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Author Topic: Thog's Domain (THG) - More Explorarium Drones  (Read 31931 times)

Mr. THG

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Thog's Domain (THG) - More Explorarium Drones
« on: July 21, 2023, 11:24:54 PM »

Have All The Domain Drones+, but still want MORE domain drones? Want to fight a comically large, multi-part drone ship designed by an AI with pulsar-induced alzheimers? Or maybe you want the exact opposite - a tiny, multi-part miniwall to bolster your own Explorarium-themed fleet? Or possibly logistics drones, to fuel your green horde as they rampage across the stars?


Then you've come to the right place.


GET IT HERE:https://github.com/caninmyham/THG-Domain/releases/download/RELEASE7/Thogs.Domain.zip

STILL HAVE DOUBTS? JUST LOOK AT THESE GLOWING ENDORSEMENTS FROM COMPLETE STRANGERS:
"i linked your mod elsewhere and one of my friends looked at it, said, "its like im looking at a eviserated corpse but its starship parts" and then approved of it."

"I pretty much have a Spot for two Pickles permanently in my fleet ... that sounds weird writing this."


Currently, the mod adds a total of 29 different new explorarium drone ships, along with seven fighter wings and four "new" weapons. In the future, I plan to change the way the Leper is encountered by implementing a Magiclib mission - but for now, it can be (rarely) encountered anywhere you may find a Guardian, be it in orbit around Cryosleepers, or in gargantuan raid fleets added by mods.

As is, this mod does not add any particular way to aquire Explorarium blueprints in bulk nor does it increase the scenarios in which you may encounter them, so I highly reccomend taking another mod which either adds blueprint packages for domain drones, or makes them spawn as raiding parties if you hope to encounter them with greater frequency.

This is my first mod, so feedback is both highly appreciated and necessary for any further refinement to come forth. Although I have attempted to balance things to roughly vanilla standards - with some small exceptions made in order to increase the difficulty the player may face against Derelict fleets, especially in the instance of "Boss" ships such as the Leper, I am a sub-gamma core human and as such, I often times make mistakes.
« Last Edit: August 06, 2023, 08:40:57 AM by Mr. THG »
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DaLintyGuy

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Re: Thog's Domain (THG) - More Explorarium Drones
« Reply #1 on: July 22, 2023, 08:25:00 AM »

You can get the Derelicts to spawn as "raiding parties"?
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Mr. THG

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Re: Thog's Domain (THG) - More Explorarium Drones
« Reply #2 on: July 22, 2023, 10:18:57 AM »

You can get the Derelicts to spawn as "raiding parties"?
You can with the mod All The Domain Drones + (Found here: https://fractalsoftworks.com/forum/index.php?topic=25888.0), though it's from .95, it still works if you change the version tag. My mod doesn't add them as raiders, however, it just adds more ships to the Derelict's pool.
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Arthur_The_Ok

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Re: Thog's Domain (THG) - More Explorarium Drones
« Reply #3 on: July 23, 2023, 07:33:50 AM »

I think you used a modded weapon to fit one of your ship variants, as my game crashed while loading because I don't have the mod that the weapon is from. This is in the log:

59046 [Thread-3] INFO  com.fs.starfarer.loading.SpecStore  - Loading variant [data\variants\thg_pickle_broadsider.variant]
59049 [Thread-3] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [DIRECTORY: C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Thogs Domain (data\variants\thg_pickle_broadsider.variant)]
59467 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Weapon spec [swp_mini_vulcan] not found!
java.lang.RuntimeException: Weapon spec [swp_mini_vulcan] not found!
   at com.fs.starfarer.loading.Q.Ô00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.specs.HullVariantSpec.<init>(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.oO0000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.public(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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Mr. THG

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Re: Thog's Domain (THG) - More Explorarium Drones
« Reply #4 on: July 23, 2023, 08:55:14 AM »

I think you used a modded weapon to fit one of your ship variants, as my game crashed while loading because I don't have the mod that the weapon is from. This is in the log:

