon, double the barrel double the fun

    Light Lascannon: Very slow firing, inaccurate, and very slow, medium payload energy cannon that fire bolt of condesed plasma at enemy, Anti-Armor for smaller mount

    Heavy Lasgun: Medium version of Light Lasgun, more DAKKA

    Light Lasgun: A Lasgun, An sustainable constant firing laser cannon intended as general use weapon for ballistic mount, weaker than its Energy counterpart

    Vigiles GPMG: 0 OP backup Ballistic PD that exist for sake of existing

    Vulcan Mk.II: Vulcan on STEROID, also a flak munition

    PD Pulsed Laser: Energy PD but pew pew instead beam

    Ulka Micro Flak: Small slot dedicated Anti-Missile PD, flak munition but weak against fighter, primary use against missile swarm, en masse.


    [close]

    Some Weapon Preview (more to come)
    Spoiler
    [close]

    Currently Implemented System WILL COME BACK IN FUTURE
    Spoiler
    4 Indies & Pirates inhabited system for scavenger and explorer

    [close]

    Why? Originally started as personal ship mod for scavenger, run-of-the-mill spacer runs, I wanted to add more vanilla-ish average post-collapse spacer ships. Gradually i added bunch of stuff like hullmods, fringe system, some wip industry, and line-up of weapons and missile that i think "missing" from the base game.

    Because this originally meant for personal playthrough mod, balance is number two, but it will gradually improved as i fix many things inside here and there, with primary focus of implementing the things i want and balance it later, still mostly wip mod, but serviceable? (hopefully), do tell me if something break as i mostly still play in 9.5 which is  ;).

    So what it is offer?

      • An hullmod that turn your manned ship min crew to 0 in exchange of being dependent of ship with control hullmod (beware it disabled ur ship if its command ship die!)
      • An ship that spawn an deployable defense frigates/stationary
      • Bunch of indies-esque scav ship ranging from small frigates to capital ship
      • An Frontier System, inhabited with pirates and indies, serve as base of exploration in four edges of sector
      • An Medium Long Range Arty that explode upon impact (WIP to make it Shootable)
      • An Colony Structure that turn your colony hidden (Ie: cant be raided or attacked | also WIP)
      • A 0 OP ballistic pd that exist just to fill slot
      • An exploration frigates that get bonuses maintance and extra fuel effect if its the only ship on your fleet (For single exploration run, literally dram but an actual exploration vessel)
      • An Hullmod for carrier with salvage rig that make frigates wont consume fuel and supply in exchage of being dependent of said carrier.

     ---"Mini" Update include few new content (like DAKKA Hellbore), with mostly respriting, balancing, fixing and such---

    #Also Frontier System wont get generated anymore in new saves, they will still exist in already existing saves, will come back in future

    Safe to add to existing saves, not safe to remove. System only spawn in new game
    ADD IT MIDSAVES IF YOU DONT WANT THE ADDED STAR SYSTEM

    NO LONGER IT ADD NEW SYSTEM, WILL COME BACK IN FUTURE

    Download Here:
    9.5: TBA

    9.6: https://gitgud.io/NotDevIswear/indies-expansion-pack/-/raw/master/_NEO__Indies_Expansion_Pack_9.6_v1.92.zip

    9.7: https://gitgud.io/NotDevIswear/indies-expansion-pack/-/raw/master/_NEO__Indies_Expansion_Pack_9.7_v1.92.zip

    HOTFIX NO LONGER NEEDED
    [/size]

    KNOWN BUGS / TEMPORARY INCOMPABILITY

    Frontier Command Center currently incompatible with Indevo Supercomputer when used together in the same Colony in SS 9.7

    Temporary Fix will come together with more "minor" update soon when i updated my SS to 9.7



    Credits:
    -DrakonST: Ship part and its spiralled arms sprites
    -Pogre: Based guy, thanks for letting me use some of your abandoned spirte :)
    -Alfonzo: Allowing me to use some pirates onslaught part, Thanks!
    -SevenGX: arty blast effect script, also inspiration for one of weapon on my mod
    -YuiTheModder: Inspiration of this mod also thanks for allowing me to use some of your code  ;D
    -Starsector Discord Modding Community: Support and help ofc
    -Banano: Advice, texture Materiel etc
    -Spirall Arms Sproter Community: Some part and inspiration of my ship taken from it
    -Alex: ofc  ;D

    Changelog
    Spoiler
    v1.92

    #"Mini" Update, that include Few new content, with most change lies in balancing, respriting, and fixing things
    #Not include other change that i didnt remember :)

