Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)

Pages: 1 [2] 3 4 5

Author Topic: What should the Historian ramble about?  (Read 7128 times)

Dark.Revenant

  • Admiral
  • *****
  • Posts: 2806
    • View Profile
    • Sc2Mafia
Re: What should the Historian ramble about?
« Reply #15 on: August 03, 2023, 10:22:03 AM »

How there are so many ruins outside the core

This but expanded.  I'd like to get an idea of the grandeur of the pre-collapse Persean Sector.  Vastness, population size, megastructures, society.

The present-day Sector is a fraction of what it was, but which fraction?  There's a big difference between being half of what you were, and being a tenth of what you were.
Logged

Kaphraxus

  • Ensign
  • *
  • Posts: 15
    • View Profile
Re: What should the Historian ramble about?
« Reply #16 on: August 03, 2023, 10:25:22 AM »

Something about the Nomios bureaucracy. The line about them potentially being disembodied brains, or even AI cores in the planet description is begging for a little more.

Maybe something about Baetis, we know its something of a special economic zone for Eos Exodus with its military market. Maybe there is something more to the tolerance the Knights of Ludd have for the sale of potentially blasphemous technology in their backyard.

What was life like under the Mayasuran Terraforming Cabal? Mayasura had access to 3 astropoli and a presumably near terran planet. A significant portion of the core world population likely lived there before the terrorist attack.

Presumably the Hegemony still has a stockpile of planet killers. Do any of the other polities have access to them? What if the Hegemony scours the core world and beyond for "loose" planet killers to dismantle add to their stockpile?

And finally, what does the Hegemony really do with the cores it confiscates? Are they put into a vault? Some kind of AI jail? Plugged into air gapped supercomputers?
Logged

DrTechman42

  • Ensign
  • *
  • Posts: 44
    • View Profile
Re: What should the Historian ramble about?
« Reply #17 on: August 03, 2023, 10:28:28 AM »

What do people experience while in cryosleep? Is it a complete void or do people dream?
Also, stories from these awoken people. Where did they come from, how was life back there, what knowledge do these people bring with them? It is an option to get first-hand experience on events of ancient times.
Logged

Kat

  • Ensign
  • *
  • Posts: 39
    • View Profile
Re: What should the Historian ramble about?
« Reply #18 on: August 03, 2023, 10:50:45 AM »

I had the thought to add some more random infodumps to the Historian's ramblings- what should they be about?

I have questions about the Luddic Church, and their use of technology for various things.
Would farm tractors be permissible under Luddic doctrine ? Manually driven ones, that is ?
Sewing machines or knitting machines for clothing ? Are those allowed ?
Are machine-made goods acceptable as long as the machine producing the goods is not an AI ?
What about metalworking ? Is a CNC lathe allowed ?
Logged

Megas

  • Admiral
  • *****
  • Posts: 12542
    • View Profile
Re: What should the Historian ramble about?
« Reply #19 on: August 03, 2023, 11:39:52 AM »

Himself.  I would not be surprised if this is yet another game where the wise merchant sage (who gives or sells useful stuff) takes off the mask and reveals himself to be the final boss or some strange and powerful supernatural being posing as human for his amusement.  Even the female version of the historian resembles the Oracle from the third Matrix movie.  (I still prefer the male version of the historian.)

Gargoyle, the super-hacker.

Hyperspace phenomenon.

Megastructures, especially hypershunts.

AI factions:  Derelict, Remnants, Omega.
Logged

Ratmaster

  • Ensign
  • *
  • Posts: 3
    • View Profile
Re: What should the Historian ramble about?
« Reply #20 on: August 03, 2023, 11:40:35 AM »

I'd like to hear a bit about the pre - collapse conflicts of the Domain. I'm a bit curious about what necessitated the creation of the Invictus and Onslaught; if it was a specific war or strife that spurred their creation.

I'd also like to learn about what specifically caused the domain's policy of AI restriction.

Generally I would love to know more about the formative years that made the domain what it was before the gates shut off.
Logged

Wyvern

  • Admiral
  • *****
  • Posts: 3854
    • View Profile
Re: What should the Historian ramble about?
« Reply #21 on: August 03, 2023, 12:22:48 PM »

Biology. What critters has mankind brought to the persean sector? Which of them were on purpose? Which of them were both on purpose and a terrible mistake?

Does the future of Starsector still have ships' cats?
Logged
Wyvern is 100% correct about the math.

solgaleocheif2

  • Ensign
  • *
  • Posts: 1
    • View Profile
Re: What should the Historian ramble about?
« Reply #22 on: August 03, 2023, 12:28:07 PM »

I had the thought to add some more random infodumps to the Historian's ramblings- what should they be about?

He should ramble on about the first AI war and what he knows because the info we have about it is few and far between so me and many more people would definitely love to see more as for examples of what since alot could be covered, I think the historian talking about a hegemony captains first encounter with the [REDACTED] could be nice, maybe even the reactions of the hegemony and the sector at large because we have no idea what the sector thought of them aside from the LC and hegemony who just wanted to murder the [redacted].
Logged

123nick

  • Lieutenant
  • **
  • Posts: 64
    • View Profile
Re: What should the Historian ramble about?
« Reply #23 on: August 03, 2023, 12:37:15 PM »

i think the historian should ramble on about the arbalest autocannon, the best weapon in starsector. i MUST know more about its storied history, and which battles it served in!
Logged

Aeson

  • Admiral
  • *****
  • Posts: 559
    • View Profile
Re: What should the Historian ramble about?
« Reply #24 on: August 03, 2023, 01:51:42 PM »

Some thoughts as to why everything outside of the Core failed so completely.

