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Author Topic: My game crashed when I added new mods...  (Read 242 times)

Virescent

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My game crashed when I added new mods...
« on: May 02, 2023, 12:29:53 PM »

Hey there! So as the name of the topic suggests, my game crashed when I was finished with making the character. As the rules dictate, here I'm providing the crash log and the list of active mods. The newly added mods include Hiver swarm and Yunru's mods (core, TT+ and Industries). The start I chose is Remnant deserters (possibly from the Yunru mods). Thank you in advance for any help!


190214 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NoSuchMethodError: data.scripts.util.MagicVariables.getIBB()Z

java.lang.NoSuchMethodError: data.scripts.util.MagicVariables.getIBB()Z

at data.scripts.DAModPlugin.onNewGameAfterEconomyLoad([DAModPlugin.java:82](https://DAModPlugin.java:82))

at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)

at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)

at com.fs.starfarer.ui.N.dismiss(Unknown Source)

at com.fs.starfarer.ui.impl.K.dismiss(Unknown Source)

at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)

at com.fs.starfarer.ui.OoO0.buttonPressed(Unknown Source)

at com.fs.starfarer.ui.oooO.?00000(Unknown Source)

at com.fs.starfarer.ui.oooO.processInput(Unknown Source)

at com.fs.starfarer.ui.V.o00000(Unknown Source)

at com.fs.starfarer.BaseGameState.traverse(Unknown Source)

at com.fs.state.AppDriver.begin(Unknown Source)

at com.fs.starfarer.combat.CombatMain.main(Unknown Source)

at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)

at [com.fs.starfarer.StarfarerLauncher$1.run](https://com.fs.starfarer.StarfarerLauncher$1.run)(Unknown Source)

at [java.lang.Thread.run](https://java.lang.Thread.run)(Unknown Source)
190285 [Thread-9] INFO sound.public - Creating streaming player for music with id [miscallenous_main_menu.ogg]

190286 [Thread-9] INFO sound.OooO - Playing music with id [miscallenous_main_menu.ogg]

_______________________________________________________________________________ ______________________________________________________________________

{"enabledMods": [

"PAGSM",

"yunruindustries",

"$$$_lightshow",

"raccoonarms",

"lw_autosave",

"timid_admins",

"better_deserving_smods",

"clearCommands",

"chatter",

"cmutils",

"timid_commissioned_hull_mods",

"lw_console",

"timid_cum",

"diyplanets",

"istl_dassaultmikoyan",

"diableavionics",

"dronelib",

"gflportraitpack2",

"HexShields",

"hte",

"HIVER",

"IndEvo",

"Imperium",

"timid_xiv",

"lw_lazylib",

"luddenhance",

"MagicLib",

"Mayasuran Navy",

"wisp_NeutrinoDetectorMkII",

"sun_new_beginnings",

"nexerelin",

"objects_analysis",

"tahlan_scalartech",

"secretsofthefrontier",

"SEEKER",

"swp",

"speedUp",

"sun_starship_legends",

"superweapons",

"tahlan",

"Terraforming & Station Construction",

"yunru_ttp",

"underworld",

"uaf",

"US",

"XhanEmpire",

"yunrucore",

"audio_plus",

"zer0morphswavingbanners",

"shaderLib"

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Wispborne

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Re: My game crashed when I added new mods...
« Reply #1 on: May 02, 2023, 01:10:35 PM »

Make sure your MagicLib is up to date. That's probably the cause.
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Virescent

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Re: My game crashed when I added new mods...
« Reply #2 on: May 02, 2023, 01:33:35 PM »

Make sure your MagicLib is up to date. That's probably the cause.
I can't believe it was such a trivial issue. It helped, thanks!
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basileus

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Re: My game crashed when I added new mods...
« Reply #3 on: May 03, 2023, 07:20:01 AM »

A NoSuchMethodError exception is usually going to indicate a missing or out of date dependency mod.

Of course, mod authors could also handle this better by feature checking for the dependencies upfront, catching the exception, aborting the loading of their mods, and clearly notifying the player of the missing or out-of-date dependencies once the game has loaded.
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