I am no pro at this game and have just gotten into actually building my own colonies. I found out I can set up my own custom fleets to build from but my blue prints are mostly being ignored and the best ship I can build is a Venture. I tried disabling the Venture from the possible list of ships to build but it builds them anyway. So when I use the random option to see possible fleets ventures are basically the top level ship I can build. I thought maybe that whole fleet list is like "we will consider this but we see" kind of deal. I am guess this because it actually produces random fleets and not specifically anything chosen. I am only playing so far at the start of the game and haven't gotten far, so this is a bug I am encountering at the start of the game. I also haven't checked any fleets built to see if it is actually making them. I have modded blue prints and I think that might be an issue, that it ignores ships that I can make of the same level. It doesn't seem to ignore lower level ships and flight wings, it shows them as a possible option of being in fleets.
I am wondering if I actually need a Nanoforge or something to over come this? I do now know, I do not have enough experience with this aspect of the game. I remember one reading in HMI mod that all the fleets they encounter with Scavengers had Mule ships only or mostly. I think that mod was to blame for that issue. I don't know if I am having a similar issue but if so I have no idea what mod may be to blame... I tried making sure all my mods are up-to-date now.
Spoiler
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