    Various change, rebalance, nerf, and fix
    Added Borer (B) Drone Wing
    Added Militia Mechanized Droid Wing (Derelic Droid Mook Mecha)
    Added Borer (B) Small and Medium Portable Autofabricator
    Added Miltia Mechanized Droid Medium Portable Autofabricator
    Resprite and rebalance Drifter Class Exploration Cruiser (no longer it will look like odd looking derelic slapped with bridge and window on it)
    Changelog will be updated soon (hopefully if im not forgot)

    [close]

    Future Plan?
    Spoiler
    -Add story content
    -Proper version control
    -Proper Description...
    -Balance and fixing things
    -Dreadnought Scavenger Mobile Station
    -Bounty
    -Minor Faction
    -More weapon and ships ofc
    -Structure and Industry related to building isolated scavenger empire (Ie: one that generate "pirate" like base but for player, an actual hidden colony, etc)

    #Below are following content to be expected in next content update

    * Resprite Drifter Exploration Cruiser(Again...)
    * Nomad-Class Mobile Junker Station
    * Noah-Class Voidfaring Nomadic Hubship
    * Hullmod that allow FRIGATES to dock to repair and restore CR in any ship with specific Hullmod (possibly merge it into already existing Frigates Hangar and Stored Frigates Hullmod)
    * Actually finishing Frontier Command Structure
    * Various Weapon and Content that i probaly make on whim when i get inspiration out for it
    * Actually make frontier system unique
    * Actually make the story and bounty content
    * Balance Hell, and deleting many deprecated
    * Actually removing Herdmaster (will be come back in future in new form)
    * Maybe Actually using Github or something? Idk
    * Maybe Actually separate star system/story content with SWP content perharps?
    [close]

    New Preview IMG will be uploaded soon

    PS: For now dont add AI Core buff to added industry until i update the mod, else it crash

    Adressed Hopefully[/list]

    it fixed for real now i swear, srry srry
    « Last Edit: April 22, 2024, 09:59:10 AM by NeoLemon »
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    NeoLemon

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    Re: [0.95 / 0.96] Indies Expansion Pack (-Somewhat WIP?-)
    « Reply #1 on: November 19, 2023, 03:02:53 AM »

    Reserved?
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    Arthur_The_Ok

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    Re: [0.95 / 0.96] Indies Expansion Pack (-Somewhat WIP?-)
    « Reply #2 on: November 19, 2023, 07:17:06 AM »

    Game crashed while loading

    Spoiler
    118159 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Ship hull variant [acs_legion_p] not found!
    java.lang.RuntimeException: Ship hull variant [acs_legion_p] not found!
       at com.fs.starfarer.loading.new.o00000(Unknown Source)
       at com.fs.starfarer.loading.new.o00000(Unknown Source)
       at com.fs.starfarer.loading.V$Oo.getFPCost(Unknown Source)
       at com.fs.starfarer.loading.V.<init>(Unknown Source)
       at com.fs.starfarer.loading.SpecStore.oo0000(Unknown Source)
       at com.fs.starfarer.loading.SpecStore.public(Unknown Source)
       at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
       at com.fs.state.AppDriver.begin(Unknown Source)
       at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
       at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
       at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
       at java.lang.Thread.run(Thread.java:750)
    [close]
    Logged

    NeoLemon

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    Re: [0.95 / 0.96] Indies Expansion Pack (-Somewhat WIP?-)
    « Reply #3 on: November 19, 2023, 07:42:41 AM »

    oops sorry, ill fix it right away
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    NeoLemon

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    Re: [0.95 / 0.96] Indies Expansion Pack (-Somewhat WIP?-)
    « Reply #4 on: November 19, 2023, 07:53:23 AM »

    Game crashed while loading

    Spoiler
    118159 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Ship hull variant [acs_legion_p] not found!
    java.lang.RuntimeException: Ship hull variant [acs_legion_p] not found!
       at com.fs.starfarer.loading.new.o00000(Unknown Source)
       at com.fs.starfarer.loading.new.o00000(Unknown Source)
       at com.fs.starfarer.loading.V$Oo.getFPCost(Unknown Source)
       at com.fs.starfarer.loading.V.<init>(Unknown Source)
       at com.fs.starfarer.loading.SpecStore.oo0000(Unknown Source)
       at com.fs.starfarer.loading.SpecStore.public(Unknown Source)
       at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
       at com.fs.state.AppDriver.begin(Unknown Source)
       at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
       at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
       at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
       at java.lang.Thread.run(Thread.java:750)
    [close]

    fixed, srry for the inconvenience
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    NeoLemon

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    Re: [0.95 / 0.96] Indies Expansion Pack (-Somewhat WIP?-)
    « Reply #5 on: November 19, 2023, 08:28:04 AM »

    a
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    Zr0Potential

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    Re: [0.95 / 0.96] Indies Expansion Pack (-Somewhat WIP?-)
    « Reply #6 on: November 19, 2023, 09:37:49 AM »

