Thanks to ideas from this thread I was able to do it without the heresy of Omega weapons! Praise Ludd!
5 Invictus vs 5 Ordos: the movie is here. It is probably the hardest combat I have done in this game alongside the Eagles LG fight.
Writeup by Void Ganymede:
God damn, these things really are omnidirectional aren't they? That direct retreat trick is amazing. Canceling the retreat burn is like a burn drive in reverse.
Watching them shred smaller ships while outnumbered then use the wreckage as ablative armor from missile volleys is amazing. Ditto for canister flak and devastators removing entire fighter swarms in one burst.
Lot of whiffed gauss shots, but can't tell if that's hardpoints and a lack of agility or low aiming accuracy. Low agility might even be helping spread damage away from the all-important front.
Broadsword replacement rate get shredded in first phase :< Recovers a little on the 1st retreat, but front line ships still go down to 30-40%. Same during 3rd retreat... But then you enter phase 2 against the first two Radiants with fresh wings! 8-10% kinetic damage tally for them in the end, which ain't bad but ain't great. Probably still room to experiment with carrier skills and Thunders/Xyphos.
Phase 2 around 49 minutes is spicy. I was dubious about 4 gauss due to how ridiculously hot ships were running phase 1, but...Retreating on first spotted Radiant then bouncing them off a freshly-formed battle line is clean. I wonder if IX+Hellbore or EMP fighters would help stop their retreats and vents, but it takes so long to reach phase 2 and there's so many variables leading to it that'll be hard to test.
Final crew death toll:
- 1200 1st retreat
- 660 2nd retreat
- 670 3rd retreat
- 5500 victory (1x Invictus disabled)
- total: 8 colonies not founded RIP heroes you're with Ludd now.
Good news all ye faithful of Ludd! I was able to do it and Invictus is the third ship to join the 5 ships vs 5 Ordos club. I'm not sure there are any others in this game that could do it. Video is here:
Original post follows.
Nice. try with invictus next.
Fair. Can you take out Moloch's demons without help from Moloch himself? It turns out the answer is... no. At least not 5 Ordos. It's just too much damage to armor tank.
I spent some hours re-trying this combat with different loadouts, this was the best I got. However, since we make it to the final Radiants I think it's worth sharing. Gladly accept any tips.
Some things:
1. The layout was created by finding one that can defeat 2 sim Radiants, then optimizing based on observing the fights.
2. This is not a fleet for people who do not like micro. It's easily the most micro intensive of the capital fleets.
3. It seems 2 Gauss might not be enough kinetic to fight the Radiants, but honestly I think the problem is mostly just all the ablative armor is just gone by then and with no shields, while 28 000 hull might sound like a lot it is not actually that many Tachyon Lance shots.