Speculation as to how the Domain installed the gates - fabricate elsewhere and slowboat it to wherever it's supposed to be, build it in place, a bit of both depending on what phase of colonization the region's at?

Something about Coronal Hypershunts, possibly speculating about why there aren't any in the Core (or, perhaps more accurately, why the Core wasn't established around one), maybe relate some rumors or old spacers' tales about them or their guardians, and perhaps share some thoughts as to whether the status of the hypershunts (at least prior to the player potentially activating them) is related to the at least local failure of the gate network.
Logged

Tacheyon

  • Ensign
  • *
  • Posts: 35
    • View Profile
Re: What should the Historian ramble about?
« Reply #25 on: August 03, 2023, 02:29:45 PM »

The xenolife in the gas giant Kumari Aru.
Logged

Fellout

  • Ensign
  • *
  • Posts: 17
    • View Profile
Re: What should the Historian ramble about?
« Reply #26 on: August 03, 2023, 02:31:24 PM »

I continue to wonder how daily life changes depending on planetary conditions, as rich as the world we see as a spacer is, I always wonder how those living planetside go about things.
Logged

HiddenPorpoise

  • Ensign
  • *
  • Posts: 20
    • View Profile
Re: What should the Historian ramble about?
« Reply #27 on: August 03, 2023, 02:57:05 PM »

Non terran life. Namely how many planets naturally had something a human could eat.
Logged

Eden

  • Ensign
  • *
  • Posts: 7
  • Well, that takes time, even for the Enclave.
    • View Profile
Re: What should the Historian ramble about?
« Reply #28 on: August 03, 2023, 04:36:39 PM »

About the VI Battlegroup that escorted Ludd out of the sector!
Logged
And now, one of my inspirational quotes. From the mouth of your President, John Henry Eden, straight to your heart.

braciszek

  • Lieutenant
  • **
  • Posts: 53
    • View Profile
Re: What should the Historian ramble about?
« Reply #29 on: August 03, 2023, 06:48:14 PM »

There are a couple holes in sector history that I would love to hear at least in-game theories on to ground some circumstances that are vague to the player.

These include:
The time between the Collapse and the arrival of the XIV to the Persean Sector. At this point, it's only the Luddic Church, Tri-Tachyon, indies, and pirates. Later, the Hegemony justifies its war over enforcing Domain-era restrictions on AI development by the threat of TT making a move fielding armadas of autonomous ships. But if TT wanted to conquer the sector, they had 48 years to do that before the XIV arrived where there was no opposition (outside of pirate warlords like Warlord Leonis, but I can't imagine them being a problem for TT if they wanted to clean them out themselves) and they themselves only started deploying AI warfleets in c84. What was the sector dynamic before the arrival of the XIV?

The lack of AI ships in the second AI war despite the existence of the remnants, which the public do not know about - but any spacer who has left the core and every major faction does. We have our own theories as to why TT couldn't levy these fleets after they lost the first AI war, but this isn't acknowledged by anyone as being convenient for the sector or inconvenient for TT. Though, the lack of them in the second AI war allows the official proclamation that they have all been destroyed to not fall apart. Very convenient, but again, why couldn't (or didn't) TT levy them? Isn't anybody (in-universe) bothered about this?

Domain leadership and discussion over the source of special Domain technology.
WHO is the source of Domain Restricted items? Who commands the battlegroups? The true-and-accurate-history mentions a Domain Sector-leader that prosecuted Ludd, but I doubt the leader of a frontier sector has power over the massive armada that occupied them to maintain control and stability (also, who in the Domain thought it was a good idea to time battlegroup rotations such that the first battlegroup leaves before anyone from the second battlegroup comes to replace them?). Who was above the Sector-leader, and likely the entity that had power over the gates? The Domain outsourced a lot of its technological development necessary for expansion to corporations, which includes terraforming technology, ships, communications equipment, as well as advanced AI. But we have Domain restricted items such as hypershunt taps and nanoforges which seem like their development, manufacturing, and distribution was entirely controlled by higher Domain authority and not a responsibility of a corporation (but the Domain didn't have such totalitarian control over AI, for whatever reason, especially given TT's multiple violations of alpha+ AI development in the past; I wonder how many people take notice to this part of their faction description). There are also the larger Domain megastructures - the gates and hypershunts themselves, which one wonders how they were made such that no one in the Persean Sector - or even the Domain military itself given how helpless the XIV were when they were cut off from using the gates - has any idea on how they work. Gates are massive and would require massive supply chains and logistics to supply resources and manufactured parts to build them, and we know there are a lot of them! How do you hide this process from human eyes unless you've automated the entire process without the need for human supervision...
(also, if gate haulers existed to haul gates, were there hypershunt haulers for the hypershunts?)  ;)
« Last Edit: August 03, 2023, 09:24:23 PM by braciszek »
Logged
Pages: 1 [2] 3 4 5