But the real victim here is the poor gutted Hurricane. It got nerfed way too many times.
I tried MIRV, and while it has better maneuverability than last release, it is not enough, about half the warheads miss a medium-sized target moving about, and I feel like I still need ECCM to use it effectively. I prefer the MIRV from the previous release (because I need ECCM either way). If MIRV will keep seven warheads, it needs to be like its incarnation from early releases (up to 0.65a), perhaps with regeneration like in 0.65a.
Meanwhile, I like the new Hydra as a Locust alternative (in terms of endurance) against human fleets that have insignificant PD. (I am still in midgame, just built my first colony.)
Dragonfire feels like a beam MIRV. Smaller enemies dodge some of it too easily, kind of like sidestepping enemies' hitscan railgun in some old FPS games. Seems to be made against big targets like MIRV. Dragonfire looks so nice, but it has been a bit of a letdown. Gorgon/Hydras seem more useful and fine, although I will probably eat those words after I meet stronger enemies with better PD.