59046 [Thread-3] INFO  com.fs.starfarer.loading.SpecStore  - Loading variant [data\variants\thg_pickle_broadsider.variant]
59049 [Thread-3] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [DIRECTORY: C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Thogs Domain (data\variants\thg_pickle_broadsider.variant)]
59467 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Weapon spec [swp_mini_vulcan] not found!
java.lang.RuntimeException: Weapon spec [swp_mini_vulcan] not found!
   at com.fs.starfarer.loading.Q.Ô00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.specs.HullVariantSpec.<init>(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.oO0000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.public(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

O O O F big pain, i will fix that immediately. Sorry about that
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Mr. THG

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Re: Thog's Domain (THG) - More Explorarium Drones
« Reply #5 on: July 23, 2023, 09:00:41 AM »

I think you used a modded weapon to fit one of your ship variants, as my game crashed while loading because I don't have the mod that the weapon is from. This is in the log:

59046 [Thread-3] INFO  com.fs.starfarer.loading.SpecStore  - Loading variant [data\variants\thg_pickle_broadsider.variant]
59049 [Thread-3] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [DIRECTORY: C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\..\mods\Thogs Domain (data\variants\thg_pickle_broadsider.variant)]
59467 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Weapon spec [swp_mini_vulcan] not found!
java.lang.RuntimeException: Weapon spec [swp_mini_vulcan] not found!
   at com.fs.starfarer.loading.Q.Ô00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.specs.HullVariantSpec.<init>(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.oO0000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.public(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Download link has been updated now, i screwed up and added not only that to but also the fighter_swarmer variant instead of normal swarmer to the pickle  :-X
Thank you for the notice, i apologize for any inconvenience.
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Lowest Hegemon

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Re: Thog's Domain (THG) - More Explorarium Drones
« Reply #6 on: July 23, 2023, 05:45:39 PM »

goated mod
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Alex

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Re: Thog's Domain (THG) - More Explorarium Drones
« Reply #7 on: July 24, 2023, 11:15:46 AM »

Wow, these look really good! Let me know (probably via PM) when you'd like me to move it to the Mods forum/add it to the index.
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Deageon

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Re: Thog's Domain (THG) - More Explorarium Drones
« Reply #8 on: July 24, 2023, 01:17:32 PM »

good mod, download it NOW!!!

:) it has nice fighters to be attacked with when you fight derelicts.
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AnXel LG

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Re: Thog's Domain (THG) - More Explorarium Drones
« Reply #9 on: July 24, 2023, 11:56:00 PM »


   Talky spacer broke Thog's hull... TALKY SPACER BROKE THOG'S HULL!!!  ;)

Awesome! I wish I would have had this when I did my derelict run with the beleaguered Brighton Federation (by King Alfonzo) way back when (STARSECTOR v0.95a)
Anyways, you have prompted me to consider starting a new "crazy toaster-junker" campaign in the near future, LOL!

Also, thanks for the mod and your hard work. It really fits very well with vanilla Explorarium content.
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Arthur_The_Ok

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Re: Thog's Domain (THG) - More Explorarium Drones
« Reply #10 on: July 26, 2023, 10:14:11 AM »

My game crashed after I shot a derelict ship. Though I didn't see the name of the class, I know it was either a destroyer or a frigate

4563250 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.util.Tesselator.o00000(Unknown Source)
   at com.fs.starfarer.util.Tesselator.o00000(Unknown Source)
   at com.fs.starfarer.combat.entities.H.Ô00000(Unknown Source)
   at com.fs.starfarer.combat.entities.H.<init>(Unknown Source)
   at com.fs.starfarer.combat.entities.Ship.applyDamageInner(Unknown Source)
   at com.fs.starfarer.combat.entities.Ship.applyDamageInner(Unknown Source)
   at com.fs.starfarer.combat.entities.Ship.applyDamage(Unknown Source)
   at com.fs.starfarer.combat.E.super.A.o00000(Unknown Source)
   at com.fs.starfarer.combat.E.oOOO.super(Unknown Source)
   at com.fs.starfarer.combat.E.oOOO.super(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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Mr. THG