    The scavenger ships looks awesome and very vanilla friendly but not a fan of the other stuff like drones(?), Legion/Onslaught, and reversed Champion? definitely looking forward to further updates and balancing

    Also wasn't there an elongated Sheperd?
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    NeoLemon

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    Re: [0.95 / 0.96] Indies Expansion Pack (-Somewhat WIP?-)
    « Reply #7 on: November 19, 2023, 06:13:20 PM »

    The scavenger ships looks awesome and very vanilla friendly but not a fan of the other stuff like drones(?), Legion/Onslaught, and reversed Champion? definitely looking forward to further updates and balancing

    Also wasn't there an elongated Sheperd?

    Yeah, that one was unimplemented in last second, for fear of redudancy, its gonna reworked in future, those stuff you mention its suppose to be part of future minor faction, but by the time i realize it, its become too big to separate, except of legion and onslaught p ofc, lorewise they got it the same way you got it, 14th BG or old domain derelict
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    bilbois

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    Re: [0.95 / 0.96] Indies Expansion Pack v1.6
    « Reply #8 on: December 03, 2023, 08:57:46 AM »

    crash when i put ai core in frontier building

    Spoiler
    29992389 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: com.fs.starfarer.api.ui.TooltipMakerAPI.addImageWithText(F)V
    java.lang.NoSuchMethodError: com.fs.starfarer.api.ui.TooltipMakerAPI.addImageWithText(F)V
       at data.scripts.industry.acs_industry_frontier_protocol.addAlphaCoreDescription(acs_industry_frontier_protocol.java:258)
       at com.fs.starfarer.api.impl.campaign.econ.impl.BaseIndustry.addAICoreSection(BaseIndustry.java:1383)
       at com.fs.starfarer.api.impl.campaign.econ.impl.BaseIndustry.addInstalledItemsSect ion(BaseIndustry.java:1301)
       at com.fs.starfarer.api.impl.campaign.econ.impl.BaseIndustry.createTooltip(BaseIndustry.java:1269)
       at com.fs.starfarer.campaign.ui.marketinfo.intnew$1.createImpl(Unknown Source)
       at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.create(Unknown Source)
       at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.beforeShown(Unknown Source)
       at com.fs.starfarer.ui.thissuper.showTooltip(Unknown Source)
       at com.fs.starfarer.ui.O0Oo.oÒ0000(Unknown Source)
       at com.fs.starfarer.ui.O0Oo.processInput(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.newui.int.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.impl.StandardTooltipV2.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.g$Oo.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.g.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.newui.int.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.coreui.voidnew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.newui.o0OO.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.public.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.newui.L.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.public.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.newui.classsuper.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source)
       at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
       at com.fs.state.AppDriver.begin(Unknown Source)
       at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
       at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
       at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
       at java.lang.Thread.run(Thread.java:750)
    [close]
    Logged

    NeoLemon

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    Re: [0.95 / 0.96] Indies Expansion Pack v1.6
    « Reply #9 on: December 05, 2023, 02:08:56 AM »

    crash when i put ai core in frontier building

    Spoiler
    29992389 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: com.fs.starfarer.api.ui.TooltipMakerAPI.addImageWithText(F)V
    java.lang.NoSuchMethodError: com.fs.starfarer.api.ui.TooltipMakerAPI.addImageWithText(F)V
       at data.scripts.industry.acs_industry_frontier_protocol.addAlphaCoreDescription(acs_industry_frontier_protocol.java:258)
       at com.fs.starfarer.api.impl.campaign.econ.impl.BaseIndustry.addAICoreSection(BaseIndustry.java:1383)
       at com.fs.starfarer.api.impl.campaign.econ.impl.BaseIndustry.addInstalledItemsSect ion(BaseIndustry.java:1301)
       at com.fs.starfarer.api.impl.campaign.econ.impl.BaseIndustry.createTooltip(BaseIndustry.java:1269)
       at com.fs.starfarer.campaign.ui.marketinfo.intnew$1.createImpl(Unknown Source)
       at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.create(Unknown Source)
       at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.beforeShown(Unknown Source)
       at com.fs.starfarer.ui.thissuper.showTooltip(Unknown Source)
       at com.fs.starfarer.ui.O0Oo.oÒ0000(Unknown Source)
       at com.fs.starfarer.ui.O0Oo.processInput(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.newui.int.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.impl.StandardTooltipV2.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.g$Oo.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.g.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.newui.int.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.coreui.voidnew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.newui.o0OO.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.public.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.newui.L.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.public.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.newui.classsuper.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source)
       at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
       at com.fs.state.AppDriver.begin(Unknown Source)
       at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
       at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
       at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
       at java.lang.Thread.run(Thread.java:750)
    [close]

    ah rip, i forgot to fix the upgrade part, i'll update the fixed version soon, Thanks
    Logged

