We get a fairly ordinary Ordo with a Tesseract added in. It rolls +12% damage from Starship Legends which is nice (my ships do not get +damage in general, for those not familiar):

Send frigates to cap Comm Relays, gather your forces:

The fleet is deployed:

We use "Defend" as the attack move command this game needs but does not have:

Engaging the enemy:

At this point with the battle line established "Full Assault" goes on and is never switched off during the battle, nor any further commands issued. This is the most important thing to learn about this fleet. Unlike shields, armor does not regenerate. You must be aggressive, and once you have the battle line established you cannot stop to defend at all, else the Ramparts will just die one by one. This fleet will quite possibly die even to a regular Ordo if you attempt defensive play.
The Radiant gets surrounded trying to go after the Conquests and dies:

The horde of drones mops up Remnants. The Tesseract comes out to play, but it really can't face this many Squalls.

The Tesseract 01011001 17c548 manages to snipe a few Ramparts, but then goes down somewhat unceremoniously.

Killing its facets and shards is no problem. They generally do not have very good anti-armor anti-hull weaponry and die to the Devastator Cannons and Mjolnirs. Squalls run out, but this is the end.

Combat outcome.

Starship Legends combat report. Note the absolutely insane efficiency of the Rampart in terms of damage dealt for DP.
