So after a bit of experimenting, I want to achieve a "heavier" feel for ships
as is some ships (especially frigs but some lighter destroyers) handle much like one would expect strikecrafts to (fast with main weapons mounted pointing front and generally rapid firing) and can go reverse and turn really fast.
Basically what I'm trying to do is make ships work a bit more like sea-faring ships (realism and no friction in space be damned!!), slower, harder, longer range, and less maneuverable.
So far I've halved ship speed, halved most weapon fire rate, doubled weapon range, 1/5'ed deceleration and turn, and doubled ballistic and unguided weapons projectile speed.
anything I've missed that might help? Don't care if it's crazy, I'm all for experimenting.
thx in advance
gunny