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Re: Thog's Domain (THG) - More Explorarium Drones
« Reply #11 on: July 27, 2023, 05:54:47 AM »

My game crashed after I shot a derelict ship. Though I didn't see the name of the class, I know it was either a destroyer or a frigate

4563250 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.util.Tesselator.o00000(Unknown Source)
   at com.fs.starfarer.util.Tesselator.o00000(Unknown Source)
   at com.fs.starfarer.combat.entities.H.Ô00000(Unknown Source)
   at com.fs.starfarer.combat.entities.H.<init>(Unknown Source)
   at com.fs.starfarer.combat.entities.Ship.applyDamageInner(Unknown Source)
   at com.fs.starfarer.combat.entities.Ship.applyDamageInner(Unknown Source)
   at com.fs.starfarer.combat.entities.Ship.applyDamage(Unknown Source)
   at com.fs.starfarer.combat.E.super.A.o00000(Unknown Source)
   at com.fs.starfarer.combat.E.oOOO.super(Unknown Source)
   at com.fs.starfarer.combat.E.oOOO.super(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Howdy,
Unfortunately i'm a bit of a dumbo and until recently, the Deadbolt was screwed up and lacked bounds due to an accidental reversion in an attempt to fix other issues with it. You may have downloaded this intermediary version, so i reccomend updating to Release 5 that i've just uploaded.
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Thazil

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Re: Thog's Domain (THG) - More Explorarium Drones
« Reply #12 on: July 29, 2023, 10:19:03 AM »

Hello there, I believed I have encountered some bugs with some of the derelicts ships from the mod.

so I received this null error, when I went to click on the refit button on the Moat class

88914 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.coreui.refit.oOOO.exactContains(Unknown Source)
   at com.fs.starfarer.coreui.refit.oOOO.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.return.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.o0OO.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.public.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.L.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)

I aslo encountered this error with the Gauche class, it also seems to have missing description and the parts of the ship seems mismatched ( and not in the derelict sense).

488514 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.coreui.refit.oOOO.exactContains(Unknown Source)
   at com.fs.starfarer.coreui.refit.oOOO.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.return.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.o0OO.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.public.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.L.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)

Thank you for your time and work on the mod. It's awesome  :)

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Mr. THG

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Re: Thog's Domain (THG) - More Explorarium Drones
« Reply #13 on: July 29, 2023, 03:52:29 PM »

Hello there, I believed I have encountered some bugs with some of the derelicts ships from the mod.

so I received this null error, when I went to click on the refit button on the Moat class

88914 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.coreui.refit.oOOO.exactContains(Unknown Source)
   at com.fs.starfarer.coreui.refit.oOOO.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.return.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.o0OO.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.public.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.L.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)

I aslo encountered this error with the Gauche class, it also seems to have missing description and the parts of the ship seems mismatched ( and not in the derelict sense).

488514 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at com.fs.starfarer.coreui.refit.oOOO.exactContains(Unknown Source)
   at com.fs.starfarer.coreui.refit.oOOO.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.coreui.refit.return.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.o0OO.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.public.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.L.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
   at com.fs.starfarer.ui.thissuper.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:748)

Thank you for your time and work on the mod. It's awesome  :)

OH GOD.
Yeah, big oof on my part - the Gauche is NOT supposed to currently be implemented - i'm not sure how i let that one slip, but it's weapon mounts are likely super screwed in this current release as a result.

As for the moat, i'll look into that issue and try and have it fixed come the next update (which should be soon), which will also include the proper implementation of the Gauche.

Thank you for the notice!

EDIT: The update has been released now, i suggest re-downloading from the link above and you shouldn't encounter these issues again.
« Last Edit: July 29, 2023, 04:22:42 PM by Mr. THG »
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00lewnor

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Re: Thog's Domain (THG) - More Explorarium Drones
« Reply #14 on: August 06, 2023, 01:20:53 AM »

I've just started playing with this mod and unfortunately noticed a minor problem with this mod. The infobox that opens when you hover over the monofilament tow cable hullmod on the Castellan class is to thin, to the point where some parts of the text are one letter per row. Image attached.
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