This thing went too far, seriously now. You have all these factions in the Sector, with rich background and goals, stellar ship design, use of modern weapons.
Yet who is the strongest? Bunch of religious fanatics who terrorize everyone who dare use a digital clock. D-mods barely impact their performance. Majority of their ships have Safety Overrides - AT NO COST - why?? The very hullmod that is so disgustingly broken that had to be made impossible to s-mod.
I already knew Manticore LP was going to be a *** ship, and here it is, somehow being even more annoying than I could've imagined. Ah yes let's have a 12 DP destroyer with a large missile mount, with built-in SO, which can also mount medium ballistics, what could go wrong. I swear there's not a single other faction where I have to completely change my playstyle and play like a turtle in an RTS. Hammer Barrage is a cool weapon, but with such a low refire delay, it shouldn't be on so many enemy ships, it just shouldn't. Missile creep went too far.
Brawler LP finally got slightly nerfed after how even long since it was introduced., other LP ain't much worse either. It's such an excruciatingly tedious faction to fight, I'm shocked they aren't an end game enemy.
Venture LP isn't on the same monkey poop level but it just reinforces the whole "in your face constantly spamming ordnance" thing the Path has. So can we bring it down a notch? There's no reason a faction known for hating technology to be stronger than every other main faction. SO with so many missiles is just cheap.
EDIT: At least let us use "the item" to delete them from the game.