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Author Topic: Reduce Wasp from 5 to 4 OP per wing or make it Support  (Read 456 times)

CapnHector

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Reduce Wasp from 5 to 4 OP per wing or make it Support
« on: August 03, 2023, 10:00:07 PM »

Edit: nevermind, my mistake about the CH rounding here.

Wasp is still terribly overcosted though, and the large wing size is actually a downside since it leads to replacement rate drain. Hard to ever pick it over Talon. A fair price would be 0 or 1 OP most likely, since empty hangar is probably better for carriers and Talon for converted hangars just because the RR is better though both have low survival and little effect.

Alternatively making it a Support Fighter would be great because sending these to fight enemy ships is just minus replacement rate.
« Last Edit: August 03, 2023, 10:38:27 PM by CapnHector »
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Megas

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Re: Reduce Wasp from 5 to 4 OP per wing or make it Support
« Reply #1 on: August 04, 2023, 06:36:12 AM »

While I like cheaper Wasps, I do not want them to be support.  Wasps have mines and they take out small fry.  Admittedly, Wasps feel more like an early-game option like various other small ships.

Late game, I use Wasps only because I may not have (enough of) Remnant fighters to use for automated ships I recover.

I would like Wasps to be a bit more durable, or at least their replacement faster than Talons.

For support, probably should ressurrect the machinegun drones Gemini and Heron used to have, and Astral's LR PD drones from pre-0.8a releases, although the LR PD drones were terrible.
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