    NeoLemon

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    Re: [0.95 / 0.96] Indies Expansion Pack v1.6
    « Reply #10 on: December 05, 2023, 04:17:15 AM »

    crash when i put ai core in frontier building

    Spoiler
    29992389 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: com.fs.starfarer.api.ui.TooltipMakerAPI.addImageWithText(F)V
    java.lang.NoSuchMethodError: com.fs.starfarer.api.ui.TooltipMakerAPI.addImageWithText(F)V
       at data.scripts.industry.acs_industry_frontier_protocol.addAlphaCoreDescription(acs_industry_frontier_protocol.java:258)
       at com.fs.starfarer.api.impl.campaign.econ.impl.BaseIndustry.addAICoreSection(BaseIndustry.java:1383)
       at com.fs.starfarer.api.impl.campaign.econ.impl.BaseIndustry.addInstalledItemsSect ion(BaseIndustry.java:1301)
       at com.fs.starfarer.api.impl.campaign.econ.impl.BaseIndustry.createTooltip(BaseIndustry.java:1269)
       at com.fs.starfarer.campaign.ui.marketinfo.intnew$1.createImpl(Unknown Source)
       at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.create(Unknown Source)
       at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.beforeShown(Unknown Source)
       at com.fs.starfarer.ui.thissuper.showTooltip(Unknown Source)
       at com.fs.starfarer.ui.O0Oo.oÒ0000(Unknown Source)
       at com.fs.starfarer.ui.O0Oo.processInput(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.newui.int.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.impl.StandardTooltipV2.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.g$Oo.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.g.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.newui.int.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.coreui.voidnew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.newui.o0OO.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.public.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.newui.L.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.public.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.newui.classsuper.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
       at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
       at com.fs.starfarer.ui.thissuper.processInput(Unknown Source)
       at com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source)
       at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
       at com.fs.state.AppDriver.begin(Unknown Source)
       at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
       at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
       at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
       at java.lang.Thread.run(Thread.java:750)
    [close]

    Also, what version did you use if i my ask??
    Logged

    bilbois

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    Re: [0.95 / 0.96] Indies Expansion Pack v1.6
    « Reply #11 on: December 05, 2023, 12:40:36 PM »

    i play in 0.96
    Logged

    Xaygon

    • Ensign
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    • Posts: 11
      • View Profile
    Re: [0.95 / 0.96] Indies Expansion Pack v1.6
    « Reply #12 on: December 17, 2023, 05:21:28 PM »

    I like the toy hammers but considering the number of hammers shot during a barrage and its autoloader maybe it would be better to raise the ordinance cost a little bit?
    From my understanding its supposed to be balanced through reload time and being useless against shields but I found the barrages very fun on kites and very devastating! Maybe the barrage could also be a little shorter? I'm wondering why I should ever pick regular hammers over toy hammers since they seem superior in every way other than shield penetration.
    Just my impression so far, what do you think?
    Logged

    Bendigo

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    • Posts: 6
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    Re: [0.95 / 0.96] Indies Expansion Pack v1.6
    « Reply #13 on: December 18, 2023, 02:43:47 AM »

    I'd recommend increasing the OP cost of the Mk X autocannon by 1 or 2 points and decreasing it's flux efficiency by between 0.2 and 0.4 because as of current it's SLIGHTLY *** OVERPOWERED
    Logged
    99% of the time my accuracy is 100%

    Xaygon

    • Ensign
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    • Posts: 11
      • View Profile
    Re: [0.95 / 0.96] Indies Expansion Pack v1.6
    « Reply #14 on: December 21, 2023, 05:32:27 AM »

    After testing a little bit more it seems several weapons are in need of some balancing as well as ships.
    Phaeton Mk. IV performs way too good with 2 medium und 1 big slots. I have used sethlans artillery and the marx X and it can keep ships up to 20dp in check.
    Sethlans artillery performs way too good with it's crazy 1500 range and exploding rounds, the description says its difficult to hit targets but fhe ai seems to hit most of its shots thanks to the aoe.
    I played around with the mook rail too. Its really cool to use but it seems it having ammonis redundant because it reloads ammo quicker than it can "shoot" them.
    Not sure if intended but got a carrier galleon from a hedgemony picket.
    I agree with person above marx x performs a little too well.
    Lastly I think most rockets from this mod come with autoloaders, I don't know about other people but I prefer the amount of autoloaders to be lower as that is a very strong weapon trait.
    « Last Edit: December 21, 2023, 05:43:04 AM by Xaygon »
    Logged
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